CMN.bin: Difference between revisions

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== Nodes ==
== Nodes ==
* [[CMN.bin/Expression|Expression]]
{| class="wikitable sortable"
 
|+
!Node name
!ID
!Purpose
|-
|[[CMN.bin/Battle Attack|Battle Attack]]
|77
|Dictates the amount of damage, and type of damage enemies take if hit by attached bones
|-
|Battle Bomb
|75
|
|-
|Camera Shake
|88
|
|-
|Controller Rumble
|68
|
|-
|[[CMN.bin/Expression|Expression]]
|
|
|-
|Flowdust 1.0
|29
|Dust Particles that fly off attached bone
|-
|Rimflash Ver.2
|
|
|-
|Rimflash Ver.5.5
|31
|
|-
|Speed Control
|95
|Changes the speed of the game
|-
|Sound Cue
|26
|Plays a track from a cuesheet
|-
|Track Human
|73
|Particle Lines that follow attached bone
|-
|PIB
|19
|
|}
[[Category:File Formats]]
[[Category:File Formats]]

Revision as of 10:27, 17 September 2026

This page is under construction

Check back later for additional changes


Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes.

Nodes

Node name ID Purpose
Battle Attack 77 Dictates the amount of damage, and type of damage enemies take if hit by attached bones
Battle Bomb 75
Camera Shake 88
Controller Rumble 68
Expression
Flowdust 1.0 29 Dust Particles that fly off attached bone
Rimflash Ver.2
Rimflash Ver.5.5 31
Speed Control 95 Changes the speed of the game
Sound Cue 26 Plays a track from a cuesheet
Track Human 73 Particle Lines that follow attached bone
PIB 19