Judgment: Difference between revisions
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| Name = Judgment | | Name = Judgment | ||
| Alias = ジャッジアイズ: 死神の遺言 (JUDGE EYES: Shinigami no Yuigon) | | Alias = ジャッジアイズ: 死神の遺言 (JUDGE EYES: Shinigami no Yuigon) | ||
JUDGE EYES:死神の遺言 新価格版 (JUDGE EYES: Shinigami no Yuigon NEW PRICE EDITION) | |||
| Developer = [[Ryu Ga Gotoku Studio]] | | Developer = [[Ryu Ga Gotoku Studio]] | ||
| Publisher = [[SEGA]] | | Publisher = [[SEGA]] | ||
Line 9: | Line 10: | ||
| Engine = [[Dragon Engine]] | | Engine = [[Dragon Engine]] | ||
| Codename = judge | | Codename = judge | ||
}} | }}Judgment is a 2018 action-adventure spin-off, starring popular actor Takuya Kimura as the protagonist, Takayuki Yagami, who is a detective investigating several murder cases in Kamurocho by an unidentified serial killer, entitled "The Mole". The game's concept was conceived around 2015, and had shared its' development cycle with [[Yakuza Kiwami 2]], where remnants of Judgment's development remain. While in development, the game was referred to as Project JUDGE. | ||
In March of 2019, Pierre Taki, who served as the likeness for Kyohei Hamura, was arrested on suspicion of drug usage. Subsequently, the game was withdrawn from Japanese markets and was later re-released under a "New Price Edition", where Taki's likeness was removed from the game and replaced with actor Miou Tanaka. Tanaka's likeness was present for the worldwide release. | |||
==Folder and Package Structure== | |||
Taken from the latest PlayStation 4 release. | |||
===Folders=== | |||
{| class="wikitable" | |||
|+ | |||
|- | |||
!Folder name!!Description | |||
|- | |||
|3dlut||Colour look up tables, used for filters | |||
|- | |||
|artisan||Debug file; serves no purpose | |||
|- | |||
|auth||Cutscene data (Japanese/English) | |||
|- | |||
|battle||Contains data for battle movesets and HACT conditions. | |||
|- | |||
|boot||Used when booting | |||
|- | |||
|camera||Camera shake animations | |||
|- | |||
|entity_table|| | |||
|- | |||
|flood||Crowd animations combined into a single GMT (likely used for LOD situations) | |||
|- | |||
|font.judge||Font | |||
|- | |||
|hact_judge||Heat action cutscenes | |||
|- | |||
|minigame||Data relating to minigames | |||
|- | |||
|movie | |||
|USM videos | |||
|- | |||
|patch | |||
| | |||
|- | |||
|ps4 | |||
|Share overlay image | |||
|- | |||
|puid.judge||Unique identifier tables used by the game's database | |||
|- | |||
|shader||.cso/fxo/pso/vso files packed in .par archives; shaders used by the game engine | |||
|- | |||
|stage_judge||.PAR archives for locations; models, textures & file list data | |||
|- | |||
|stream | |||
|.awb containers; used for music, sound, voices (Japanese) | |||
|- | |||
|stream_en | |||
|.awb containers; used for music, sound, voices (English) | |||
|} | |||
===PAR Archives=== | |||
{| class="wikitable" | |||
|+ | |||
|- | |||
!Archive name!!Description | |||
|- | |||
|asset||Props; weapons, items used in cutscenes, destructible objects in the game world etc | |||
|- | |||
|chara||Character models, including animals | |||
|- | |||
|cmm||AI scripting for specific usecases | |||
|- | |||
|cubemap_judge||Cubemap textures | |||
|- | |||
|db.judge||Database files for the game (All languages) | |||
|- | |||
|effect||In game effects, such as auras from heat moves, or common particle effects for debuffs | |||
|- | |||
|entity_judge||Entity jsons and entity tables for each stage | |||
|- | |||
|light_anim_judge||Light animation files | |||
|- | |||
|lua||Lua scripts | |||
|- | |||
|map||Minimap models | |||
|- | |||
|motion||Animation files | |||
|- | |||
|particle||Particle effects | |||
|- | |||
|sound||.acb containers; used for music, sound, voices (Japanese) | |||
|- | |||
|sound_en||.acb containers; used for music, sound, voices (English) | |||
|- | |||
|talk_judge||Controls dialogues for non-motion capped cutscenes as well as general shops/minigames | |||
|- | |||
|ui.judge||UI textures and layouts (All languages) | |||
|- | |||
|} | |||
[[Category: Games]] | [[Category: Games]] | ||
[[Category: Dragon Engine]] | [[Category: Dragon Engine]] |
Latest revision as of 22:55, 6 February 2025
![]() | |
Judgment | |
Also known as: | ジャッジアイズ: 死神の遺言 (JUDGE EYES: Shinigami no Yuigon)
JUDGE EYES:死神の遺言 新価格版 (JUDGE EYES: Shinigami no Yuigon NEW PRICE EDITION) |
Developer(s): | Ryu Ga Gotoku Studio |
Publisher: | SEGA |
Platform(s): | PlayStation 4 |
Release: | JP: December 13, 2018 WW: June 25, 2019 |
Engine: | Dragon Engine |
Internal name: | judge |
Judgment is a 2018 action-adventure spin-off, starring popular actor Takuya Kimura as the protagonist, Takayuki Yagami, who is a detective investigating several murder cases in Kamurocho by an unidentified serial killer, entitled "The Mole". The game's concept was conceived around 2015, and had shared its' development cycle with Yakuza Kiwami 2, where remnants of Judgment's development remain. While in development, the game was referred to as Project JUDGE.
In March of 2019, Pierre Taki, who served as the likeness for Kyohei Hamura, was arrested on suspicion of drug usage. Subsequently, the game was withdrawn from Japanese markets and was later re-released under a "New Price Edition", where Taki's likeness was removed from the game and replaced with actor Miou Tanaka. Tanaka's likeness was present for the worldwide release.
Folder and Package Structure
Taken from the latest PlayStation 4 release.
Folders
Folder name | Description |
---|---|
3dlut | Colour look up tables, used for filters |
artisan | Debug file; serves no purpose |
auth | Cutscene data (Japanese/English) |
battle | Contains data for battle movesets and HACT conditions. |
boot | Used when booting |
camera | Camera shake animations |
entity_table | |
flood | Crowd animations combined into a single GMT (likely used for LOD situations) |
font.judge | Font |
hact_judge | Heat action cutscenes |
minigame | Data relating to minigames |
movie | USM videos |
patch | |
ps4 | Share overlay image |
puid.judge | Unique identifier tables used by the game's database |
shader | .cso/fxo/pso/vso files packed in .par archives; shaders used by the game engine |
stage_judge | .PAR archives for locations; models, textures & file list data |
stream | .awb containers; used for music, sound, voices (Japanese) |
stream_en | .awb containers; used for music, sound, voices (English) |
PAR Archives
Archive name | Description |
---|---|
asset | Props; weapons, items used in cutscenes, destructible objects in the game world etc |
chara | Character models, including animals |
cmm | AI scripting for specific usecases |
cubemap_judge | Cubemap textures |
db.judge | Database files for the game (All languages) |
effect | In game effects, such as auras from heat moves, or common particle effects for debuffs |
entity_judge | Entity jsons and entity tables for each stage |
light_anim_judge | Light animation files |
lua | Lua scripts |
map | Minimap models |
motion | Animation files |
particle | Particle effects |
sound | .acb containers; used for music, sound, voices (Japanese) |
sound_en | .acb containers; used for music, sound, voices (English) |
talk_judge | Controls dialogues for non-motion capped cutscenes as well as general shops/minigames |
ui.judge | UI textures and layouts (All languages) |