Yakuza Kiwami/Movesets: Difference between revisions
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Placeholder | Placeholder text. Leaving notes here before I set up table formats. HEAVY WIP. | ||
== Story Bosses == | == Story Bosses == | ||
=== Prisoner #1356 === | === Prisoner #1356 === | ||
Uses a variant of the generic ninja moveset from Ryu Ga Gotoku: Ishin!, but with the downed attack from Majima's Mad Dog moveset. | |||
Fighter Commander moveset: E_SJN | |||
=== Yuya === | === Yuya === | ||
Known as "Host" on the health bar, since Kiryu does not know his name just yet. | |||
Fighter Commander moveset: E_YUYA | |||
=== Takahashi === | === Takahashi === | ||
Fought inside Club Stardust with Yuya and Kazuki backing Kiryu up as NPC allies. | |||
Fighter Commander moveset: E_SUDE_b | |||
=== Omi Alliance Man === | === Omi Alliance Man === | ||
Known as "Yasuda" on the health bar, despite Kiryu not knowing his actual name. | |||
=== Futoshi Shimano === | === Futoshi Shimano === | ||
Fighter Commander moveset: E_KTA | |||
=== Hiroshi Hayashi === | === Hiroshi Hayashi === | ||
Fighter Commander moveset: E_BAB | |||
=== Daniel Feldman === | === Daniel Feldman === | ||
Fighter Commander moveset: E_MSK_b | |||
=== Gaowayan Pramuk === | === Gaowayan Pramuk === | ||
Fighter Commander moveset: E_KBX | |||
=== Gary Buster Holmes === | === Gary Buster Holmes === | ||
Fighter Commander moveset: E_AIZ | |||
=== Goro Majima === | === Goro Majima === | ||
Fighter Commander movesets: p_majima_a (Thug), p_majima_d2 (Breaker), p_majima_b (Slugger), p_majima_l (Mad Dog) | |||
=== Takashi === | === Takashi === | ||
Note: He fights with a regular pummeling bat in Chapter 6, but with a spiked bat in Ultimate Battle 1. | |||
Fighter Commander moveset: E_ARM_D_bat_d | |||
=== B-KING === | === B-KING === | ||
A watered down version of Tatsuo Shinada's unarmed moveset from Yakuza 5. | |||
Fighter Commander moveset: E_SIN | |||
=== Asai === | === Asai === | ||
Atobe Family Captain; he uses the player's knife moveset (P_WPB), but his animations are named "E_ATB". | |||
Fighter Commander Moveset: E_ATB | |||
=== Shotaro === | === Shotaro === | ||
Fighter Commander Moveset: E_KAN_WPB | |||
=== Dealer Tetsu === | === Dealer Tetsu === | ||
Fighter Commander Moveset: E_SUDE_b | |||
=== Iwazaki === | |||
One of the other Gambling House Bodyguards. | |||
Fighter Command Moveset: E_KAZ_b | |||
=== Koji Shindo === | === Koji Shindo === | ||
Fighter Command Moveset: E_IZO | |||
=== Aota === | === Aota === | ||
One of the members of the Blue Z gang, armed with a taser. | |||
Fighter Command Moveset: E_AOT | |||
=== Yuji Shiraki === | === Yuji Shiraki === | ||
Fighter Command Moveset: E_RIK | |||
=== Akai Brothers === | === Akai Brothers === | ||
Younger Akai: | |||
Fighter Command Moveset: E_FAT2 | |||
Elder Akai: | |||
Fighter Command Moveset: E_ARS | |||
=== Lau Ka Long === | === Lau Ka Long === | ||
Fighter Command Movesets: E_LAU_I (Naginata/Phase 1), E_LAU_X (Dual Swords/Phase 2), E_LAU (Unarmed/Phase 3) | |||
=== Kazuto Arase === | === Kazuto Arase === | ||
Fighter Command Moveset: E_WPK | |||
=== Ishikawa === | |||
Former Dojima Family Member armed with a pistol, fought at the pier with Majima. | |||
Uses the same AI as Hunter Oya in the coliseum. | |||
Fighter Command Moveset: E_KAN | |||
=== Kyohei Jingu === | === Kyohei Jingu === | ||
Fighter Command Moveset: E_ARM_Y_type_b | |||
=== MIA Colonels === | === MIA Colonels === | ||
Fighter Command Moveset: E_MIA_b | |||
=== Akira Nishikiyama === | === Akira Nishikiyama === | ||
Nishikiyama also has several unused moves taken from other characters, but the M-NSK robot boss in the Minamida Grand Prix of Like a Dragon Gaiden is fully able to use these. | |||
Fighter Command Moveset: E_NSK | |||
=== Jo Amon === | === Jo Amon === | ||
Fights just like he did in Yakuza 0, but his guard reversal now throws grenades instead of blades. | |||
Speed and damage increases proportionally as his health decreases. | |||
Fighter Command Movesets: E_AMON_M (Komaki Dragon Clone/Phase 1), E_AMON_B (Majima Mad Dog Clone/Phase 2) | |||
Revision as of 22:32, 23 March 2025
Placeholder text. Leaving notes here before I set up table formats. HEAVY WIP.
Story Bosses
Prisoner #1356
Uses a variant of the generic ninja moveset from Ryu Ga Gotoku: Ishin!, but with the downed attack from Majima's Mad Dog moveset.
Fighter Commander moveset: E_SJN
Yuya
Known as "Host" on the health bar, since Kiryu does not know his name just yet.
Fighter Commander moveset: E_YUYA
Takahashi
Fought inside Club Stardust with Yuya and Kazuki backing Kiryu up as NPC allies.
Fighter Commander moveset: E_SUDE_b
Omi Alliance Man
Known as "Yasuda" on the health bar, despite Kiryu not knowing his actual name.
Futoshi Shimano
Fighter Commander moveset: E_KTA
Hiroshi Hayashi
Fighter Commander moveset: E_BAB
Daniel Feldman
Fighter Commander moveset: E_MSK_b
Gaowayan Pramuk
Fighter Commander moveset: E_KBX
Gary Buster Holmes
Fighter Commander moveset: E_AIZ
Goro Majima
Fighter Commander movesets: p_majima_a (Thug), p_majima_d2 (Breaker), p_majima_b (Slugger), p_majima_l (Mad Dog)
Takashi
Note: He fights with a regular pummeling bat in Chapter 6, but with a spiked bat in Ultimate Battle 1. Fighter Commander moveset: E_ARM_D_bat_d
B-KING
A watered down version of Tatsuo Shinada's unarmed moveset from Yakuza 5.
Fighter Commander moveset: E_SIN
Asai
Atobe Family Captain; he uses the player's knife moveset (P_WPB), but his animations are named "E_ATB".
Fighter Commander Moveset: E_ATB
Shotaro
Fighter Commander Moveset: E_KAN_WPB
Dealer Tetsu
Fighter Commander Moveset: E_SUDE_b
Iwazaki
One of the other Gambling House Bodyguards.
Fighter Command Moveset: E_KAZ_b
Koji Shindo
Fighter Command Moveset: E_IZO
Aota
One of the members of the Blue Z gang, armed with a taser.
Fighter Command Moveset: E_AOT
Yuji Shiraki
Fighter Command Moveset: E_RIK
Akai Brothers
Younger Akai: Fighter Command Moveset: E_FAT2
Elder Akai: Fighter Command Moveset: E_ARS
Lau Ka Long
Fighter Command Movesets: E_LAU_I (Naginata/Phase 1), E_LAU_X (Dual Swords/Phase 2), E_LAU (Unarmed/Phase 3)
Kazuto Arase
Fighter Command Moveset: E_WPK
Ishikawa
Former Dojima Family Member armed with a pistol, fought at the pier with Majima.
Uses the same AI as Hunter Oya in the coliseum.
Fighter Command Moveset: E_KAN
Kyohei Jingu
Fighter Command Moveset: E_ARM_Y_type_b
MIA Colonels
Fighter Command Moveset: E_MIA_b
Akira Nishikiyama
Nishikiyama also has several unused moves taken from other characters, but the M-NSK robot boss in the Minamida Grand Prix of Like a Dragon Gaiden is fully able to use these.
Fighter Command Moveset: E_NSK
Jo Amon
Fights just like he did in Yakuza 0, but his guard reversal now throws grenades instead of blades. Speed and damage increases proportionally as his health decreases.
Fighter Command Movesets: E_AMON_M (Komaki Dragon Clone/Phase 1), E_AMON_B (Majima Mad Dog Clone/Phase 2)