Like a Dragon: Infinite Wealth

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Like a Dragon: Infinite Wealth
Also known as: 龍が如く8 (Ryū ga Gotoku 8)
Developer(s): Ryu Ga Gotoku Studio
Publisher: SEGA
Platform(s): PlayStation 4, PlayStation 5, Xbox One, Xbox Series, Windows
Release: 26 January 2024
Engine: Dragon Engine
Internal name: elvis [1]

The ninth game in the main storyline, and the first mainline title to use the Western title "Like a Dragon".

A demo was included with the release of Like a Dragon Gaiden: The Man Who Erased His Name.

Folder and Package Structure

Taken from the latest Steam release can be found in runtime\media\data.

Folders

Folder name Description
3dlut Look up tables, used for color filters
artisan Debug file; serves no purpose
auth Cutscene data
auth_hires
battle Contains data for battle movesets and HACT conditions.

Also has information relating to dungeons.

boot Common textures relating to startup and loading screens. As well as gmt animations for smartphone.
camera Camera shake animations
entity_table
flood Crowd animations combined into a single GMT
grass contains textures
hact_elvis Heat action cutscenes
minigame Data relating to minigames
moviesd USM videos, mainly for pre-rendered cutscenes
navmesh
patch empty
puid.elvis Unique identifier tables used by the game's database
reflection
shader .cso/fxo/pso/vso files packed in .par archives; shaders used by the game engine
stage_common_elvis
stage_elvis_ngen
stream .awb containers; used for music, sound and Japanese voicelines
stream_en .awb containers; English voicelines
stream_zh .awb containers; Chinese voicelines
system
version

PAR Archives

Archive Name Description
asset_elvis_ngen
asset2_elvis_ngen
chara Character models
chara2
cubemap_elvis
cubemap2_elvis
db.elvis.de Database files for the game in German
db.elvis.en Database files for the game in English
db.elvis.es Database files for the game in Spanish (Spain)
db.elvis.fr Database files for the game in French
db.elvis.it Database files for the game in Italian
db.elvis.ja Database files for the game in Japan
db.elvis.ko Database files for the game in Korean
db.elvis.pt Database files for the game in Portuguese (Brazil)
db.elvis.ru Database files for the game in Russian
db.elvis.zh Database files for the game in Traditional Chinese
db.elvis.zhs Database files for the game in Simplified Chinese
effect In game effects, such as auras from heat moves, or common particle effects for debuffs
entity_elvis
font.elvis
light_anim_elvis Light animation files
lua lua scripts
map Minimap models
motion Animation files such as mbv, bep and gmt.
particle
particle2
sound .acb containers; used for music, sound and voices in Japanese. (Aside from voice lines, this is used in all languages)
sound_en .acb containers; used for music, sound and voices in English.
sound_zh .acb containers; used for music, sound and voices in Chinese.
sound2_en
sound2_zh
talk_elvis
talk2_elvis
ui.elvis.common UI textures and layouts used by all languages
ui.elvis.de UI textures and layouts in German
ui.elvis.en UI textures and layouts in English
ui.elvis.es UI textures and layouts in Spanish (Spain)
ui.elvis.fr UI textures and layouts in French
ui.elvis.it UI textures and layouts in Italian
ui.elvis.ja UI textures and layouts in Japanese
ui.elvis.ko UI textures and layouts in Korean
ui.elvis.pt UI textures and layouts in Portuguese (Brazil)
ui.elvis.ru UI textures and layouts in Russian
ui.elvis.zh UI textures and layouts in Traditional Chinese
ui.elvis.zhs UI textures and layouts in Simplified Chinese