Yakuza 0

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Ryu0.png
Yakuza 0
Also known as: 龍が如く0 誓いの場所 (Ryū ga Gotoku Zero: Chikai No Basho)
Developer(s): Ryu Ga Gotoku Studio
Publisher: SEGA
Platform(s): PlayStation 3, PlayStation 4, Xbox One, Windows, Amazon Luna
Release: PlayStation 3
JP: March 12th, 2015
PlayStation 4
JP: March 12th, 2015
WW: January 24th, 2017
Windows
WW: August 1st, 2018
Xbox One
WW: February 26th, 2020
Amazon Luna
June 24th, 2021
Engine: Old Engine
Internal name: cima
Brief plot
Get a view of 80's Tokyo and Osaka as Kazuma Kiryu gets into trouble for simple debt collection, while Goro Majima manages Japan's biggest cabaret club.

Yakuza 0 is a Japanese beat'em up created by Ryu Ga Gotoku Studio (龍が如くスタジオ), starring as a prequel to the rest of the Yakuza franchise.

Characters

Characters

Folders

Folder name Description
2dpar
auth(_w64/ps4_j/c/e) Cutscene data
battlepar
bootpar
chara Character models, including animals
chara_arc
chara_common
cloth
drama_scanner Face animations for Cabaret Club one-to-one events
effect In game effects, such as auras, particles and so on
fighter Contains data for battle movesets and HACT conditions
fontpar Fonts
light_anim Light animation files
loading
map_par .PAR archives for locations; models, textures & file list data
minigame Data relating to minigames
module
motion
movie(_w64/ps4_j/c/e) USM videos
pausepar
reactorpar
scenario
shader .cso/fxo/pso/vso files packed in .par archives; shaders used by the game engine
soundcpk Audio/awb long speech lines (PS3/PC/Switch only)
soundpar
stage
staypar
stream Audio (PS4 only, unused on switch, restored with Shin Ryu Mod Manager on PC)
wdr_par(_j/c)

Files

File name Description
flood.par Crowd animations combined into a single GMT (likely used for LOD situations)
hact.par Heat action scenes
profiles.cfg
profiles_custom.cfg
profiles_high.cfg
profiles_low.cfg
profiles_medium.cfg
profiles_ultra.cfg