Modding Terms: Difference between revisions
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==Game Terms == | ==Game Terms == | ||
A collection of terms to organize games based release and gameplay. | A collection of terms to organize games based release and gameplay. | ||
*"PS2" Era Games: | * "PS2" Era Games: | ||
Refers to the Playstation 2 games including: | Refers to the Playstation 2 games including: | ||
#[[Yakuza]] | #[[Yakuza]] | ||
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<br> | <br> | ||
*"OOE" Old Old Engine: | * "OOE" Old Old Engine: | ||
Refers to older titles (including Remasters) such as: | Refers to older titles (including Remasters) such as: | ||
#[[Ryu ga Gotoku: Kenzan!]] | #[[Ryu ga Gotoku: Kenzan!]] | ||
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<br> | <br> | ||
*"OE" Old Engine: | * "OE" Old Engine: | ||
Refers to the titles right before the release of the Dragon Engine. | Refers to the titles right before the release of the Dragon Engine. | ||
As a side note: "Magical V" is not the official term for OE/OOE games. | As a side note: "Magical V" is not the official term for OE/OOE games. | ||
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<br> | <br> | ||
*"DE" Dragon Engine: | * "DE" Dragon Engine: | ||
Refers to titles made in an entirely new engine, after Old Engine games: | Refers to titles made in an entirely new engine, after Old Engine games: | ||
#[[Yakuza 6: The Song of Life]] | #[[Yakuza 6: The Song of Life]] | ||
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<br> | <br> | ||
*"DE 2.0" Dragon Engine Version 2: | * "DE 2.0" Dragon Engine Version 2: | ||
Another term used for Dragon Engine after Judgment, noted for different file structural changes. | Another term used for Dragon Engine after Judgment, noted for different file structural changes. | ||
Includes: | Includes: | ||
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<br> | <br> | ||
*"UE" Unreal Engine: | * "UE" Unreal Engine: | ||
Games that are developed with Unreal Engine later on. | Games that are developed with Unreal Engine later on. | ||
Includes: | Includes: | ||
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<br> | <br> | ||
*Misc Games: | * Misc Games: | ||
Games developed for other devices or entirely different games in general. | Games developed for other devices or entirely different games in general. | ||
Not a modding term, just a general categorization. | Not a modding term, just a general categorization. | ||
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#[[Kurohyou 2: Ryu Ga Gotoku Ashura-hen]] | #[[Kurohyou 2: Ryu Ga Gotoku Ashura-hen]] | ||
#[[Def Jam]] | #[[Def Jam]] | ||
=File Terms = | =File Terms = |
Revision as of 07:09, 14 December 2022
The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the Yakuza Franchise.
Game Terms
A collection of terms to organize games based release and gameplay.
- "PS2" Era Games:
Refers to the Playstation 2 games including:
- "OOE" Old Old Engine:
Refers to older titles (including Remasters) such as:
- "OE" Old Engine:
Refers to the titles right before the release of the Dragon Engine. As a side note: "Magical V" is not the official term for OE/OOE games. This includes:
- Yakuza 5
- Yakuza 5 Remastered
- Ryu ga Gotoku: Ishin!
- Yakuza 0
- Yakuza Kiwami
- Fist of the North Star: Lost Paradise
- "DE" Dragon Engine:
Refers to titles made in an entirely new engine, after Old Engine games:
- "DE 2.0" Dragon Engine Version 2:
Another term used for Dragon Engine after Judgment, noted for different file structural changes. Includes:
- "UE" Unreal Engine:
Games that are developed with Unreal Engine later on. Includes:
- Misc Games:
Games developed for other devices or entirely different games in general. Not a modding term, just a general categorization. AKI Engine Games include:
File Terms
- Node:
Defines a data structure that files utilize in order to insert different data into the game. Example: