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Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes. | Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes. | ||
== Nodes == | == Nodes By Game == | ||
[[Category:File Formats]] | |||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ | |+Yakuza 6 Nodes | ||
!Node name | !Node name | ||
!ID | !ID | ||
!Length | |||
!Purpose | !Purpose | ||
|- | |- | ||
|[[CMN.bin/Battle Attack| | | e_auth_element_kind_dmy | ||
| | | || 0x0 | ||
| | |Dummy | ||
|- | |||
| e_auth_element_camera_param | |||
| || 0x1 | |||
| | |||
|- | |||
| e_auth_element_play_draw_off | |||
| || 0x4 | |||
| | |||
|- | |||
| e_auth_element_telop | |||
| || 0x6 | |||
| | |||
|- | |||
| e_auth_element_notice | |||
| || 0x7 | |||
| | |||
|- | |||
| e_auth_element_post_effect_dof | |||
| || 0x8 | |||
| | |||
|- | |||
| e_auth_element_post_effect_diaphragm_rot | |||
| || 0x9 | |||
| | |||
|- | |||
| e_auth_element_post_effect_gradation | |||
| || 0xA | |||
| | |||
|- | |||
| e_auth_element_talk_path | |||
| || 0xB | |||
| | |||
|- | |||
| e_auth_element_clip_control | |||
| || 0xE | |||
| | |||
|- | |||
| e_auth_element_post_effect_film_noise | |||
| || 0xF | |||
| | |||
|- | |||
| e_auth_element_point_light | |||
| || 0x10 | |||
| | |||
|- | |||
| e_auth_element_shadow_range | |||
| || 0x11 | |||
| | |||
|- | |||
| e_auth_element_shadow_register | |||
| || 0x12 | |||
| | |||
|- | |||
| e_auth_element_particle | |||
| || 0x13 | |||
| | |||
|- | |||
| e_auth_element_particle_fade | |||
| || 0x14 | |||
| | |||
|- | |||
| e_auth_element_particle_opacity | |||
| || 0x15 | |||
| | |||
|- | |||
| e_auth_element_particle_ground | |||
| || 0x16 | |||
| | |||
|- | |||
| e_auth_element_color_correction | |||
| || 0x17 | |||
| | |||
|- | |||
| e_auth_element_scenario_timeline | |||
| || 0x18 | |||
| | |||
|- | |||
| e_auth_element_battle_flag | |||
| || 0x19 | |||
| | |||
|- | |||
| e_auth_element_se | |||
| || 0x1A | |||
| | |||
|- | |||
| e_auth_element_vollight | |||
| || 0x1B | |||
| | |||
|- | |||
| e_auth_element_vollight_spot | |||
| || 0x1C | |||
| | |||
|- | |||
| e_auth_element_flow_dust_gen | |||
| || 0x1D | |||
| | |||
|- | |||
| e_auth_element_post_effect_motion_blur | |||
| || 0x1E | |||
| | |||
|- | |||
| e_auth_element_rim_flash | |||
| || 0x1F | |||
| | |||
|- | |||
| e_auth_element_spot_light | |||
| || 0x20 | |||
| | |||
|- | |||
| e_auth_element_body_damage_add | |||
| || 0x21 | |||
| | |||
|- | |||
| e_auth_element_post_effect_light_shaft | |||
| || 0x22 | |||
| | |||
|- | |||
| e_auth_element_splash_liquid | |||
| || 0x23 | |||
| | |||
|- | |||
| e_auth_element_directional_light | |||
| || 0x24 | |||
| | |||
|- | |||
| e_auth_element_post_effect_rgb_blur | |||
| || 0x25 | |||
| | |||
|- | |||
| e_auth_element_post_effect_feedback | |||
| || 0x26 | |||
| | |||
|- | |||
| e_auth_element_ambient | |||
| || 0x27 | |||
| | |||
|- | |||
| e_auth_element_ik_node | |||
| || 0x28 | |||
| | |||
|- | |||
| e_auth_element_ik_target | |||
| || 0x29 | |||
| | |||
|- | |||
| e_auth_element_ik_gpos | |||
| || 0x2A | |||
| | |||
|- | |||
| e_auth_element_ik_posture | |||
| || 0x2B | |||
| | |||
|- | |||
| e_auth_element_path_offset | |||
| || 0x2C | |||
| | |||
|- | |||
| e_auth_element_ik_lock_nodes | |||
| || 0x2E | |||
| | |||
|- | |||
| e_auth_element_tube_light | |||
| || 0x2F | |||
| | |||
|- | |||
| e_auth_element_ik_look_at | |||
| || 0x30 | |||
| | |||
|- | |||
| e_auth_element_post_effect_motion_blur_ratio | |||
| || 0x31 | |||
| | |||
|- | |||
| e_auth_element_eyes_highlight | |||
| || 0x32 | |||
| | |||
|- | |||
| e_auth_element_ui_fade | |||
| || 0x33 | |||
| | |||
|- | |||
| e_auth_element_ui_layer | |||
| || 0x34 | |||
| | |||
|- | |||
| e_auth_element_ui_texture | |||
| || 0x35 | |||
| | |||
|- | |||
| e_auth_element_movie_tex | |||
| || 0x36 | |||
| | |||
|- | |||
| e_auth_element_bgm | |||
| || 0x37 | |||
| | |||
|- | |||
| e_auth_element_path_animation | |||
| || 0x38 | |||
| | |||
|- | |||
| e_auth_element_post_effect_tonemap | |||
| || 0x39 | |||
| | |||
|- | |||
| e_auth_element_stage_lod_force_high | |||
| || 0x3A | |||
| | |||
|- | |||
| e_auth_element_ssao | |||
| || 0x3B | |||
| | |||
|- | |||
| e_auth_element_wrinkles | |||
| || 0x3C | |||
| | |||
|- | |||
| e_auth_element_caption | |||
| || 0x3D | |||
| | |||
|- | |||
| e_auth_element_fog | |||
| || 0x3E | |||
| | |||
|- | |||
| e_auth_element_fixed_hair | |||
| || 0x3F | |||
| | |||
|- | |||
| e_auth_element_camera_f_number | |||
| || 0x40 | |||
| | |||
|- | |||
| e_auth_element_camera_setting | |||
| || 0x41 | |||
| | |||
|- | |||
| e_auth_element_post_effect_crossfade | |||
| || 0x42 | |||
| | |||
|- | |||
| e_auth_element_character_lod | |||
| || 0x43 | |||
| | |||
|- | |||
| e_auth_element_controller_rumble | |||
| || 0x44 | |||
| | |||
|- | |||
| e_auth_element_cloth_control | |||
| || 0x45 | |||
| | |||
|- | |||
| e_auth_element_post_effect_glare | |||
| || 0x46 | |||
| | |||
|- | |||
| e_auth_element_color_correction_hdr | |||
| || 0x47 | |||
| | |||
|- | |||
| e_auth_element_controller_lightbar | |||
| || 0x48 | |||
| | |||
|- | |||
| e_auth_element_track_human | |||
| || 0x49 | |||
| | |||
|- | |||
| e_auth_element_battle_followup_window | |||
| || 0x4A | |||
| | |||
|- | |||
| e_auth_element_battle_control_window | |||
| || 0x4B | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate2 | |||
| || 0x53 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate3 | |||
| || 0x54 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate4 | |||
| || 0x55 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate5 | |||
| || 0x59 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate6 | |||
| || 0x5D | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate7 | |||
| || 0x75 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate8 | |||
| || 0x98 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate9 | |||
| || 0xCE | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate10 | |||
| || 0xD4 | |||
| | |||
|- | |||
| e_auth_element_battle_simple_duplicate11 | |||
| || 0xD5 | |||
| | |||
|- | |||
| e_auth_element_battle_ragdoll | |||
| || 0x4C | |||
| | |||
|- | |||
| [[CMN.bin/Battle Attack|e_auth_element_battle_attack]] | |||
| || 0x4D | |||
|How much damage is dealt to an enemy on hit, alongside hit-boxes and addition effects | |||
|- | |||
| e_auth_element_stage_draw_off | |||
| || 0x4E | |||
| | |||
|- | |||
| e_auth_element_point_light_animation | |||
| || 0x4F | |||
| | |||
|- | |||
| e_auth_element_battle_slide | |||
| || 0x50 | |||
| | |||
|- | |||
| e_auth_element_hit_wound | |||
| || 0x51 | |||
| | |||
|- | |||
| e_auth_element_ai | |||
| || 0x52 | |||
| | |||
|- | |||
| e_auth_element_track_asset | |||
| || 0x56 | |||
| | |||
|- | |||
| e_auth_element_face_anim | |||
| || 0x57 | |||
| | |||
|- | |||
| e_auth_element_camera_shake | |||
| || 0x58 | |||
| | |||
|- | |||
| e_auth_element_continue_point | |||
| || 0x5A | |||
| | |||
|- | |||
| e_auth_element_camera_finish_battle | |||
| || 0x5B | |||
| | |||
|- | |||
| e_auth_element_mouse_bright | |||
| || 0x5C | |||
| | |||
|- | |||
| e_auth_element_battle_puid_simple | |||
| || 0x5E | |||
| | |||
|- | |||
| e_auth_element_speed_control | |||
| || 0x5F | |||
| | |||
|- | |||
| e_auth_element_shop | |||
| || 0x60 | |||
| | |||
|- | |||
| e_auth_element_battle_damage | |||
| || 0x61 | |||
| | |||
|- | |||
| e_auth_element_battle_timinginfostun | |||
| || 0x62 | |||
| | |||
|- | |||
| e_auth_element_auth_stream | |||
| || 0x63 | |||
| | |||
|- | |||
| e_auth_element_div_play | |||
| || 0x64 | |||
| | |||
|- | |||
| e_auth_element_connect_chara_in | |||
| || 0x65 | |||
| | |||
|- | |||
| e_auth_element_connect_camera | |||
| || 0x66 | |||
| | |||
|- | |||
| e_auth_element_ik_phone | |||
| || 0x67 | |||
| | |||
|- | |||
| e_auth_element_camera_bact | |||
| || 0x68 | |||
| | |||
|- | |||
| e_auth_element_post_effect_motion_blur_ratio_parts | |||
| || 0x69 | |||
| | |||
|- | |||
| e_auth_element_fill_light_enable | |||
| || 0x6A | |||
| | |||
|- | |- | ||
| | | e_auth_element_connect_chara_out | ||
| | | || 0x6B | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_fixed_exposure | ||
| | | || 0x6C | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_node_rotation | ||
| | | || 0x6D | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_ik_look_at_weight | ||
| || 0x6E | |||
| | | | ||
|- | |||
| e_auth_element_volume_preset | |||
| || 0x6F | |||
| | |||
|- | |||
| e_auth_element_msg_window | |||
| || 0x70 | |||
| | | | ||
|- | |- | ||
| | | e_auth_element_asset_push | ||
| | | || 0x71 | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_asset_break_range | ||
| || 0x72 | |||
| | | | ||
|- | |||
| e_auth_element_footstep_se | |||
| || 0x73 | |||
| | | | ||
|- | |- | ||
| | | e_auth_element_equip_asset | ||
| | | || 0x74 | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_sound_automation_curve | ||
| | | || 0x76 | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_vfx_blast | ||
| | | || 0x77 | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_human_freeze | ||
| | | || 0x78 | ||
| | | | ||
|- | |- | ||
| | | e_auth_element_auth_light_ratio | ||
| | | || 0x79 | ||
| | |||
|- | |||
| e_auth_element_reflection_scale | |||
| || 0x7A | |||
| | |||
|- | |||
| e_auth_element_item_get | |||
| || 0x7B | |||
| | |||
|- | |||
| e_auth_element_parts_blend | |||
| || 0x7C | |||
| | |||
|- | |||
| e_auth_element_motion_hand_mode | |||
| || 0x7D | |||
| | |||
|- | |||
| e_auth_element_sp_hit_effect | |||
| || 0x7E | |||
| | |||
|- | |||
| e_auth_element_stage_load_point | |||
| || 0x7F | |||
| | |||
|- | |||
| e_auth_element_battle_muteki | |||
| || 0x80 | |||
| | |||
|- | |||
| e_auth_element_ik_btl_sync | |||
| || 0x81 | |||
| | |||
|- | |||
| e_auth_element_dialog_option | |||
| || 0x82 | |||
| | |||
|- | |||
| e_auth_element_parts_blend_talk | |||
| || 0x83 | |||
| | |||
|- | |||
| e_auth_element_asset_dispose_init | |||
| || 0x84 | |||
| | |||
|- | |||
| e_auth_element_ui_button | |||
| || 0x85 | |||
| | |||
|- | |||
| e_auth_element_camera_shake_loop | |||
| || 0x86 | |||
| | |||
|- | |||
| e_auth_element_blink | |||
| || 0x87 | |||
| | |||
|- | |||
| e_auth_element_asset_hide | |||
| || 0x88 | |||
| | |||
|- | |||
| e_auth_element_blink_manual | |||
| || 0x89 | |||
| | |||
|- | |||
| e_auth_element_texture_change | |||
| || 0x8A | |||
| | |||
|- | |||
| e_auth_element_character_change | |||
| || 0x8B | |||
| | |||
|- | |||
| e_auth_element_dynamic_range_compress | |||
| || 0x8C | |||
| | |||
|- | |||
| e_auth_element_human_caption | |||
| || 0x8D | |||
| | |||
|- | |||
| e_auth_element_stage_light_off | |||
| || 0x8E | |||
| | |||
|- | |||
| e_auth_element_shadow_range_setting | |||
| || 0x8F | |||
| | |||
|- | |||
| e_auth_element_character_light_influence | |||
| || 0x90 | |||
| | |||
|- | |||
| e_auth_element_effect_asset_break | |||
| || 0x91 | |||
| | |||
|- | |||
| e_auth_element_speech | |||
| || 0x92 | |||
| | |||
|- | |||
| e_auth_element_front_hair_swing | |||
| || 0x93 | |||
| | |||
|- | |||
| e_auth_element_shoes_off | |||
| || 0x94 | |||
| | |||
|- | |||
| e_auth_element_equip_asset_hide | |||
| || 0x95 | |||
| | |||
|- | |||
| e_auth_element_expression | |||
| || 0x96 | |||
| | |||
|- | |||
| e_auth_element_posture | |||
| || 0x97 | |||
| | |||
|- | |||
| e_auth_element_down_se | |||
| || 0x99 | |||
| | |||
|- | |||
| e_auth_element_asset_movie_tex | |||
| || 0x9A | |||
| | |||
|- | |||
| e_auth_element_movie | |||
| || 0x9B | |||
| | |||
|- | |||
| e_auth_element_mg_snack_common | |||
| || 0x9C | |||
| | |||
|- | |||
| e_auth_element_battle_heat | |||
| || 0x9D | |||
| | |||
|- | |||
| e_auth_element_asset_arms_reduce_use_count | |||
| || 0x9E | |||
| | |||
|- | |||
| e_auth_element_equip_asset_release | |||
| || 0x9F | |||
| | |||
|- | |||
| e_auth_element_human_caption_common_data | |||
| || 0xA1 | |||
| | |||
|- | |||
| e_auth_element_character_node_scale | |||
| || 0xA2 | |||
| | |||
|- | |||
| e_auth_element_battle_timinginfostring | |||
| || 0xA3 | |||
| | |||
|- | |||
| e_auth_element_mg_snack_telop | |||
| || 0xA4 | |||
| | |||
|- | |||
| e_auth_element_sea_param | |||
| || 0xA5 | |||
| | |||
|- | |||
| e_auth_element_scene_transition | |||
| || 0xA6 | |||
| | |||
|- | |||
| e_auth_element_contrast_correction | |||
| || 0xA7 | |||
| | |||
|- | |||
| e_auth_element_sea_time | |||
| || 0xA8 | |||
| | |||
|- | |||
| e_auth_element_div_play_async | |||
| || 0xA9 | |||
| | |||
|- | |||
| e_auth_element_glass_water | |||
| || 0xAA | |||
| | |||
|- | |||
| e_auth_element_vignetting | |||
| || 0xAB | |||
| | |||
|- | |||
| e_auth_element_battle_bomb | |||
| || 0xAC | |||
| | |||
|- | |||
| e_auth_element_skin_sss | |||
| || 0xAD | |||
| | |||
|- | |||
| e_auth_element_glass_water_value | |||
| || 0xAE | |||
| | |||
|- | |||
| e_auth_element_chromatic_abberation | |||
| || 0xAF | |||
| | |||
|- | |||
| e_auth_element_hand_shadow | |||
| || 0xB0 | |||
| | |||
|- | |||
| e_auth_element_sea_cap | |||
| || 0xB1 | |||
| | |||
|- | |||
| e_auth_element_ik_equip | |||
| || 0xB2 | |||
| | |||
|- | |||
| e_auth_element_expression_target | |||
| || 0xB3 | |||
| | |||
|- | |||
| e_auth_element_asset_physics_in_auth | |||
| || 0xB4 | |||
| | |||
|- | |||
| e_auth_element_bgm_fin | |||
| || 0xB5 | |||
| | |||
|- | |||
| e_auth_element_mission_title | |||
| || 0xB6 | |||
| | |||
|- | |||
| e_auth_element_mg_caba_tension | |||
| || 0xB7 | |||
| | |||
|- | |||
| e_auth_element_player_point | |||
| || 0xB8 | |||
| | |||
|- | |||
| e_auth_element_glass_water_shaker | |||
| || 0xB9 | |||
| | |||
|- | |||
| e_auth_element_ui_taxi | |||
| || 0xBA | |||
| | |||
|- | |||
| e_auth_element_hact_input | |||
| || 0xBB | |||
| | |||
|- | |||
| e_auth_element_hact_input_barrage | |||
| || 0xBC | |||
| | |||
|- | |||
| e_auth_element_mg_caba_unlock_profile | |||
| || 0xBD | |||
| | |||
|- | |||
| e_auth_element_general_timing | |||
| || 0xBE | |||
| | |||
|- | |||
| e_auth_element_battle_command_special | |||
| || 0xBF | |||
| | |||
|- | |||
| e_auth_element_scenario_timeline_auth | |||
| || 0xC0 | |||
| | |||
|- | |||
| e_auth_element_stage_warp | |||
| || 0xC1 | |||
| | |||
|- | |||
| e_auth_element_taxi_jump | |||
| || 0xC2 | |||
| | |||
|- | |||
| e_auth_element_scene_switch | |||
| || 0xC3 | |||
| | |||
|- | |||
| e_auth_element_karaoke_denmoku | |||
| || 0xC4 | |||
| | |||
|- | |||
| e_auth_element_footstep_dont_play | |||
| || 0xC5 | |||
| | |||
|- | |||
| e_auth_element_mg_clan_creator_member | |||
| || 0xC6 | |||
| | |||
|- | |||
| e_auth_element_trophy | |||
| || 0xC7 | |||
| | |||
|- | |||
| e_auth_element_sea_ripple | |||
| || 0xC8 | |||
| | |||
|- | |||
| e_auth_element_safebox_item_get | |||
| || 0xC9 | |||
| | |||
|- | |||
| e_auth_element_mg_cat_cafe_feeding | |||
| || 0xCB | |||
| | |||
|- | |||
| e_auth_element_dispose_light_adjustment | |||
| || 0xCC | |||
| | |||
|- | |||
| e_auth_element_mg_temple_play_paper_fortune | |||
| || 0xCF | |||
| | |||
|- | |||
| e_auth_element_battle_invisible_fighter | |||
| || 0xD0 | |||
| | |||
|- | |||
| e_auth_element_mg_offerings_ui | |||
| || 0xD1 | |||
| | |||
|- | |||
| e_auth_element_asset_resurrection | |||
| || 0xD2 | |||
| | |||
|- | |||
| e_auth_element_item_giving_wnd | |||
| || 0xD3 | |||
| | |||
|- | |||
| e_auth_element_camera_gaze | |||
| || 0xD6 | |||
| | |||
|- | |||
| e_auth_element_mg_offerings_proc | |||
| || 0xD7 | |||
| | |||
|- | |||
| e_auth_element_asset_dispose_init_talk_startup | |||
| || 0xD8 | |||
| | |||
|- | |||
| e_auth_element_asset_destory_off | |||
| || 0xD9 | |||
| | |||
|- | |||
| e_auth_element_flow_bubble_gen | |||
| || 0xDA | |||
| | |||
|- | |||
| e_auth_element_player_turn | |||
| || 0xDB | |||
| | |||
|- | |||
| e_auth_element_scenario_timeline_link_time_bar | |||
| || 0xDC | |||
| | |||
|- | |||
| e_auth_element_camera_free | |||
| || 0xDD | |||
| | |||
|- | |||
| e_auth_element_battle_tutorial | |||
| || 0xDE | |||
| | |||
|- | |||
| e_auth_element_marine_snow | |||
| || 0xDF | |||
| | |||
|- | |||
| e_auth_element_shadow_auth_behavior | |||
| || 0xE0 | |||
| | |||
|- | |||
| e_auth_element_skip_point | |||
| || 0xE1 | |||
| | |||
|- | |||
| e_auth_element_scene_connect | |||
| || 0xE2 | |||
| | |||
|- | |||
| e_auth_element_player_point_disp | |||
| || 0xE3 | |||
| | |||
|- | |||
| e_auth_element_reward | |||
| || 0xE4 | |||
| | |||
|- | |||
| e_auth_element_ui_mg_info | |||
| || 0xE5 | |||
| | |||
|- | |||
| e_auth_element_special_favor | |||
| || 0xE6 | |||
| | |||
|- | |||
| e_auth_element_mg_clan_creator_password | |||
| || 0xE7 | |||
| | |||
|- | |||
| e_auth_element_system_msg_wnd | |||
| || 0xE8 | |||
| | |||
|- | |||
| e_auth_element_camera_free_dist | |||
| || 0xE9 | |||
| | |||
|- | |||
| e_auth_element_camera_free_freeze | |||
| || 0xEA | |||
| | |||
|- | |||
| e_auth_element_mg_caba_love_point | |||
| || 0xEB | |||
| | |||
|- | |||
| e_auth_element_item_inc_and_dec | |||
| || 0xEC | |||
| | |||
|- | |||
| e_auth_element_password_check | |||
| || 0xED | |||
| | |||
|- | |||
| e_auth_element_npc_control | |||
| || 0xEE | |||
| | |||
|- | |||
| e_auth_element_mg_offerings_msg_wnd | |||
| || 0xEF | |||
| | |||
|- | |||
| e_auth_element_skip_enable | |||
| || 0xF0 | |||
| | |||
|- | |||
| e_auth_element_lens_distortion | |||
| || 0xF1 | |||
| | |||
|- | |||
| e_auth_element_player_warp | |||
| || 0xF2 | |||
| | |||
|- | |||
| e_auth_element_effect_confetti_remove | |||
| || 0xF3 | |||
| | |||
|- | |||
| e_auth_element_costume_change | |||
| || 0xF4 | |||
| | |||
|- | |||
| e_auth_element_easy_shadow_setting | |||
| || 0xF5 | |||
| | |||
|- | |||
| e_auth_element_safebox_check_open | |||
| || 0xF6 | |||
| | |||
|- | |||
| e_auth_element_motion_turn_face | |||
| || 0xF7 | |||
| | |||
|- | |||
| e_auth_element_sound_amb | |||
| || 0xF8 | |||
| | |||
|- | |||
| e_auth_element_volume_preset_add | |||
| || 0xF9 | |||
| | |||
|- | |||
| e_auth_element_sound_arm_label | |||
| || 0xFA | |||
| | |||
|- | |||
| e_auth_element_talk_text | |||
| || 0xFB | |||
| | |||
|- | |||
| e_auth_element_shadow_invisible | |||
| || 0xFC | |||
| | |||
|- | |||
| e_auth_element_move_before_talk | |||
| || 0xFD | |||
| | |||
|- | |||
| e_auth_element_fill_light_disable | |||
| || 0xFE | |||
| | |||
|- | |||
| e_auth_element_easy_dof_focus | |||
| || 0xFF | |||
| | |||
|- | |||
| e_auth_element_talk_text_select_options | |||
| || 0x100 | |||
| | |||
|- | |||
| e_auth_element_asset_dispose_init_uid | |||
| || 0x101 | |||
| | |||
|- | |||
| e_auth_element_video_call | |||
| || 0x102 | |||
| | |||
|- | |||
| e_auth_element_video_call_incoming | |||
| || 0x103 | |||
| | |||
|- | |||
| e_auth_element_texture_blend | |||
| || 0x104 | |||
| | |||
|- | |||
| e_auth_element_talk_value | |||
| || 0x105 | |||
| | |||
|- | |||
| e_auth_element_color_correction_mask | |||
| || 0x106 | |||
| | |||
|- | |||
| e_auth_element_unlocking | |||
| || 0x107 | |||
| | |||
|- | |||
| e_auth_element_charge_dust | |||
| || 0x108 | |||
| | |||
|- | |||
| e_auth_element_talk_flag | |||
| || 0x109 | |||
| | |||
|- | |||
| e_auth_element_disable_local_reflection | |||
| || 0x10A | |||
| | |||
|- | |||
| e_auth_element_qsearch | |||
| || 0x10B | |||
| | |||
|- | |||
| e_auth_element_asset_break_uid | |||
| || 0x10C | |||
| | |||
|- | |||
| e_auth_element_asset_node_culling | |||
| || 0x10D | |||
| | |||
|- | |||
| e_auth_element_friend_gauge | |||
| || 0x10E | |||
| | |||
|- | |||
| e_auth_element_cabaret_island_tieup_shop | |||
| || 0x10F | |||
| | |||
|- | |||
| e_auth_element_cabaret_island_scout | |||
| || 0x110 | |||
| | |||
|- | |||
| e_auth_element_boot_drone | |||
| || 0x111 | |||
| | |||
|- | |||
| e_auth_element_asset_door_open | |||
| || 0x112 | |||
| | |||
|- | |||
| e_auth_element_ct_dynamics | |||
| || 0x113 | |||
| | |||
|- | |||
| e_auth_element_cabaret_island_talk_event | |||
| || 0x114 | |||
| | |||
|- | |||
| e_auth_element_bounding_box_adjustment | |||
| || 0x115 | |||
| | |||
|- | |||
| e_auth_element_fall_rain | |||
| || 0x116 | |||
| | |||
|- | |||
| e_auth_element_fall_snow | |||
| || 0x117 | |||
| | |||
|- | |||
| e_auth_element_projection_pool | |||
| || 0x118 | |||
| | |||
|- | |||
| e_auth_element_collar_adjustment | |||
| || 0x119 | |||
| | |||
|- | |||
| e_auth_element_room_dust | |||
| || 0x11A | |||
| | |||
|- | |||
| e_auth_element_ground_character | |||
| || 0x11B | |||
| | |||
|- | |||
| e_auth_element_body_rain_splash | |||
| || 0x11C | |||
| | |||
|- | |||
| e_auth_element_parts_blend_talk2 | |||
| || 0x11D | |||
| | |||
|- | |||
| e_auth_element_post_effect_character_halo | |||
| || 0x11E | |||
| | |||
|- | |||
| e_auth_element_video_in_private_room | |||
| || 0x11F | |||
| | |||
|- | |||
| e_auth_element_ui_cmn_wnd | |||
| || 0x120 | |||
| | |||
|- | |||
| e_auth_element_ui_input_number | |||
| || 0x121 | |||
| | |||
|- | |||
| e_auth_element_shogi_taikyoku_select | |||
| || 0x122 | |||
| | |||
|- | |||
| e_auth_element_asset_uid_physics | |||
| || 0x123 | |||
| | |||
|- | |||
| e_auth_element_item_box | |||
| || 0x124 | |||
| | |||
|- | |||
| e_auth_element_get_skill_window | |||
| || 0x125 | |||
| | |||
|- | |||
| e_auth_element_analog_noise | |||
| || 0x126 | |||
| | |||
|- | |||
| e_auth_element_talk_text_select_list | |||
| || 0x127 | |||
| | |||
|- | |||
| e_auth_element_player_gauge | |||
| || 0x128 | |||
| | |||
|- | |||
| e_auth_element_side_case_request | |||
| || 0x129 | |||
| | |||
|- | |||
| e_auth_element_character_speed | |||
| || 0x12A | |||
| | |||
|- | |||
| e_auth_element_evidence_choice | |||
| || 0x12B | |||
| | |||
|- | |||
| e_auth_element_category_title | |||
| || 0x12C | |||
| | |||
|- | |||
| e_auth_element_game_control_off | |||
| || 0x12D | |||
| | |||
|- | |||
| e_auth_element_cooking | |||
| || 0x12E | |||
| | |||
|- | |||
| e_auth_element_verification_2d | |||
| || 0x12F | |||
| | |||
|- | |||
| e_auth_element_verification_2d2 | |||
| || 0x130 | |||
| | |||
|- | |||
| e_auth_element_mirror_rect | |||
| || 0x131 | |||
| | |||
|- | |||
| e_auth_element_item_giving_use | |||
| || 0x132 | |||
| | |||
|- | |||
| e_auth_element_item_get_sugoroku | |||
| || 0x133 | |||
| | |||
|- | |||
| e_auth_element_equip_slot | |||
| || 0x134 | |||
| | |||
|- | |||
| e_auth_element_najimi_telop | |||
| || 0x135 | |||
| | |||
|- | |||
| e_auth_element_player_gauge_show | |||
| || 0x136 | |||
| | |||
|- | |||
| e_auth_element_msg_app | |||
| || 0x137 | |||
| | |||
|- | |||
| e_auth_element_majima_achievement | |||
| || 0x138 | |||
| | |||
|- | |||
| e_auth_element_ui_insert_photo | |||
| || 0x139 | |||
| | |||
|- | |||
| e_auth_element_parts_blend_talk_text | |||
| || 0x13A | |||
| | |||
|- | |||
| e_auth_element_hide_character | |||
| || 0x13B | |||
| | |||
|- | |||
| e_auth_element_asset_connect_out | |||
| || 0x13C | |||
| | |||
|- | |||
| e_auth_element_disable_fuon_kinpaku | |||
| || 0x13D | |||
| | |||
|- | |||
| e_auth_element_footstep_dont_play_chara | |||
| || 0x13E | |||
| | |||
|- | |||
| e_auth_element_uid_after_replace | |||
| || 0x13F | |||
| | |||
|- | |||
| e_auth_element_connect_camera_special | |||
| || 0x140 | |||
| | | | ||
|} | |} | ||
[[ | |||
== Other Unsorted Nodes: == | |||
* [[CMN.bin/Expression|Expression]] | |||
Revision as of 17:03, 17 September 2026
| This page is under construction Check back later for additional changes |
Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes.
Nodes By Game
| Node name | ID | Length | Purpose |
|---|---|---|---|
| e_auth_element_kind_dmy | 0x0 | Dummy | |
| e_auth_element_camera_param | 0x1 | ||
| e_auth_element_play_draw_off | 0x4 | ||
| e_auth_element_telop | 0x6 | ||
| e_auth_element_notice | 0x7 | ||
| e_auth_element_post_effect_dof | 0x8 | ||
| e_auth_element_post_effect_diaphragm_rot | 0x9 | ||
| e_auth_element_post_effect_gradation | 0xA | ||
| e_auth_element_talk_path | 0xB | ||
| e_auth_element_clip_control | 0xE | ||
| e_auth_element_post_effect_film_noise | 0xF | ||
| e_auth_element_point_light | 0x10 | ||
| e_auth_element_shadow_range | 0x11 | ||
| e_auth_element_shadow_register | 0x12 | ||
| e_auth_element_particle | 0x13 | ||
| e_auth_element_particle_fade | 0x14 | ||
| e_auth_element_particle_opacity | 0x15 | ||
| e_auth_element_particle_ground | 0x16 | ||
| e_auth_element_color_correction | 0x17 | ||
| e_auth_element_scenario_timeline | 0x18 | ||
| e_auth_element_battle_flag | 0x19 | ||
| e_auth_element_se | 0x1A | ||
| e_auth_element_vollight | 0x1B | ||
| e_auth_element_vollight_spot | 0x1C | ||
| e_auth_element_flow_dust_gen | 0x1D | ||
| e_auth_element_post_effect_motion_blur | 0x1E | ||
| e_auth_element_rim_flash | 0x1F | ||
| e_auth_element_spot_light | 0x20 | ||
| e_auth_element_body_damage_add | 0x21 | ||
| e_auth_element_post_effect_light_shaft | 0x22 | ||
| e_auth_element_splash_liquid | 0x23 | ||
| e_auth_element_directional_light | 0x24 | ||
| e_auth_element_post_effect_rgb_blur | 0x25 | ||
| e_auth_element_post_effect_feedback | 0x26 | ||
| e_auth_element_ambient | 0x27 | ||
| e_auth_element_ik_node | 0x28 | ||
| e_auth_element_ik_target | 0x29 | ||
| e_auth_element_ik_gpos | 0x2A | ||
| e_auth_element_ik_posture | 0x2B | ||
| e_auth_element_path_offset | 0x2C | ||
| e_auth_element_ik_lock_nodes | 0x2E | ||
| e_auth_element_tube_light | 0x2F | ||
| e_auth_element_ik_look_at | 0x30 | ||
| e_auth_element_post_effect_motion_blur_ratio | 0x31 | ||
| e_auth_element_eyes_highlight | 0x32 | ||
| e_auth_element_ui_fade | 0x33 | ||
| e_auth_element_ui_layer | 0x34 | ||
| e_auth_element_ui_texture | 0x35 | ||
| e_auth_element_movie_tex | 0x36 | ||
| e_auth_element_bgm | 0x37 | ||
| e_auth_element_path_animation | 0x38 | ||
| e_auth_element_post_effect_tonemap | 0x39 | ||
| e_auth_element_stage_lod_force_high | 0x3A | ||
| e_auth_element_ssao | 0x3B | ||
| e_auth_element_wrinkles | 0x3C | ||
| e_auth_element_caption | 0x3D | ||
| e_auth_element_fog | 0x3E | ||
| e_auth_element_fixed_hair | 0x3F | ||
| e_auth_element_camera_f_number | 0x40 | ||
| e_auth_element_camera_setting | 0x41 | ||
| e_auth_element_post_effect_crossfade | 0x42 | ||
| e_auth_element_character_lod | 0x43 | ||
| e_auth_element_controller_rumble | 0x44 | ||
| e_auth_element_cloth_control | 0x45 | ||
| e_auth_element_post_effect_glare | 0x46 | ||
| e_auth_element_color_correction_hdr | 0x47 | ||
| e_auth_element_controller_lightbar | 0x48 | ||
| e_auth_element_track_human | 0x49 | ||
| e_auth_element_battle_followup_window | 0x4A | ||
| e_auth_element_battle_control_window | 0x4B | ||
| e_auth_element_battle_simple_duplicate2 | 0x53 | ||
| e_auth_element_battle_simple_duplicate3 | 0x54 | ||
| e_auth_element_battle_simple_duplicate4 | 0x55 | ||
| e_auth_element_battle_simple_duplicate5 | 0x59 | ||
| e_auth_element_battle_simple_duplicate6 | 0x5D | ||
| e_auth_element_battle_simple_duplicate7 | 0x75 | ||
| e_auth_element_battle_simple_duplicate8 | 0x98 | ||
| e_auth_element_battle_simple_duplicate9 | 0xCE | ||
| e_auth_element_battle_simple_duplicate10 | 0xD4 | ||
| e_auth_element_battle_simple_duplicate11 | 0xD5 | ||
| e_auth_element_battle_ragdoll | 0x4C | ||
| e_auth_element_battle_attack | 0x4D | How much damage is dealt to an enemy on hit, alongside hit-boxes and addition effects | |
| e_auth_element_stage_draw_off | 0x4E | ||
| e_auth_element_point_light_animation | 0x4F | ||
| e_auth_element_battle_slide | 0x50 | ||
| e_auth_element_hit_wound | 0x51 | ||
| e_auth_element_ai | 0x52 | ||
| e_auth_element_track_asset | 0x56 | ||
| e_auth_element_face_anim | 0x57 | ||
| e_auth_element_camera_shake | 0x58 | ||
| e_auth_element_continue_point | 0x5A | ||
| e_auth_element_camera_finish_battle | 0x5B | ||
| e_auth_element_mouse_bright | 0x5C | ||
| e_auth_element_battle_puid_simple | 0x5E | ||
| e_auth_element_speed_control | 0x5F | ||
| e_auth_element_shop | 0x60 | ||
| e_auth_element_battle_damage | 0x61 | ||
| e_auth_element_battle_timinginfostun | 0x62 | ||
| e_auth_element_auth_stream | 0x63 | ||
| e_auth_element_div_play | 0x64 | ||
| e_auth_element_connect_chara_in | 0x65 | ||
| e_auth_element_connect_camera | 0x66 | ||
| e_auth_element_ik_phone | 0x67 | ||
| e_auth_element_camera_bact | 0x68 | ||
| e_auth_element_post_effect_motion_blur_ratio_parts | 0x69 | ||
| e_auth_element_fill_light_enable | 0x6A | ||
| e_auth_element_connect_chara_out | 0x6B | ||
| e_auth_element_fixed_exposure | 0x6C | ||
| e_auth_element_node_rotation | 0x6D | ||
| e_auth_element_ik_look_at_weight | 0x6E | ||
| e_auth_element_volume_preset | 0x6F | ||
| e_auth_element_msg_window | 0x70 | ||
| e_auth_element_asset_push | 0x71 | ||
| e_auth_element_asset_break_range | 0x72 | ||
| e_auth_element_footstep_se | 0x73 | ||
| e_auth_element_equip_asset | 0x74 | ||
| e_auth_element_sound_automation_curve | 0x76 | ||
| e_auth_element_vfx_blast | 0x77 | ||
| e_auth_element_human_freeze | 0x78 | ||
| e_auth_element_auth_light_ratio | 0x79 | ||
| e_auth_element_reflection_scale | 0x7A | ||
| e_auth_element_item_get | 0x7B | ||
| e_auth_element_parts_blend | 0x7C | ||
| e_auth_element_motion_hand_mode | 0x7D | ||
| e_auth_element_sp_hit_effect | 0x7E | ||
| e_auth_element_stage_load_point | 0x7F | ||
| e_auth_element_battle_muteki | 0x80 | ||
| e_auth_element_ik_btl_sync | 0x81 | ||
| e_auth_element_dialog_option | 0x82 | ||
| e_auth_element_parts_blend_talk | 0x83 | ||
| e_auth_element_asset_dispose_init | 0x84 | ||
| e_auth_element_ui_button | 0x85 | ||
| e_auth_element_camera_shake_loop | 0x86 | ||
| e_auth_element_blink | 0x87 | ||
| e_auth_element_asset_hide | 0x88 | ||
| e_auth_element_blink_manual | 0x89 | ||
| e_auth_element_texture_change | 0x8A | ||
| e_auth_element_character_change | 0x8B | ||
| e_auth_element_dynamic_range_compress | 0x8C | ||
| e_auth_element_human_caption | 0x8D | ||
| e_auth_element_stage_light_off | 0x8E | ||
| e_auth_element_shadow_range_setting | 0x8F | ||
| e_auth_element_character_light_influence | 0x90 | ||
| e_auth_element_effect_asset_break | 0x91 | ||
| e_auth_element_speech | 0x92 | ||
| e_auth_element_front_hair_swing | 0x93 | ||
| e_auth_element_shoes_off | 0x94 | ||
| e_auth_element_equip_asset_hide | 0x95 | ||
| e_auth_element_expression | 0x96 | ||
| e_auth_element_posture | 0x97 | ||
| e_auth_element_down_se | 0x99 | ||
| e_auth_element_asset_movie_tex | 0x9A | ||
| e_auth_element_movie | 0x9B | ||
| e_auth_element_mg_snack_common | 0x9C | ||
| e_auth_element_battle_heat | 0x9D | ||
| e_auth_element_asset_arms_reduce_use_count | 0x9E | ||
| e_auth_element_equip_asset_release | 0x9F | ||
| e_auth_element_human_caption_common_data | 0xA1 | ||
| e_auth_element_character_node_scale | 0xA2 | ||
| e_auth_element_battle_timinginfostring | 0xA3 | ||
| e_auth_element_mg_snack_telop | 0xA4 | ||
| e_auth_element_sea_param | 0xA5 | ||
| e_auth_element_scene_transition | 0xA6 | ||
| e_auth_element_contrast_correction | 0xA7 | ||
| e_auth_element_sea_time | 0xA8 | ||
| e_auth_element_div_play_async | 0xA9 | ||
| e_auth_element_glass_water | 0xAA | ||
| e_auth_element_vignetting | 0xAB | ||
| e_auth_element_battle_bomb | 0xAC | ||
| e_auth_element_skin_sss | 0xAD | ||
| e_auth_element_glass_water_value | 0xAE | ||
| e_auth_element_chromatic_abberation | 0xAF | ||
| e_auth_element_hand_shadow | 0xB0 | ||
| e_auth_element_sea_cap | 0xB1 | ||
| e_auth_element_ik_equip | 0xB2 | ||
| e_auth_element_expression_target | 0xB3 | ||
| e_auth_element_asset_physics_in_auth | 0xB4 | ||
| e_auth_element_bgm_fin | 0xB5 | ||
| e_auth_element_mission_title | 0xB6 | ||
| e_auth_element_mg_caba_tension | 0xB7 | ||
| e_auth_element_player_point | 0xB8 | ||
| e_auth_element_glass_water_shaker | 0xB9 | ||
| e_auth_element_ui_taxi | 0xBA | ||
| e_auth_element_hact_input | 0xBB | ||
| e_auth_element_hact_input_barrage | 0xBC | ||
| e_auth_element_mg_caba_unlock_profile | 0xBD | ||
| e_auth_element_general_timing | 0xBE | ||
| e_auth_element_battle_command_special | 0xBF | ||
| e_auth_element_scenario_timeline_auth | 0xC0 | ||
| e_auth_element_stage_warp | 0xC1 | ||
| e_auth_element_taxi_jump | 0xC2 | ||
| e_auth_element_scene_switch | 0xC3 | ||
| e_auth_element_karaoke_denmoku | 0xC4 | ||
| e_auth_element_footstep_dont_play | 0xC5 | ||
| e_auth_element_mg_clan_creator_member | 0xC6 | ||
| e_auth_element_trophy | 0xC7 | ||
| e_auth_element_sea_ripple | 0xC8 | ||
| e_auth_element_safebox_item_get | 0xC9 | ||
| e_auth_element_mg_cat_cafe_feeding | 0xCB | ||
| e_auth_element_dispose_light_adjustment | 0xCC | ||
| e_auth_element_mg_temple_play_paper_fortune | 0xCF | ||
| e_auth_element_battle_invisible_fighter | 0xD0 | ||
| e_auth_element_mg_offerings_ui | 0xD1 | ||
| e_auth_element_asset_resurrection | 0xD2 | ||
| e_auth_element_item_giving_wnd | 0xD3 | ||
| e_auth_element_camera_gaze | 0xD6 | ||
| e_auth_element_mg_offerings_proc | 0xD7 | ||
| e_auth_element_asset_dispose_init_talk_startup | 0xD8 | ||
| e_auth_element_asset_destory_off | 0xD9 | ||
| e_auth_element_flow_bubble_gen | 0xDA | ||
| e_auth_element_player_turn | 0xDB | ||
| e_auth_element_scenario_timeline_link_time_bar | 0xDC | ||
| e_auth_element_camera_free | 0xDD | ||
| e_auth_element_battle_tutorial | 0xDE | ||
| e_auth_element_marine_snow | 0xDF | ||
| e_auth_element_shadow_auth_behavior | 0xE0 | ||
| e_auth_element_skip_point | 0xE1 | ||
| e_auth_element_scene_connect | 0xE2 | ||
| e_auth_element_player_point_disp | 0xE3 | ||
| e_auth_element_reward | 0xE4 | ||
| e_auth_element_ui_mg_info | 0xE5 | ||
| e_auth_element_special_favor | 0xE6 | ||
| e_auth_element_mg_clan_creator_password | 0xE7 | ||
| e_auth_element_system_msg_wnd | 0xE8 | ||
| e_auth_element_camera_free_dist | 0xE9 | ||
| e_auth_element_camera_free_freeze | 0xEA | ||
| e_auth_element_mg_caba_love_point | 0xEB | ||
| e_auth_element_item_inc_and_dec | 0xEC | ||
| e_auth_element_password_check | 0xED | ||
| e_auth_element_npc_control | 0xEE | ||
| e_auth_element_mg_offerings_msg_wnd | 0xEF | ||
| e_auth_element_skip_enable | 0xF0 | ||
| e_auth_element_lens_distortion | 0xF1 | ||
| e_auth_element_player_warp | 0xF2 | ||
| e_auth_element_effect_confetti_remove | 0xF3 | ||
| e_auth_element_costume_change | 0xF4 | ||
| e_auth_element_easy_shadow_setting | 0xF5 | ||
| e_auth_element_safebox_check_open | 0xF6 | ||
| e_auth_element_motion_turn_face | 0xF7 | ||
| e_auth_element_sound_amb | 0xF8 | ||
| e_auth_element_volume_preset_add | 0xF9 | ||
| e_auth_element_sound_arm_label | 0xFA | ||
| e_auth_element_talk_text | 0xFB | ||
| e_auth_element_shadow_invisible | 0xFC | ||
| e_auth_element_move_before_talk | 0xFD | ||
| e_auth_element_fill_light_disable | 0xFE | ||
| e_auth_element_easy_dof_focus | 0xFF | ||
| e_auth_element_talk_text_select_options | 0x100 | ||
| e_auth_element_asset_dispose_init_uid | 0x101 | ||
| e_auth_element_video_call | 0x102 | ||
| e_auth_element_video_call_incoming | 0x103 | ||
| e_auth_element_texture_blend | 0x104 | ||
| e_auth_element_talk_value | 0x105 | ||
| e_auth_element_color_correction_mask | 0x106 | ||
| e_auth_element_unlocking | 0x107 | ||
| e_auth_element_charge_dust | 0x108 | ||
| e_auth_element_talk_flag | 0x109 | ||
| e_auth_element_disable_local_reflection | 0x10A | ||
| e_auth_element_qsearch | 0x10B | ||
| e_auth_element_asset_break_uid | 0x10C | ||
| e_auth_element_asset_node_culling | 0x10D | ||
| e_auth_element_friend_gauge | 0x10E | ||
| e_auth_element_cabaret_island_tieup_shop | 0x10F | ||
| e_auth_element_cabaret_island_scout | 0x110 | ||
| e_auth_element_boot_drone | 0x111 | ||
| e_auth_element_asset_door_open | 0x112 | ||
| e_auth_element_ct_dynamics | 0x113 | ||
| e_auth_element_cabaret_island_talk_event | 0x114 | ||
| e_auth_element_bounding_box_adjustment | 0x115 | ||
| e_auth_element_fall_rain | 0x116 | ||
| e_auth_element_fall_snow | 0x117 | ||
| e_auth_element_projection_pool | 0x118 | ||
| e_auth_element_collar_adjustment | 0x119 | ||
| e_auth_element_room_dust | 0x11A | ||
| e_auth_element_ground_character | 0x11B | ||
| e_auth_element_body_rain_splash | 0x11C | ||
| e_auth_element_parts_blend_talk2 | 0x11D | ||
| e_auth_element_post_effect_character_halo | 0x11E | ||
| e_auth_element_video_in_private_room | 0x11F | ||
| e_auth_element_ui_cmn_wnd | 0x120 | ||
| e_auth_element_ui_input_number | 0x121 | ||
| e_auth_element_shogi_taikyoku_select | 0x122 | ||
| e_auth_element_asset_uid_physics | 0x123 | ||
| e_auth_element_item_box | 0x124 | ||
| e_auth_element_get_skill_window | 0x125 | ||
| e_auth_element_analog_noise | 0x126 | ||
| e_auth_element_talk_text_select_list | 0x127 | ||
| e_auth_element_player_gauge | 0x128 | ||
| e_auth_element_side_case_request | 0x129 | ||
| e_auth_element_character_speed | 0x12A | ||
| e_auth_element_evidence_choice | 0x12B | ||
| e_auth_element_category_title | 0x12C | ||
| e_auth_element_game_control_off | 0x12D | ||
| e_auth_element_cooking | 0x12E | ||
| e_auth_element_verification_2d | 0x12F | ||
| e_auth_element_verification_2d2 | 0x130 | ||
| e_auth_element_mirror_rect | 0x131 | ||
| e_auth_element_item_giving_use | 0x132 | ||
| e_auth_element_item_get_sugoroku | 0x133 | ||
| e_auth_element_equip_slot | 0x134 | ||
| e_auth_element_najimi_telop | 0x135 | ||
| e_auth_element_player_gauge_show | 0x136 | ||
| e_auth_element_msg_app | 0x137 | ||
| e_auth_element_majima_achievement | 0x138 | ||
| e_auth_element_ui_insert_photo | 0x139 | ||
| e_auth_element_parts_blend_talk_text | 0x13A | ||
| e_auth_element_hide_character | 0x13B | ||
| e_auth_element_asset_connect_out | 0x13C | ||
| e_auth_element_disable_fuon_kinpaku | 0x13D | ||
| e_auth_element_footstep_dont_play_chara | 0x13E | ||
| e_auth_element_uid_after_replace | 0x13F | ||
| e_auth_element_connect_camera_special | 0x140 |