Ryu Ga Gotoku: Ishin!: Difference between revisions
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ZeldaMidFES (talk | contribs) (Created page with "thumb|The cover for Ryu Ga Gotoku Kenzan. 龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the Old Engine. It continues to use the file system that was introduced in this game's predecessor, Ryu Ga Gotoku: Kenzan. {| class="wikitable" |+Main folders (PS3). !SYSDIR/ !USRDIR/ |- |PS3 game data. |Game data. |} Category:Games") |
ZeldaMidFES (talk | contribs) m (added boxart) |
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[[File: | [[File:Ryu Ga Gotoku Ishin Boxart Universal.jpg|thumb|The cover for Ryu Ga Gotoku Ishin.]] | ||
龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the [[Modding Terms|Old Engine]]. It continues to use the file system that was introduced in this game's predecessor, [[Ryu ga Gotoku: Kenzan!|Ryu Ga Gotoku: Kenzan]]. | 龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the [[Modding Terms|Old Engine]]. It continues to use the file system that was introduced in this game's predecessor, [[Ryu ga Gotoku: Kenzan!|Ryu Ga Gotoku: Kenzan]]. | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 02:48, 13 December 2022
龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the Old Engine. It continues to use the file system that was introduced in this game's predecessor, Ryu Ga Gotoku: Kenzan.
SYSDIR/ | USRDIR/ |
---|---|
PS3 game data. | Game data. |