Yakuza Kiwami/Movesets
Placeholder text. Leaving notes here before I set up table formats. HEAVY WIP.
Story Bosses
Prisoner #1356
Uses a variant of the generic ninja moveset from Ryu Ga Gotoku: Ishin!, but with the downed attack from Majima's Mad Dog moveset.
Fighter Commander Moveset: E_SJN
Essence of Extreme Style Heat Action: Dragon (Unlocked and Activated for Tutorial Only)
Yuya
Known as "Host" on the health bar, since Kiryu does not know his name just yet.
Moveset is a duplicate of Ricky Mask (E_MSK), and has two unique boss heat actions reused from his fight in the original Yakuza.
Fighter Commander Moveset: E_YUYA Essence of Extreme Style Heat Action: Brawler
Takahashi
Fought inside Club Stardust with Yuya and Kazuki backing Kiryu up as NPC allies.
Fighter Commander Moveset: E_SUDE_b
Essence of Extreme Style Heat Action: Rush
Omi Alliance Man
Known as "Yasuda" on the health bar, despite Kiryu not knowing his actual name.
Fighter Command Moveset: E_TAM
Essence of Extreme Style Heat Action: Beast
Futoshi Shimano
He uses the Mr. Shakedown moveset from Yakuza 0, but with significantly lowered damage levels compared to the original four Mr. Shakedowns in 0.
Fighter Commander Movesets: E_KTA (Unarmed; Y0 Shakedown)
e_shimano_wpe (Chapter 12 Fight, Sword/Phase 1; Yakuza 5 Saejima Katana)
Essence of Extreme Style Heat Action: Rush
Hiroshi Hayashi
Uses Shigeki Baba's moveset from Yakuza 5, with the addition of Keiji Shibusawa's Beast-style object combos and pickups from Yakuza 0, with unique blue attack trails instead of Shibusawa's original orange/yellow from Yakuza 0.
Fighter Commander Moveset: E_BAB
Essence of Extreme Style Heat Action: Beast
Daniel Feldman
Has four heat actions taken from his original fight in Yakuza.
| h1011_kiryu_gswing_d | Essence of Giant Swing (Kiryu) |
| h6150_daniel_powerbomb | Daniel Feldman Powerbomb |
| h6151_daniel_brainbuster | Daniel Feldman Brainbuster Throw |
| h6153_daniel_elbow_f | Daniel Feldman Elbow Drop |
Fighter Commander Moveset: E_MSK_b
Essence of Extreme Style Heat Action: Rush
Gaowayan Pramuk
Has a unique heat action taken from his fight in the original Yakuza, but for whatever reason, is positioned so Pramuk is kicking Kiryu's face off a wall... in mid-air.
h5470_gao_kneekick - Pramuk’s Essence of Fence Smashing (in midair???)
Fighter Commander Moveset: E_KBX
Essence of Extreme Style Heat Action: Beast
Gary Buster Holmes
Has a unique heat action taken from his fight in the original Yakuza if he successfully tackle-grabs Kiryu after getting his health down to a certain point, and is able to use the boss version of Kiryu's Essence of Wreckage if Kiryu is downed.
h6170_gary_throw_german - Gary Buster Holmes Suplex h1624_mount_e - Enemy’s Essence of Wreckage
Fighter Commander Moveset: E_AIZ
Essence of Extreme Style Heat Action: Brawler
Goro Majima
Majima is able to use the following heat actions as a boss:
| Internal HAct Name | Description | Note |
|---|---|---|
| h1512_oi_kickover_utu_c_m | Essence of Finishing Kick | When Kiryu is face-down on the ground |
| h23230_kubiuchi | Essence of the Thug: Finisher | When Kiryu is face-up on the ground |
| h23220_shimeotoshi | Essence of the Thug: Choke-Out | Triggers immediately after Majima is behind Kiryu in Thug Style. Also happens when fought as Zombie Majima. |
| h6141_majima_sting_dosu | Yakuza 1 Majima Throw & Stab | Triggers a few frames after Majima successfully hits Kiryu with his charged lunging stab in Mad Dog Style |
| h6142_majima_throw_trample | Yakuza 1 Majima Throw & Stomp | Triggers a few frames after Majima uses his victory roll command throw in Thug Style |
Fighter Commander Movesets:
p_majima_a (Thug)
p_majima_d2 (Breaker)
p_majima_b (Slugger)
p_majima_l (Mad Dog)
E_HANNYA and E_HANNYA_l (Thug and Mad Dog respectively; while disguised as Hannya-Man)
Takashi
Note: He fights with a regular pummeling bat in Chapter 6, but with a spiked bat in Ultimate Battle 1.
Fighter Commander Moveset: E_ARM_D_bat_d
B-KING
A watered down version of Tatsuo Shinada's unarmed moveset from Yakuza 5.
Fighter Commander Moveset: E_SIN
Asai
Atobe Family Captain; he uses the player's knife moveset (P_WPB), but his animations are named "E_ATB".
Fighter Commander Moveset: E_ATB
Shotaro
Fighter Commander Moveset: E_KAN_WPB
Dealer Tetsu
Fighter Commander Moveset: E_SUDE_b
Iwazaki
One of the other Gambling House Bodyguards.
Fighter Command Moveset: E_KAZ_b
Koji Shindo
Fighter Command Moveset: E_IZO
Note: He also has E_KMK_provoke, which is copied from Kiryu's Dragon Style beckon taunt (P_KRL_provoke).
Aota
One of the members of the Blue Z gang, armed with a taser.
Fighter Command Moveset: E_AOT
Yuji Shiraki
Fighter Command Moveset: E_RIK
Akai Brothers
Younger Akai:
Fighter Command Moveset: E_FAT2
Elder Akai:
Fighter Command Moveset: E_ARS
Lau Ka Long
Fighter Command Movesets:
E_LAU_I (Naginata/Phase 1)
E_LAU_X (Dual Swords/Phase 2)
E_LAU (Unarmed/Phase 3)
Kazuto Arase
Fighter Command Moveset: E_WPK
Ishikawa
Former Dojima Family Member armed with a pistol, fought at the pier with Majima.
Uses the same AI as Hunter Oya in the coliseum.
Fighter Command Moveset: E_KAN
Murase
A member of the Omi Alliance, before Kyohei Jingu's fight in Chapter 13.
Fighter Commander Moveset: E_KNK_b
Kyohei Jingu
Fighter Command Moveset: E_ARM_Y_type_b
MIA Colonels
Fighter Command Moveset: E_MIA_b
Akira Nishikiyama
Nishikiyama uses his moveset from Yakuza 0 once more, but with the addition of a reused rush combo and one basic attack from Osamu Kashiwagi in Yakuza 0 (whose moveset, by extension, is a copy of Joji Kazama from Yakuza 3 with a unique stance and other moves).
Nishikiyama also has several unused moves taken from other characters, but the M-NSK robot boss in the Minamida Grand Prix of Like a Dragon Gaiden is fully able to use these.
Fighter Command Moveset: E_NSK
Optional
Jo Amon
Fights just like he did in Yakuza 0, but his guard reversal now throws grenades instead of blades. Speed and damage increases proportionally as his health decreases.
Fighter Command Movesets: E_AMON_M (Komaki Dragon Clone/Phase 1), E_AMON_B (Majima Mad Dog Clone/Phase 2)