Yakuza 0/Characters/Daisaku Kuze

From Ryu Ga Gotoku Modding Wiki
Revision as of 13:42, 24 November 2025 by StockImageBurger (talk | contribs) (Improved descriptions + pipe moveset added)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Daisaku Kuze

Daisaku Kuze serves as one of the three Dojima Family lieutenants and as the Patriarch of the Kenno Clan. He's a very prominent boss in Kiryu's story due to him having 5 different boss fights throughout the whole game.

Fighting Styles

Unarmed

Style: Dirty Boxing + Slight elements of Muay Thai

Heat Aura: Orange/Yellow

Kuze's main fighting style that involves various heavy punches and kicks.

Attack Combos
Attack Order Move Summary Hitbox Frames Damage Heat Attack Effects Description Move Details
Rush Combo (A) 1 Ducking Rear Hook Hitbox: (8 - 10) 20 0
  • Guard Breaks
  • Fast and long strings of attacks.
  • Deals 125 Damage in total.
Move Name: E_KUZ_CMB_a_01
Rush Combo (A) 2 Lead Hook > Shifting Rear Hook > Shifting Lead Hook > Rear Hook Uppercut Lead Hook: (7 - 9)

Shifting Rear Hook: (16 - 18)

Shifting Lead Hook: (27 - 29)

Rear Hook Uppercut: (37 - 39)

65 0
  • Guard Breaks
Move Name: E_KUZ_CMB_a_02
Rush Combo (A) 3 Stepping Lead Overhead Hook Hitbox: (15 - 17) 40 0
  • Blockable
  • Guard Breaks (Heat Mode only)
Move Name: E_KUZ_CMB_a_03
Rush Combo (B) 1 Ducking Rear Straight Hitbox: (6 - 8) 10 0
  • Blockable
  • Deals 60 Damage in total.
Move Name: E_KUZ_CMB_b_01
Rush Combo (B) 2 Stepping Lead Overhead Hook Hitbox: (7 - 10) 20 0
  • Blockable
Move Name: E_KUZ_CMB_b_02
Rush Combo (B) 3 Rear Punt Kick Hitbox: (13 - 15) 30 0
  • Blockable
Move Name: E_KUZ_CMB_b_03
Headbutt Combo 1 Quick Headbutt Hitbox: (6 - 8) 20 0
  • Blockable
  • Guard Breaks (Heat Mode only)
  • Deals 95 Damage in total.
Move Name: E_KUZ_CMB_headbutt_01
Headbutt Combo 2 Rear Overhead Hook > Shifting Lead Hook Uppercut > Shifting Rear Overhead Hook > Shifting Lead Hook Uppercut Rear Overhead Hook: (13 - 16)

Shifting Lead Hook Uppercut: (24 - 27)

Shifting Rear Overhead Hook: (35 - 38)

Shifting Lead Hook Uppercut: (49 - 52)

75 0
  • Guard Breaks (First three hits)
  • Blockable (Last hit)
Move Name: E_KUZ_CMB_headbutt_02
Uppercut and Hook Combo
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Combo Start Rear Hook Uppercut to Lead Overhead Hook Rear Hook Uppercut: (9 - 12)

Lead Overhead Hook: (18 - 20)

30 0
  • Blockable (First hit)
  • Guard Breaks (Second hit)
Move Name: E_KUZ_CMB_renda_01
Combo Loop (Left) Lead Hook Uppercut to Rear Overhead Hook Weaving Combo Hitbox 1: (8 - 11)

Hitbox 2: (20 - 22)

30 0
  • Blockable (First hit)
  • Guard Breaks (Second hit)
  • Comes after Combo Start OR Combo Loop (Right)
Move Name: E_KUZ_CMB_renda_02_l
Combo Loop (Right) Rear Hook Uppercut to Lead Overhead Hook Weaving Combo Hitbox 1: (8 - 11)

Hitbox 2: (20 - 22)

30 0
  • Blockable (First hit)
  • Guard Breaks (Second hit)
  • Comes after Combo Loop (Left)
Move Name: E_KUZ_CMB_renda_02_r
Combo Finisher (Left) Rear Punt Kick Hitbox: (9 - 11) 40 0
  • Guard Breaks
  • Comes after Combo Loop (Left)
Move Name: E_KUZ_CMB_renda_02_l_fin
Combo Finisher (Right) Lead Punt Kick Hitbox: (8 - 10) 40 0
  • Guard Breaks
  • Comes after Combo Start OR Combo Loop (Right)
Move Name: E_KUZ_CMB_renda_02_r_fin
Regular Attacks
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Backstep Jab Lunging Lead Jab with Backstep Hitbox: (5 - 7) 10 0
  • Very fast attack with backstep.
  • Guard Breaks (Heat Mode only)
Move Name: E_KUZ_ATK_jab
Down Kick Rear Punt Kick Hitbox: (11 - 13) 25 0
  • Very fast down kick.
Move Name: E_KUZ_ATK_down
Heavy Attack Lead Step on Foot > Swift Rear Elbow Swing > Swift Lead Elbow Swing Lead Step on Foot: (6 - 9)

Swift Rear Elbow Swing: (18 - 21)

Swift Lead Elbow Swing: (24 - 26)

60 0
  • Fast 3 hit attack combo.
  • Blockable
  • Guard Breaks (Last hit; Heat Mode only)
Move Name: E_KUZ_ATK_heavy
Double Elbow Strike Hooking Lead Elbow Strike to Reverse Elbow Strike Hooking Lead Elbow Strike: (10 - 13)

Reverse Elbow Strike: (18 - 21)

35 0
  • Fast 2 hit attack combo.
  • Blockable
Move Name: E_KUZ_ATK_hiji_2ren
Taunt Face Slap Taunt
  • Basic "What's wrong?" taunt.
Move Name: E_KUZ_react_provoke
Sway Attacks
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Front Attack Sway Ducking Rear Hook Hitbox: (4 - 6) 10 0
  • Blockable
Move Name: E_KUZ_ATK_sway_f
Left Attack Sway Lead Body Blow > Lead Hook > Rear Hook Combo Lead Body Blow: (8 - 10)

Lead Hook: (16 - 18)

Rear Hook: (26 - 28)

30 0
  • Blockable
Move Name: E_KUZ_ATK_sway_l
Right Attack Sway Rear Hook > Lead Hook > Rear Uppercut Combo Rear Hook: (9 - 11)

Lead Hook: (19 - 22)

Rear Uppercut: (30 - 33)

30 0
  • Blockable
Move Name: E_KUZ_ATK_sway_r
Attack Syncs
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Trip Attempt Spinning Rear Full Sweep Kick Hitbox: (6 - 8) 10 0
  • Guard Breaks
Move Name: E_KUZ_ATK_anti_sway_miss
Trip SYNC Trip and Head Stomp Hitbox 1: (13)

Hitbox 2: (29)

45 39 Move Name: E_KUZ_SYNC_anti_sway and E_KUZ_SYNC1_anti_sway

Pipe

Heat Aura: Orange/Yellow

Kuze's weapon style used during his second boss fight in the sewers. It consists of heavy, quick and reckless swings can easily cause knockdowns.

Attack Combos
Attack Order Move Summary Hitbox Frames Damage Heat Attack Effects Description Move Details
Rush Combo (A) 1 Stepping Overhead Swing Hitbox: (8 - 11) 7 0
  • Blockable
  • Deals 29 Damage in total.
Move Name: E_KUZ_pipe_CMB_a_01
Rush Combo (A) 2 Stepping Overhead Swing Hitbox: (21 - 23) 7 0
  • Guard Breaks
Move Name: E_KUZ_pipe_CMB_a_02
Rush Combo (A) 3 Stepping Uppercut Swing Hitbox: (22 - 25) 15 0
  • Guard Breaks
Move Name: E_KUZ_pipe_CMB_a_03
Rush Combo (B) 1 Uppercut Swing Hitbox: (7 - 9) 7 0
  • Blockable
  • Deals 29 Damage in total.
Move Name: E_KUZ_pipe_CMB_b_01
Rush Combo (B) 2 Reverse Horizontal Swing to Rear Hitbox: (12 - 14) 7 0
  • Guard Breaks
Move Name: E_KUZ_pipe_CMB_b_02
Rush Combo (B) 3 Spinning Horizontal Swing Hitbox: (22 - 25) 15 0
  • Guard Breaks
Move Name: E_KUZ_pipe_CMB_b_03
Regular Attacks
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Down Attack Multiple Downward Swings Hitbox 1: (13 - 15)

Hitbox 2: (29 - 31) Hitbox 3: (53 - 55)

21 0
  • Fast 3 hit attack combo.
Move Name: E_KUZ_pipe_ATK_down
Heavy Attack Uppercut Swing Hitbox: (9 - 12) 15 0
  • Very fast attack.
  • Blockable
Move Name: E_KUZ_pipe_ATK_upper
Running Attack Fast Downward Slam Hitbox: (10 - 12) 20 0
  • Guard Breaks
Move Name: E_KUZ_pipe_ATK_run
Heavy Attack 2 Fast Diagonal Swing Hitbox: (9 - 11) 15 0
  • Blockable
Move Name: E_KUZ_pipe_ATK_uchituke
Taunt Slam Pipehead onto Ground to Beckon Taunt
  • Basic "What's wrong?" taunt.
Move Name: E_KUZ_pipe_react_provoke
Sway Attacks
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Left Sway Attack Lead Dodge Overhead Swing Hitbox: (9 - 11) 15 0
  • Blockable
Move Name: E_KUZ_pipe_ATK_dodge_l
Right Sway Attack Rear Dodge Uppercut Swing Hitbox: (8 - 10) 15 0
  • Blockable
Move Name: E_KUZ_pipe_ATK_dodge_r
Attack Syncs
Move Info Move Summary Hitbox Frames Damage Heat Description Move Details
Swing Attempt Low Reverse Diagonal Swing Hitbox: (6 - 8) 10 0
  • Guard Breaks
Move Name: E_KUZ_pipe_ATK_anti_sway_miss
Swing SYNC Pipe Sweep > Hand Crush > Push Kick Hitbox 1: (7)

Hitbox 2: (27) Hitbox 3: (107)

55 36 Move Name: E_KUZ_pipe_SYNC_anti_sway and E_KUZ_pipe_SYNC1_anti_sway