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| Line 9: | Line 9: | ||
|+Yakuza 6 Nodes | |+Yakuza 6 Nodes | ||
!Node name | !Node name | ||
! | !HEX | ||
!Purpose | !Purpose | ||
|- | |- | ||
| e_auth_element_kind_dmy | | e_auth_element_kind_dmy || 0x0 | ||
|Dummy | |Dummy | ||
|- | |- | ||
| e_auth_element_camera_param | | e_auth_element_camera_param || 0x1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_play_draw_off | | e_auth_element_play_draw_off || 0x4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_telop | | e_auth_element_telop || 0x6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_notice | | e_auth_element_notice || 0x7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_dof | | e_auth_element_post_effect_dof || 0x8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_diaphragm_rot | | e_auth_element_post_effect_diaphragm_rot || 0x9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_gradation | | e_auth_element_post_effect_gradation || 0xA | ||
| | | | ||
|- | |- | ||
| e_auth_element_talk_path | | e_auth_element_talk_path || 0xB | ||
| | | | ||
|- | |- | ||
| e_auth_element_clip_control | | e_auth_element_clip_control || 0xE | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_film_noise | | e_auth_element_post_effect_film_noise || 0xF | ||
| | | | ||
|- | |- | ||
| e_auth_element_point_light | | e_auth_element_point_light || 0x10 | ||
| | | | ||
|- | |- | ||
| e_auth_element_shadow_range | | e_auth_element_shadow_range || 0x11 | ||
| | | | ||
|- | |- | ||
| e_auth_element_shadow_register | | e_auth_element_shadow_register || 0x12 | ||
| | | | ||
|- | |- | ||
| e_auth_element_particle | | e_auth_element_particle || 0x13 | ||
| | | | ||
|- | |- | ||
| e_auth_element_particle_fade | | e_auth_element_particle_fade || 0x14 | ||
| | | | ||
|- | |- | ||
| e_auth_element_particle_opacity | | e_auth_element_particle_opacity || 0x15 | ||
| | | | ||
|- | |- | ||
| e_auth_element_particle_ground | | e_auth_element_particle_ground || 0x16 | ||
| | | | ||
|- | |- | ||
| e_auth_element_color_correction | | e_auth_element_color_correction || 0x17 | ||
| | | | ||
|- | |- | ||
| e_auth_element_scenario_timeline | | e_auth_element_scenario_timeline || 0x18 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_flag | | e_auth_element_battle_flag || 0x19 | ||
| | | | ||
|- | |- | ||
| e_auth_element_se | | e_auth_element_se || 0x1A | ||
| | | | ||
|- | |- | ||
| e_auth_element_vollight | | e_auth_element_vollight || 0x1B | ||
| | | | ||
|- | |- | ||
| e_auth_element_vollight_spot | | e_auth_element_vollight_spot || 0x1C | ||
| | | | ||
|- | |- | ||
| e_auth_element_flow_dust_gen | | e_auth_element_flow_dust_gen || 0x1D | ||
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|- | |- | ||
| e_auth_element_post_effect_motion_blur | | e_auth_element_post_effect_motion_blur || 0x1E | ||
| | | | ||
|- | |- | ||
| e_auth_element_rim_flash | | e_auth_element_rim_flash || 0x1F | ||
| | | | ||
|- | |- | ||
| e_auth_element_spot_light | | e_auth_element_spot_light || 0x20 | ||
| | | | ||
|- | |- | ||
| e_auth_element_body_damage_add | | e_auth_element_body_damage_add || 0x21 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_light_shaft | | e_auth_element_post_effect_light_shaft || 0x22 | ||
| | | | ||
|- | |- | ||
| e_auth_element_splash_liquid | | e_auth_element_splash_liquid || 0x23 | ||
| | | | ||
|- | |- | ||
| e_auth_element_directional_light | | e_auth_element_directional_light || 0x24 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_rgb_blur | | e_auth_element_post_effect_rgb_blur || 0x25 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_feedback | | e_auth_element_post_effect_feedback || 0x26 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ambient | | e_auth_element_ambient || 0x27 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_node | | e_auth_element_ik_node || 0x28 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_target | | e_auth_element_ik_target || 0x29 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_gpos | | e_auth_element_ik_gpos || 0x2A | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_posture | | e_auth_element_ik_posture || 0x2B | ||
| | | | ||
|- | |- | ||
| e_auth_element_path_offset | | e_auth_element_path_offset || 0x2C | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_lock_nodes | | e_auth_element_ik_lock_nodes || 0x2E | ||
| | | | ||
|- | |- | ||
| e_auth_element_tube_light | | e_auth_element_tube_light || 0x2F | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_look_at | | e_auth_element_ik_look_at || 0x30 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_motion_blur_ratio | | e_auth_element_post_effect_motion_blur_ratio || 0x31 | ||
| | | | ||
|- | |- | ||
| e_auth_element_eyes_highlight | | e_auth_element_eyes_highlight || 0x32 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_fade | | e_auth_element_ui_fade || 0x33 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_layer | | e_auth_element_ui_layer || 0x34 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_texture | | e_auth_element_ui_texture || 0x35 | ||
| | | | ||
|- | |- | ||
| e_auth_element_movie_tex | | e_auth_element_movie_tex || 0x36 | ||
| | | | ||
|- | |- | ||
| e_auth_element_bgm | | e_auth_element_bgm || 0x37 | ||
| | | | ||
|- | |- | ||
| e_auth_element_path_animation | | e_auth_element_path_animation || 0x38 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_tonemap | | e_auth_element_post_effect_tonemap || 0x39 | ||
| | | | ||
|- | |- | ||
| e_auth_element_stage_lod_force_high | | e_auth_element_stage_lod_force_high || 0x3A | ||
| | | | ||
|- | |- | ||
| e_auth_element_ssao | | e_auth_element_ssao || 0x3B | ||
| | | | ||
|- | |- | ||
| e_auth_element_wrinkles | | e_auth_element_wrinkles || 0x3C | ||
| | | | ||
|- | |- | ||
| e_auth_element_caption | | e_auth_element_caption || 0x3D | ||
| | | | ||
|- | |- | ||
| e_auth_element_fog | | e_auth_element_fog || 0x3E | ||
| | | | ||
|- | |- | ||
| e_auth_element_fixed_hair | | e_auth_element_fixed_hair || 0x3F | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_f_number | | e_auth_element_camera_f_number || 0x40 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_setting | | e_auth_element_camera_setting || 0x41 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_crossfade | | e_auth_element_post_effect_crossfade || 0x42 | ||
| | | | ||
|- | |- | ||
| e_auth_element_character_lod | | e_auth_element_character_lod || 0x43 | ||
| | | | ||
|- | |- | ||
| e_auth_element_controller_rumble | | e_auth_element_controller_rumble || 0x44 | ||
| | | | ||
|- | |- | ||
| e_auth_element_cloth_control | | e_auth_element_cloth_control || 0x45 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_glare | | e_auth_element_post_effect_glare || 0x46 | ||
| | | | ||
|- | |- | ||
| e_auth_element_color_correction_hdr | | e_auth_element_color_correction_hdr || 0x47 | ||
| | | | ||
|- | |- | ||
| e_auth_element_controller_lightbar | | e_auth_element_controller_lightbar || 0x48 | ||
| | | | ||
|- | |- | ||
| e_auth_element_track_human | | e_auth_element_track_human || 0x49 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_followup_window | | e_auth_element_battle_followup_window || 0x4A | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_control_window | | e_auth_element_battle_control_window || 0x4B | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate2 | | e_auth_element_battle_simple_duplicate2 || 0x53 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate3 | | e_auth_element_battle_simple_duplicate3 || 0x54 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate4 | | e_auth_element_battle_simple_duplicate4 || 0x55 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate5 | | e_auth_element_battle_simple_duplicate5 || 0x59 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate6 | | e_auth_element_battle_simple_duplicate6 || 0x5D | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate7 | | e_auth_element_battle_simple_duplicate7 || 0x75 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate8 | | e_auth_element_battle_simple_duplicate8 || 0x98 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate9 | | e_auth_element_battle_simple_duplicate9 || 0xCE | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate10 | | e_auth_element_battle_simple_duplicate10 || 0xD4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_simple_duplicate11 | | e_auth_element_battle_simple_duplicate11 || 0xD5 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_ragdoll | | e_auth_element_battle_ragdoll || 0x4C | ||
| | | | ||
|- | |- | ||
| [[CMN.bin/Battle Attack|e_auth_element_battle_attack]] | | [[CMN.bin/Battle Attack|e_auth_element_battle_attack]]|| 0x4D | ||
|How much damage is dealt to an enemy on hit, alongside hit-boxes and addition effects | |How much damage is dealt to an enemy on hit, alongside hit-boxes and addition effects | ||
|- | |- | ||
| e_auth_element_stage_draw_off | | e_auth_element_stage_draw_off || 0x4E | ||
| | | | ||
|- | |- | ||
| e_auth_element_point_light_animation | | e_auth_element_point_light_animation || 0x4F | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_slide | | e_auth_element_battle_slide || 0x50 | ||
| | | | ||
|- | |- | ||
| e_auth_element_hit_wound | | e_auth_element_hit_wound || 0x51 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ai | | e_auth_element_ai || 0x52 | ||
| | | | ||
|- | |- | ||
| e_auth_element_track_asset | | e_auth_element_track_asset || 0x56 | ||
| | | | ||
|- | |- | ||
| e_auth_element_face_anim | | e_auth_element_face_anim || 0x57 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_shake | | e_auth_element_camera_shake || 0x58 | ||
| | | | ||
|- | |- | ||
| e_auth_element_continue_point | | e_auth_element_continue_point || 0x5A | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_finish_battle | | e_auth_element_camera_finish_battle || 0x5B | ||
| | | | ||
|- | |- | ||
| e_auth_element_mouse_bright | | e_auth_element_mouse_bright || 0x5C | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_puid_simple | | e_auth_element_battle_puid_simple || 0x5E | ||
| | | | ||
|- | |- | ||
| e_auth_element_speed_control | | e_auth_element_speed_control || 0x5F | ||
| | | | ||
|- | |- | ||
| e_auth_element_shop | | e_auth_element_shop || 0x60 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_damage | | e_auth_element_battle_damage || 0x61 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_timinginfostun | | e_auth_element_battle_timinginfostun || 0x62 | ||
| | | | ||
|- | |- | ||
| e_auth_element_auth_stream | | e_auth_element_auth_stream || 0x63 | ||
| | | | ||
|- | |- | ||
| e_auth_element_div_play | | e_auth_element_div_play || 0x64 | ||
| | | | ||
|- | |- | ||
| e_auth_element_connect_chara_in | | e_auth_element_connect_chara_in || 0x65 | ||
| | | | ||
|- | |- | ||
| e_auth_element_connect_camera | | e_auth_element_connect_camera || 0x66 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_phone | | e_auth_element_ik_phone || 0x67 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_bact | | e_auth_element_camera_bact || 0x68 | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_motion_blur_ratio_parts | | e_auth_element_post_effect_motion_blur_ratio_parts || 0x69 | ||
| | | | ||
|- | |- | ||
| e_auth_element_fill_light_enable | | e_auth_element_fill_light_enable || 0x6A | ||
| | | | ||
|- | |- | ||
| e_auth_element_connect_chara_out | | e_auth_element_connect_chara_out || 0x6B | ||
| | | | ||
|- | |- | ||
| e_auth_element_fixed_exposure | | e_auth_element_fixed_exposure || 0x6C | ||
| | | | ||
|- | |- | ||
| e_auth_element_node_rotation | | e_auth_element_node_rotation || 0x6D | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_look_at_weight | | e_auth_element_ik_look_at_weight || 0x6E | ||
| | | | ||
|- | |- | ||
| e_auth_element_volume_preset | | e_auth_element_volume_preset || 0x6F | ||
| | | | ||
|- | |- | ||
| e_auth_element_msg_window | | e_auth_element_msg_window || 0x70 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_push | | e_auth_element_asset_push || 0x71 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_break_range | | e_auth_element_asset_break_range || 0x72 | ||
| | | | ||
|- | |- | ||
| e_auth_element_footstep_se | | e_auth_element_footstep_se || 0x73 | ||
| | | | ||
|- | |- | ||
| e_auth_element_equip_asset | | e_auth_element_equip_asset || 0x74 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sound_automation_curve | | e_auth_element_sound_automation_curve || 0x76 | ||
| | | | ||
|- | |- | ||
| e_auth_element_vfx_blast | | e_auth_element_vfx_blast || 0x77 | ||
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|- | |- | ||
| e_auth_element_human_freeze | | e_auth_element_human_freeze || 0x78 | ||
| | | | ||
|- | |- | ||
| e_auth_element_auth_light_ratio | | e_auth_element_auth_light_ratio || 0x79 | ||
| | | | ||
|- | |- | ||
| e_auth_element_reflection_scale | | e_auth_element_reflection_scale || 0x7A | ||
| | | | ||
|- | |- | ||
| e_auth_element_item_get | | e_auth_element_item_get || 0x7B | ||
| | | | ||
|- | |- | ||
| e_auth_element_parts_blend | | e_auth_element_parts_blend || 0x7C | ||
| | | | ||
|- | |- | ||
| e_auth_element_motion_hand_mode | | e_auth_element_motion_hand_mode || 0x7D | ||
| | | | ||
|- | |- | ||
| e_auth_element_sp_hit_effect | | e_auth_element_sp_hit_effect || 0x7E | ||
| | | | ||
|- | |- | ||
| e_auth_element_stage_load_point | | e_auth_element_stage_load_point || 0x7F | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_muteki | | e_auth_element_battle_muteki || 0x80 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_btl_sync | | e_auth_element_ik_btl_sync || 0x81 | ||
| | | | ||
|- | |- | ||
| e_auth_element_dialog_option | | e_auth_element_dialog_option || 0x82 | ||
| | | | ||
|- | |- | ||
| e_auth_element_parts_blend_talk | | e_auth_element_parts_blend_talk || 0x83 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_dispose_init | | e_auth_element_asset_dispose_init || 0x84 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_button | | e_auth_element_ui_button || 0x85 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_shake_loop | | e_auth_element_camera_shake_loop || 0x86 | ||
| | | | ||
|- | |- | ||
| e_auth_element_blink | | e_auth_element_blink || 0x87 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_hide | | e_auth_element_asset_hide || 0x88 | ||
| | | | ||
|- | |- | ||
| e_auth_element_blink_manual | | e_auth_element_blink_manual || 0x89 | ||
| | | | ||
|- | |- | ||
| e_auth_element_texture_change | | e_auth_element_texture_change || 0x8A | ||
| | | | ||
|- | |- | ||
| e_auth_element_character_change | | e_auth_element_character_change || 0x8B | ||
| | | | ||
|- | |- | ||
| e_auth_element_dynamic_range_compress | | e_auth_element_dynamic_range_compress || 0x8C | ||
| | | | ||
|- | |- | ||
| e_auth_element_human_caption | | e_auth_element_human_caption || 0x8D | ||
| | | | ||
|- | |- | ||
| e_auth_element_stage_light_off | | e_auth_element_stage_light_off || 0x8E | ||
| | | | ||
|- | |- | ||
| e_auth_element_shadow_range_setting | | e_auth_element_shadow_range_setting || 0x8F | ||
| | | | ||
|- | |- | ||
| e_auth_element_character_light_influence | | e_auth_element_character_light_influence || 0x90 | ||
| | | | ||
|- | |- | ||
| e_auth_element_effect_asset_break | | e_auth_element_effect_asset_break || 0x91 | ||
| | | | ||
|- | |- | ||
| e_auth_element_speech | | e_auth_element_speech || 0x92 | ||
| | | | ||
|- | |- | ||
| e_auth_element_front_hair_swing | | e_auth_element_front_hair_swing || 0x93 | ||
| | | | ||
|- | |- | ||
| e_auth_element_shoes_off | | e_auth_element_shoes_off || 0x94 | ||
| | | | ||
|- | |- | ||
| e_auth_element_equip_asset_hide | | e_auth_element_equip_asset_hide || 0x95 | ||
| | | | ||
|- | |- | ||
| e_auth_element_expression | | e_auth_element_expression || 0x96 | ||
| | | | ||
|- | |- | ||
| e_auth_element_posture | | e_auth_element_posture || 0x97 | ||
| | | | ||
|- | |- | ||
| e_auth_element_down_se | | e_auth_element_down_se || 0x99 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_movie_tex | | e_auth_element_asset_movie_tex || 0x9A | ||
| | | | ||
|- | |- | ||
| e_auth_element_movie | | e_auth_element_movie || 0x9B | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_snack_common | | e_auth_element_mg_snack_common || 0x9C | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_heat | | e_auth_element_battle_heat || 0x9D | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_arms_reduce_use_count | | e_auth_element_asset_arms_reduce_use_count || 0x9E | ||
| | | | ||
|- | |- | ||
| e_auth_element_equip_asset_release | | e_auth_element_equip_asset_release || 0x9F | ||
| | | | ||
|- | |- | ||
| e_auth_element_human_caption_common_data | | e_auth_element_human_caption_common_data || 0xA1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_character_node_scale | | e_auth_element_character_node_scale || 0xA2 | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_timinginfostring | | e_auth_element_battle_timinginfostring || 0xA3 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_snack_telop | | e_auth_element_mg_snack_telop || 0xA4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sea_param | | e_auth_element_sea_param || 0xA5 | ||
| | | | ||
|- | |- | ||
| e_auth_element_scene_transition | | e_auth_element_scene_transition || 0xA6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_contrast_correction | | e_auth_element_contrast_correction || 0xA7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sea_time | | e_auth_element_sea_time || 0xA8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_div_play_async | | e_auth_element_div_play_async || 0xA9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_glass_water | | e_auth_element_glass_water || 0xAA | ||
| | | | ||
|- | |- | ||
| e_auth_element_vignetting | | e_auth_element_vignetting || 0xAB | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_bomb | | e_auth_element_battle_bomb || 0xAC | ||
| | | | ||
|- | |- | ||
| e_auth_element_skin_sss | | e_auth_element_skin_sss || 0xAD | ||
| | | | ||
|- | |- | ||
| e_auth_element_glass_water_value | | e_auth_element_glass_water_value || 0xAE | ||
| | | | ||
|- | |- | ||
| e_auth_element_chromatic_abberation | | e_auth_element_chromatic_abberation || 0xAF | ||
| | | | ||
|- | |- | ||
| e_auth_element_hand_shadow | | e_auth_element_hand_shadow || 0xB0 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sea_cap | | e_auth_element_sea_cap || 0xB1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ik_equip | | e_auth_element_ik_equip || 0xB2 | ||
| | | | ||
|- | |- | ||
| e_auth_element_expression_target | | e_auth_element_expression_target || 0xB3 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_physics_in_auth | | e_auth_element_asset_physics_in_auth || 0xB4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_bgm_fin | | e_auth_element_bgm_fin || 0xB5 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mission_title | | e_auth_element_mission_title || 0xB6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_caba_tension | | e_auth_element_mg_caba_tension || 0xB7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_player_point | | e_auth_element_player_point || 0xB8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_glass_water_shaker | | e_auth_element_glass_water_shaker || 0xB9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_taxi | | e_auth_element_ui_taxi || 0xBA | ||
| | | | ||
|- | |- | ||
| e_auth_element_hact_input | | e_auth_element_hact_input || 0xBB | ||
| | | | ||
|- | |- | ||
| e_auth_element_hact_input_barrage | | e_auth_element_hact_input_barrage || 0xBC | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_caba_unlock_profile | | e_auth_element_mg_caba_unlock_profile || 0xBD | ||
| | | | ||
|- | |- | ||
| e_auth_element_general_timing | | e_auth_element_general_timing || 0xBE | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_command_special | | e_auth_element_battle_command_special || 0xBF | ||
| | | | ||
|- | |- | ||
| e_auth_element_scenario_timeline_auth | | e_auth_element_scenario_timeline_auth || 0xC0 | ||
| | | | ||
|- | |- | ||
| e_auth_element_stage_warp | | e_auth_element_stage_warp || 0xC1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_taxi_jump | | e_auth_element_taxi_jump || 0xC2 | ||
| | | | ||
|- | |- | ||
| e_auth_element_scene_switch | | e_auth_element_scene_switch || 0xC3 | ||
| | | | ||
|- | |- | ||
| e_auth_element_karaoke_denmoku | | e_auth_element_karaoke_denmoku || 0xC4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_footstep_dont_play | | e_auth_element_footstep_dont_play || 0xC5 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_clan_creator_member | | e_auth_element_mg_clan_creator_member || 0xC6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_trophy | | e_auth_element_trophy || 0xC7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sea_ripple | | e_auth_element_sea_ripple || 0xC8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_safebox_item_get | | e_auth_element_safebox_item_get || 0xC9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_cat_cafe_feeding | | e_auth_element_mg_cat_cafe_feeding || 0xCB | ||
| | | | ||
|- | |- | ||
| e_auth_element_dispose_light_adjustment | | e_auth_element_dispose_light_adjustment || 0xCC | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_temple_play_paper_fortune | | e_auth_element_mg_temple_play_paper_fortune || 0xCF | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_invisible_fighter | | e_auth_element_battle_invisible_fighter || 0xD0 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_offerings_ui | | e_auth_element_mg_offerings_ui || 0xD1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_resurrection | | e_auth_element_asset_resurrection || 0xD2 | ||
| | | | ||
|- | |- | ||
| e_auth_element_item_giving_wnd | | e_auth_element_item_giving_wnd || 0xD3 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_gaze | | e_auth_element_camera_gaze || 0xD6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_offerings_proc | | e_auth_element_mg_offerings_proc || 0xD7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_dispose_init_talk_startup | | e_auth_element_asset_dispose_init_talk_startup || 0xD8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_destory_off | | e_auth_element_asset_destory_off || 0xD9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_flow_bubble_gen | | e_auth_element_flow_bubble_gen || 0xDA | ||
| | | | ||
|- | |- | ||
| e_auth_element_player_turn | | e_auth_element_player_turn || 0xDB | ||
| | | | ||
|- | |- | ||
| e_auth_element_scenario_timeline_link_time_bar | | e_auth_element_scenario_timeline_link_time_bar || 0xDC | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_free | | e_auth_element_camera_free || 0xDD | ||
| | | | ||
|- | |- | ||
| e_auth_element_battle_tutorial | | e_auth_element_battle_tutorial || 0xDE | ||
| | | | ||
|- | |- | ||
| e_auth_element_marine_snow | | e_auth_element_marine_snow || 0xDF | ||
| | | | ||
|- | |- | ||
| e_auth_element_shadow_auth_behavior | | e_auth_element_shadow_auth_behavior || 0xE0 | ||
| | | | ||
|- | |- | ||
| e_auth_element_skip_point | | e_auth_element_skip_point || 0xE1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_scene_connect | | e_auth_element_scene_connect || 0xE2 | ||
| | | | ||
|- | |- | ||
| e_auth_element_player_point_disp | | e_auth_element_player_point_disp || 0xE3 | ||
| | | | ||
|- | |- | ||
| e_auth_element_reward | | e_auth_element_reward || 0xE4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_mg_info | | e_auth_element_ui_mg_info || 0xE5 | ||
| | | | ||
|- | |- | ||
| e_auth_element_special_favor | | e_auth_element_special_favor || 0xE6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_clan_creator_password | | e_auth_element_mg_clan_creator_password || 0xE7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_system_msg_wnd | | e_auth_element_system_msg_wnd || 0xE8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_free_dist | | e_auth_element_camera_free_dist || 0xE9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_camera_free_freeze | | e_auth_element_camera_free_freeze || 0xEA | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_caba_love_point | | e_auth_element_mg_caba_love_point || 0xEB | ||
| | | | ||
|- | |- | ||
| e_auth_element_item_inc_and_dec | | e_auth_element_item_inc_and_dec || 0xEC | ||
| | | | ||
|- | |- | ||
| e_auth_element_password_check | | e_auth_element_password_check || 0xED | ||
| | | | ||
|- | |- | ||
| e_auth_element_npc_control | | e_auth_element_npc_control || 0xEE | ||
| | | | ||
|- | |- | ||
| e_auth_element_mg_offerings_msg_wnd | | e_auth_element_mg_offerings_msg_wnd || 0xEF | ||
| | | | ||
|- | |- | ||
| e_auth_element_skip_enable | | e_auth_element_skip_enable || 0xF0 | ||
| | | | ||
|- | |- | ||
| e_auth_element_lens_distortion | | e_auth_element_lens_distortion || 0xF1 | ||
| | | | ||
|- | |- | ||
| e_auth_element_player_warp | | e_auth_element_player_warp || 0xF2 | ||
| | | | ||
|- | |- | ||
| e_auth_element_effect_confetti_remove | | e_auth_element_effect_confetti_remove || 0xF3 | ||
| | | | ||
|- | |- | ||
| e_auth_element_costume_change | | e_auth_element_costume_change || 0xF4 | ||
| | | | ||
|- | |- | ||
| e_auth_element_easy_shadow_setting | | e_auth_element_easy_shadow_setting || 0xF5 | ||
| | | | ||
|- | |- | ||
| e_auth_element_safebox_check_open | | e_auth_element_safebox_check_open || 0xF6 | ||
| | | | ||
|- | |- | ||
| e_auth_element_motion_turn_face | | e_auth_element_motion_turn_face || 0xF7 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sound_amb | | e_auth_element_sound_amb || 0xF8 | ||
| | | | ||
|- | |- | ||
| e_auth_element_volume_preset_add | | e_auth_element_volume_preset_add || 0xF9 | ||
| | | | ||
|- | |- | ||
| e_auth_element_sound_arm_label | | e_auth_element_sound_arm_label || 0xFA | ||
| | | | ||
|- | |- | ||
| e_auth_element_talk_text | | e_auth_element_talk_text || 0xFB | ||
| | | | ||
|- | |- | ||
| e_auth_element_shadow_invisible | | e_auth_element_shadow_invisible || 0xFC | ||
| | | | ||
|- | |- | ||
| e_auth_element_move_before_talk | | e_auth_element_move_before_talk || 0xFD | ||
| | | | ||
|- | |- | ||
| e_auth_element_fill_light_disable | | e_auth_element_fill_light_disable || 0xFE | ||
| | | | ||
|- | |- | ||
| e_auth_element_easy_dof_focus | | e_auth_element_easy_dof_focus || 0xFF | ||
| | | | ||
|- | |- | ||
| e_auth_element_talk_text_select_options | | e_auth_element_talk_text_select_options || 0x100 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_dispose_init_uid | | e_auth_element_asset_dispose_init_uid || 0x101 | ||
| | | | ||
|- | |- | ||
| e_auth_element_video_call | | e_auth_element_video_call || 0x102 | ||
| | | | ||
|- | |- | ||
| e_auth_element_video_call_incoming | | e_auth_element_video_call_incoming || 0x103 | ||
| | | | ||
|- | |- | ||
| e_auth_element_texture_blend | | e_auth_element_texture_blend || 0x104 | ||
| | | | ||
|- | |- | ||
| e_auth_element_talk_value | | e_auth_element_talk_value || 0x105 | ||
| | | | ||
|- | |- | ||
| e_auth_element_color_correction_mask | | e_auth_element_color_correction_mask || 0x106 | ||
| | | | ||
|- | |- | ||
| e_auth_element_unlocking | | e_auth_element_unlocking || 0x107 | ||
| | | | ||
|- | |- | ||
| e_auth_element_charge_dust | | e_auth_element_charge_dust || 0x108 | ||
| | | | ||
|- | |- | ||
| e_auth_element_talk_flag | | e_auth_element_talk_flag || 0x109 | ||
| | | | ||
|- | |- | ||
| e_auth_element_disable_local_reflection | | e_auth_element_disable_local_reflection || 0x10A | ||
| | | | ||
|- | |- | ||
| e_auth_element_qsearch | | e_auth_element_qsearch || 0x10B | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_break_uid | | e_auth_element_asset_break_uid || 0x10C | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_node_culling | | e_auth_element_asset_node_culling || 0x10D | ||
| | | | ||
|- | |- | ||
| e_auth_element_friend_gauge | | e_auth_element_friend_gauge || 0x10E | ||
| | | | ||
|- | |- | ||
| e_auth_element_cabaret_island_tieup_shop | | e_auth_element_cabaret_island_tieup_shop || 0x10F | ||
| | | | ||
|- | |- | ||
| e_auth_element_cabaret_island_scout | | e_auth_element_cabaret_island_scout || 0x110 | ||
| | | | ||
|- | |- | ||
| e_auth_element_boot_drone | | e_auth_element_boot_drone || 0x111 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_door_open | | e_auth_element_asset_door_open || 0x112 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ct_dynamics | | e_auth_element_ct_dynamics || 0x113 | ||
| | | | ||
|- | |- | ||
| e_auth_element_cabaret_island_talk_event | | e_auth_element_cabaret_island_talk_event || 0x114 | ||
| | | | ||
|- | |- | ||
| e_auth_element_bounding_box_adjustment | | e_auth_element_bounding_box_adjustment || 0x115 | ||
| | | | ||
|- | |- | ||
| e_auth_element_fall_rain | | e_auth_element_fall_rain || 0x116 | ||
| | | | ||
|- | |- | ||
| e_auth_element_fall_snow | | e_auth_element_fall_snow || 0x117 | ||
| | | | ||
|- | |- | ||
| e_auth_element_projection_pool | | e_auth_element_projection_pool || 0x118 | ||
| | | | ||
|- | |- | ||
| e_auth_element_collar_adjustment | | e_auth_element_collar_adjustment || 0x119 | ||
| | | | ||
|- | |- | ||
| e_auth_element_room_dust | | e_auth_element_room_dust || 0x11A | ||
| | | | ||
|- | |- | ||
| e_auth_element_ground_character | | e_auth_element_ground_character || 0x11B | ||
| | | | ||
|- | |- | ||
| e_auth_element_body_rain_splash | | e_auth_element_body_rain_splash || 0x11C | ||
| | | | ||
|- | |- | ||
| e_auth_element_parts_blend_talk2 | | e_auth_element_parts_blend_talk2 || 0x11D | ||
| | | | ||
|- | |- | ||
| e_auth_element_post_effect_character_halo | | e_auth_element_post_effect_character_halo || 0x11E | ||
| | | | ||
|- | |- | ||
| e_auth_element_video_in_private_room | | e_auth_element_video_in_private_room || 0x11F | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_cmn_wnd | | e_auth_element_ui_cmn_wnd || 0x120 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_input_number | | e_auth_element_ui_input_number || 0x121 | ||
| | | | ||
|- | |- | ||
| e_auth_element_shogi_taikyoku_select | | e_auth_element_shogi_taikyoku_select || 0x122 | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_uid_physics | | e_auth_element_asset_uid_physics || 0x123 | ||
| | | | ||
|- | |- | ||
| e_auth_element_item_box | | e_auth_element_item_box || 0x124 | ||
| | | | ||
|- | |- | ||
| e_auth_element_get_skill_window | | e_auth_element_get_skill_window || 0x125 | ||
| | | | ||
|- | |- | ||
| e_auth_element_analog_noise | | e_auth_element_analog_noise || 0x126 | ||
| | | | ||
|- | |- | ||
| e_auth_element_talk_text_select_list | | e_auth_element_talk_text_select_list || 0x127 | ||
| | | | ||
|- | |- | ||
| e_auth_element_player_gauge | | e_auth_element_player_gauge || 0x128 | ||
| | | | ||
|- | |- | ||
| e_auth_element_side_case_request | | e_auth_element_side_case_request || 0x129 | ||
| | | | ||
|- | |- | ||
| e_auth_element_character_speed | | e_auth_element_character_speed || 0x12A | ||
| | | | ||
|- | |- | ||
| e_auth_element_evidence_choice | | e_auth_element_evidence_choice || 0x12B | ||
| | | | ||
|- | |- | ||
| e_auth_element_category_title | | e_auth_element_category_title || 0x12C | ||
| | | | ||
|- | |- | ||
| e_auth_element_game_control_off | | e_auth_element_game_control_off || 0x12D | ||
| | | | ||
|- | |- | ||
| e_auth_element_cooking | | e_auth_element_cooking || 0x12E | ||
| | | | ||
|- | |- | ||
| e_auth_element_verification_2d | | e_auth_element_verification_2d || 0x12F | ||
| | | | ||
|- | |- | ||
| e_auth_element_verification_2d2 | | e_auth_element_verification_2d2 || 0x130 | ||
| | | | ||
|- | |- | ||
| e_auth_element_mirror_rect | | e_auth_element_mirror_rect || 0x131 | ||
| | | | ||
|- | |- | ||
| e_auth_element_item_giving_use | | e_auth_element_item_giving_use || 0x132 | ||
| | | | ||
|- | |- | ||
| e_auth_element_item_get_sugoroku | | e_auth_element_item_get_sugoroku || 0x133 | ||
| | | | ||
|- | |- | ||
| e_auth_element_equip_slot | | e_auth_element_equip_slot || 0x134 | ||
| | | | ||
|- | |- | ||
| e_auth_element_najimi_telop | | e_auth_element_najimi_telop || 0x135 | ||
| | | | ||
|- | |- | ||
| e_auth_element_player_gauge_show | | e_auth_element_player_gauge_show || 0x136 | ||
| | | | ||
|- | |- | ||
| e_auth_element_msg_app | | e_auth_element_msg_app || 0x137 | ||
| | | | ||
|- | |- | ||
| e_auth_element_majima_achievement | | e_auth_element_majima_achievement || 0x138 | ||
| | | | ||
|- | |- | ||
| e_auth_element_ui_insert_photo | | e_auth_element_ui_insert_photo || 0x139 | ||
| | | | ||
|- | |- | ||
| e_auth_element_parts_blend_talk_text | | e_auth_element_parts_blend_talk_text || 0x13A | ||
| | | | ||
|- | |- | ||
| e_auth_element_hide_character | | e_auth_element_hide_character || 0x13B | ||
| | | | ||
|- | |- | ||
| e_auth_element_asset_connect_out | | e_auth_element_asset_connect_out || 0x13C | ||
| | | | ||
|- | |- | ||
| e_auth_element_disable_fuon_kinpaku | | e_auth_element_disable_fuon_kinpaku || 0x13D | ||
| | | | ||
|- | |- | ||
| e_auth_element_footstep_dont_play_chara | | e_auth_element_footstep_dont_play_chara || 0x13E | ||
| | | | ||
|- | |- | ||
| e_auth_element_uid_after_replace | | e_auth_element_uid_after_replace || 0x13F | ||
| | | | ||
|- | |- | ||
| e_auth_element_connect_camera_special | | e_auth_element_connect_camera_special || 0x140 | ||
| | | | ||
|} | |} | ||
Revision as of 17:09, 17 September 2026
| This page is under construction Check back later for additional changes |
Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes.
Nodes By Game
| Node name | HEX | Purpose |
|---|---|---|
| e_auth_element_kind_dmy | 0x0 | Dummy |
| e_auth_element_camera_param | 0x1 | |
| e_auth_element_play_draw_off | 0x4 | |
| e_auth_element_telop | 0x6 | |
| e_auth_element_notice | 0x7 | |
| e_auth_element_post_effect_dof | 0x8 | |
| e_auth_element_post_effect_diaphragm_rot | 0x9 | |
| e_auth_element_post_effect_gradation | 0xA | |
| e_auth_element_talk_path | 0xB | |
| e_auth_element_clip_control | 0xE | |
| e_auth_element_post_effect_film_noise | 0xF | |
| e_auth_element_point_light | 0x10 | |
| e_auth_element_shadow_range | 0x11 | |
| e_auth_element_shadow_register | 0x12 | |
| e_auth_element_particle | 0x13 | |
| e_auth_element_particle_fade | 0x14 | |
| e_auth_element_particle_opacity | 0x15 | |
| e_auth_element_particle_ground | 0x16 | |
| e_auth_element_color_correction | 0x17 | |
| e_auth_element_scenario_timeline | 0x18 | |
| e_auth_element_battle_flag | 0x19 | |
| e_auth_element_se | 0x1A | |
| e_auth_element_vollight | 0x1B | |
| e_auth_element_vollight_spot | 0x1C | |
| e_auth_element_flow_dust_gen | 0x1D | |
| e_auth_element_post_effect_motion_blur | 0x1E | |
| e_auth_element_rim_flash | 0x1F | |
| e_auth_element_spot_light | 0x20 | |
| e_auth_element_body_damage_add | 0x21 | |
| e_auth_element_post_effect_light_shaft | 0x22 | |
| e_auth_element_splash_liquid | 0x23 | |
| e_auth_element_directional_light | 0x24 | |
| e_auth_element_post_effect_rgb_blur | 0x25 | |
| e_auth_element_post_effect_feedback | 0x26 | |
| e_auth_element_ambient | 0x27 | |
| e_auth_element_ik_node | 0x28 | |
| e_auth_element_ik_target | 0x29 | |
| e_auth_element_ik_gpos | 0x2A | |
| e_auth_element_ik_posture | 0x2B | |
| e_auth_element_path_offset | 0x2C | |
| e_auth_element_ik_lock_nodes | 0x2E | |
| e_auth_element_tube_light | 0x2F | |
| e_auth_element_ik_look_at | 0x30 | |
| e_auth_element_post_effect_motion_blur_ratio | 0x31 | |
| e_auth_element_eyes_highlight | 0x32 | |
| e_auth_element_ui_fade | 0x33 | |
| e_auth_element_ui_layer | 0x34 | |
| e_auth_element_ui_texture | 0x35 | |
| e_auth_element_movie_tex | 0x36 | |
| e_auth_element_bgm | 0x37 | |
| e_auth_element_path_animation | 0x38 | |
| e_auth_element_post_effect_tonemap | 0x39 | |
| e_auth_element_stage_lod_force_high | 0x3A | |
| e_auth_element_ssao | 0x3B | |
| e_auth_element_wrinkles | 0x3C | |
| e_auth_element_caption | 0x3D | |
| e_auth_element_fog | 0x3E | |
| e_auth_element_fixed_hair | 0x3F | |
| e_auth_element_camera_f_number | 0x40 | |
| e_auth_element_camera_setting | 0x41 | |
| e_auth_element_post_effect_crossfade | 0x42 | |
| e_auth_element_character_lod | 0x43 | |
| e_auth_element_controller_rumble | 0x44 | |
| e_auth_element_cloth_control | 0x45 | |
| e_auth_element_post_effect_glare | 0x46 | |
| e_auth_element_color_correction_hdr | 0x47 | |
| e_auth_element_controller_lightbar | 0x48 | |
| e_auth_element_track_human | 0x49 | |
| e_auth_element_battle_followup_window | 0x4A | |
| e_auth_element_battle_control_window | 0x4B | |
| e_auth_element_battle_simple_duplicate2 | 0x53 | |
| e_auth_element_battle_simple_duplicate3 | 0x54 | |
| e_auth_element_battle_simple_duplicate4 | 0x55 | |
| e_auth_element_battle_simple_duplicate5 | 0x59 | |
| e_auth_element_battle_simple_duplicate6 | 0x5D | |
| e_auth_element_battle_simple_duplicate7 | 0x75 | |
| e_auth_element_battle_simple_duplicate8 | 0x98 | |
| e_auth_element_battle_simple_duplicate9 | 0xCE | |
| e_auth_element_battle_simple_duplicate10 | 0xD4 | |
| e_auth_element_battle_simple_duplicate11 | 0xD5 | |
| e_auth_element_battle_ragdoll | 0x4C | |
| e_auth_element_battle_attack | 0x4D | How much damage is dealt to an enemy on hit, alongside hit-boxes and addition effects |
| e_auth_element_stage_draw_off | 0x4E | |
| e_auth_element_point_light_animation | 0x4F | |
| e_auth_element_battle_slide | 0x50 | |
| e_auth_element_hit_wound | 0x51 | |
| e_auth_element_ai | 0x52 | |
| e_auth_element_track_asset | 0x56 | |
| e_auth_element_face_anim | 0x57 | |
| e_auth_element_camera_shake | 0x58 | |
| e_auth_element_continue_point | 0x5A | |
| e_auth_element_camera_finish_battle | 0x5B | |
| e_auth_element_mouse_bright | 0x5C | |
| e_auth_element_battle_puid_simple | 0x5E | |
| e_auth_element_speed_control | 0x5F | |
| e_auth_element_shop | 0x60 | |
| e_auth_element_battle_damage | 0x61 | |
| e_auth_element_battle_timinginfostun | 0x62 | |
| e_auth_element_auth_stream | 0x63 | |
| e_auth_element_div_play | 0x64 | |
| e_auth_element_connect_chara_in | 0x65 | |
| e_auth_element_connect_camera | 0x66 | |
| e_auth_element_ik_phone | 0x67 | |
| e_auth_element_camera_bact | 0x68 | |
| e_auth_element_post_effect_motion_blur_ratio_parts | 0x69 | |
| e_auth_element_fill_light_enable | 0x6A | |
| e_auth_element_connect_chara_out | 0x6B | |
| e_auth_element_fixed_exposure | 0x6C | |
| e_auth_element_node_rotation | 0x6D | |
| e_auth_element_ik_look_at_weight | 0x6E | |
| e_auth_element_volume_preset | 0x6F | |
| e_auth_element_msg_window | 0x70 | |
| e_auth_element_asset_push | 0x71 | |
| e_auth_element_asset_break_range | 0x72 | |
| e_auth_element_footstep_se | 0x73 | |
| e_auth_element_equip_asset | 0x74 | |
| e_auth_element_sound_automation_curve | 0x76 | |
| e_auth_element_vfx_blast | 0x77 | |
| e_auth_element_human_freeze | 0x78 | |
| e_auth_element_auth_light_ratio | 0x79 | |
| e_auth_element_reflection_scale | 0x7A | |
| e_auth_element_item_get | 0x7B | |
| e_auth_element_parts_blend | 0x7C | |
| e_auth_element_motion_hand_mode | 0x7D | |
| e_auth_element_sp_hit_effect | 0x7E | |
| e_auth_element_stage_load_point | 0x7F | |
| e_auth_element_battle_muteki | 0x80 | |
| e_auth_element_ik_btl_sync | 0x81 | |
| e_auth_element_dialog_option | 0x82 | |
| e_auth_element_parts_blend_talk | 0x83 | |
| e_auth_element_asset_dispose_init | 0x84 | |
| e_auth_element_ui_button | 0x85 | |
| e_auth_element_camera_shake_loop | 0x86 | |
| e_auth_element_blink | 0x87 | |
| e_auth_element_asset_hide | 0x88 | |
| e_auth_element_blink_manual | 0x89 | |
| e_auth_element_texture_change | 0x8A | |
| e_auth_element_character_change | 0x8B | |
| e_auth_element_dynamic_range_compress | 0x8C | |
| e_auth_element_human_caption | 0x8D | |
| e_auth_element_stage_light_off | 0x8E | |
| e_auth_element_shadow_range_setting | 0x8F | |
| e_auth_element_character_light_influence | 0x90 | |
| e_auth_element_effect_asset_break | 0x91 | |
| e_auth_element_speech | 0x92 | |
| e_auth_element_front_hair_swing | 0x93 | |
| e_auth_element_shoes_off | 0x94 | |
| e_auth_element_equip_asset_hide | 0x95 | |
| e_auth_element_expression | 0x96 | |
| e_auth_element_posture | 0x97 | |
| e_auth_element_down_se | 0x99 | |
| e_auth_element_asset_movie_tex | 0x9A | |
| e_auth_element_movie | 0x9B | |
| e_auth_element_mg_snack_common | 0x9C | |
| e_auth_element_battle_heat | 0x9D | |
| e_auth_element_asset_arms_reduce_use_count | 0x9E | |
| e_auth_element_equip_asset_release | 0x9F | |
| e_auth_element_human_caption_common_data | 0xA1 | |
| e_auth_element_character_node_scale | 0xA2 | |
| e_auth_element_battle_timinginfostring | 0xA3 | |
| e_auth_element_mg_snack_telop | 0xA4 | |
| e_auth_element_sea_param | 0xA5 | |
| e_auth_element_scene_transition | 0xA6 | |
| e_auth_element_contrast_correction | 0xA7 | |
| e_auth_element_sea_time | 0xA8 | |
| e_auth_element_div_play_async | 0xA9 | |
| e_auth_element_glass_water | 0xAA | |
| e_auth_element_vignetting | 0xAB | |
| e_auth_element_battle_bomb | 0xAC | |
| e_auth_element_skin_sss | 0xAD | |
| e_auth_element_glass_water_value | 0xAE | |
| e_auth_element_chromatic_abberation | 0xAF | |
| e_auth_element_hand_shadow | 0xB0 | |
| e_auth_element_sea_cap | 0xB1 | |
| e_auth_element_ik_equip | 0xB2 | |
| e_auth_element_expression_target | 0xB3 | |
| e_auth_element_asset_physics_in_auth | 0xB4 | |
| e_auth_element_bgm_fin | 0xB5 | |
| e_auth_element_mission_title | 0xB6 | |
| e_auth_element_mg_caba_tension | 0xB7 | |
| e_auth_element_player_point | 0xB8 | |
| e_auth_element_glass_water_shaker | 0xB9 | |
| e_auth_element_ui_taxi | 0xBA | |
| e_auth_element_hact_input | 0xBB | |
| e_auth_element_hact_input_barrage | 0xBC | |
| e_auth_element_mg_caba_unlock_profile | 0xBD | |
| e_auth_element_general_timing | 0xBE | |
| e_auth_element_battle_command_special | 0xBF | |
| e_auth_element_scenario_timeline_auth | 0xC0 | |
| e_auth_element_stage_warp | 0xC1 | |
| e_auth_element_taxi_jump | 0xC2 | |
| e_auth_element_scene_switch | 0xC3 | |
| e_auth_element_karaoke_denmoku | 0xC4 | |
| e_auth_element_footstep_dont_play | 0xC5 | |
| e_auth_element_mg_clan_creator_member | 0xC6 | |
| e_auth_element_trophy | 0xC7 | |
| e_auth_element_sea_ripple | 0xC8 | |
| e_auth_element_safebox_item_get | 0xC9 | |
| e_auth_element_mg_cat_cafe_feeding | 0xCB | |
| e_auth_element_dispose_light_adjustment | 0xCC | |
| e_auth_element_mg_temple_play_paper_fortune | 0xCF | |
| e_auth_element_battle_invisible_fighter | 0xD0 | |
| e_auth_element_mg_offerings_ui | 0xD1 | |
| e_auth_element_asset_resurrection | 0xD2 | |
| e_auth_element_item_giving_wnd | 0xD3 | |
| e_auth_element_camera_gaze | 0xD6 | |
| e_auth_element_mg_offerings_proc | 0xD7 | |
| e_auth_element_asset_dispose_init_talk_startup | 0xD8 | |
| e_auth_element_asset_destory_off | 0xD9 | |
| e_auth_element_flow_bubble_gen | 0xDA | |
| e_auth_element_player_turn | 0xDB | |
| e_auth_element_scenario_timeline_link_time_bar | 0xDC | |
| e_auth_element_camera_free | 0xDD | |
| e_auth_element_battle_tutorial | 0xDE | |
| e_auth_element_marine_snow | 0xDF | |
| e_auth_element_shadow_auth_behavior | 0xE0 | |
| e_auth_element_skip_point | 0xE1 | |
| e_auth_element_scene_connect | 0xE2 | |
| e_auth_element_player_point_disp | 0xE3 | |
| e_auth_element_reward | 0xE4 | |
| e_auth_element_ui_mg_info | 0xE5 | |
| e_auth_element_special_favor | 0xE6 | |
| e_auth_element_mg_clan_creator_password | 0xE7 | |
| e_auth_element_system_msg_wnd | 0xE8 | |
| e_auth_element_camera_free_dist | 0xE9 | |
| e_auth_element_camera_free_freeze | 0xEA | |
| e_auth_element_mg_caba_love_point | 0xEB | |
| e_auth_element_item_inc_and_dec | 0xEC | |
| e_auth_element_password_check | 0xED | |
| e_auth_element_npc_control | 0xEE | |
| e_auth_element_mg_offerings_msg_wnd | 0xEF | |
| e_auth_element_skip_enable | 0xF0 | |
| e_auth_element_lens_distortion | 0xF1 | |
| e_auth_element_player_warp | 0xF2 | |
| e_auth_element_effect_confetti_remove | 0xF3 | |
| e_auth_element_costume_change | 0xF4 | |
| e_auth_element_easy_shadow_setting | 0xF5 | |
| e_auth_element_safebox_check_open | 0xF6 | |
| e_auth_element_motion_turn_face | 0xF7 | |
| e_auth_element_sound_amb | 0xF8 | |
| e_auth_element_volume_preset_add | 0xF9 | |
| e_auth_element_sound_arm_label | 0xFA | |
| e_auth_element_talk_text | 0xFB | |
| e_auth_element_shadow_invisible | 0xFC | |
| e_auth_element_move_before_talk | 0xFD | |
| e_auth_element_fill_light_disable | 0xFE | |
| e_auth_element_easy_dof_focus | 0xFF | |
| e_auth_element_talk_text_select_options | 0x100 | |
| e_auth_element_asset_dispose_init_uid | 0x101 | |
| e_auth_element_video_call | 0x102 | |
| e_auth_element_video_call_incoming | 0x103 | |
| e_auth_element_texture_blend | 0x104 | |
| e_auth_element_talk_value | 0x105 | |
| e_auth_element_color_correction_mask | 0x106 | |
| e_auth_element_unlocking | 0x107 | |
| e_auth_element_charge_dust | 0x108 | |
| e_auth_element_talk_flag | 0x109 | |
| e_auth_element_disable_local_reflection | 0x10A | |
| e_auth_element_qsearch | 0x10B | |
| e_auth_element_asset_break_uid | 0x10C | |
| e_auth_element_asset_node_culling | 0x10D | |
| e_auth_element_friend_gauge | 0x10E | |
| e_auth_element_cabaret_island_tieup_shop | 0x10F | |
| e_auth_element_cabaret_island_scout | 0x110 | |
| e_auth_element_boot_drone | 0x111 | |
| e_auth_element_asset_door_open | 0x112 | |
| e_auth_element_ct_dynamics | 0x113 | |
| e_auth_element_cabaret_island_talk_event | 0x114 | |
| e_auth_element_bounding_box_adjustment | 0x115 | |
| e_auth_element_fall_rain | 0x116 | |
| e_auth_element_fall_snow | 0x117 | |
| e_auth_element_projection_pool | 0x118 | |
| e_auth_element_collar_adjustment | 0x119 | |
| e_auth_element_room_dust | 0x11A | |
| e_auth_element_ground_character | 0x11B | |
| e_auth_element_body_rain_splash | 0x11C | |
| e_auth_element_parts_blend_talk2 | 0x11D | |
| e_auth_element_post_effect_character_halo | 0x11E | |
| e_auth_element_video_in_private_room | 0x11F | |
| e_auth_element_ui_cmn_wnd | 0x120 | |
| e_auth_element_ui_input_number | 0x121 | |
| e_auth_element_shogi_taikyoku_select | 0x122 | |
| e_auth_element_asset_uid_physics | 0x123 | |
| e_auth_element_item_box | 0x124 | |
| e_auth_element_get_skill_window | 0x125 | |
| e_auth_element_analog_noise | 0x126 | |
| e_auth_element_talk_text_select_list | 0x127 | |
| e_auth_element_player_gauge | 0x128 | |
| e_auth_element_side_case_request | 0x129 | |
| e_auth_element_character_speed | 0x12A | |
| e_auth_element_evidence_choice | 0x12B | |
| e_auth_element_category_title | 0x12C | |
| e_auth_element_game_control_off | 0x12D | |
| e_auth_element_cooking | 0x12E | |
| e_auth_element_verification_2d | 0x12F | |
| e_auth_element_verification_2d2 | 0x130 | |
| e_auth_element_mirror_rect | 0x131 | |
| e_auth_element_item_giving_use | 0x132 | |
| e_auth_element_item_get_sugoroku | 0x133 | |
| e_auth_element_equip_slot | 0x134 | |
| e_auth_element_najimi_telop | 0x135 | |
| e_auth_element_player_gauge_show | 0x136 | |
| e_auth_element_msg_app | 0x137 | |
| e_auth_element_majima_achievement | 0x138 | |
| e_auth_element_ui_insert_photo | 0x139 | |
| e_auth_element_parts_blend_talk_text | 0x13A | |
| e_auth_element_hide_character | 0x13B | |
| e_auth_element_asset_connect_out | 0x13C | |
| e_auth_element_disable_fuon_kinpaku | 0x13D | |
| e_auth_element_footstep_dont_play_chara | 0x13E | |
| e_auth_element_uid_after_replace | 0x13F | |
| e_auth_element_connect_camera_special | 0x140 |