MEP
The MEP file format extension for both OE and OOE games. This file is used to register visual effects into (property.bin) moves. It serves precursor to the BEP file format the Dragon Engine uses.
Overview
This file type is structured in nodes.
The MEP file format extension for both OE and OOE games. This file is used to register visual effects into (property.bin) moves. It serves precursor to the BEP file format the Dragon Engine uses.
This file type is structured in nodes.