Yakuza 5 Remastered: Difference between revisions
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(Added basic game information, modding documents section, (unfinished) folder and package structure section. Feel free to add par archives and cfg archives later on) |
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==Modding Documents== | ==Modding Documents== | ||
Placeholder link | Placeholder link | ||
*[[sound.par]] | *[[/Sound Infosheet|sound.par]] | ||
==Folder and Package Structure== | ==Folder and Package Structure== | ||
Taken from the Steam release of the game. | Taken from the Steam release of the game. |
Latest revision as of 11:46, 27 March 2025
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Yakuza 5 Remastered | |
Also known as: | 龍が如く5 夢、叶えし者 (Ryū ga Gotoku 5: Yume, Kanaeshimono) |
Developer(s): | Ryu Ga Gotoku Studio |
Publisher: | SEGA |
Platform(s): | PlayStation 4, Xbox One, Windows |
Release: | PlayStation 4 JP: June 20th, 2019 WW: February 11th, 2020 Xbox One, Windows WW: January 28th, 2021 |
Engine: | Old Engine |
Internal name: | devil |
A remastered version of Yakuza 5, released in Japan for the PlayStation 4 on June 20th, 2019 before being released worldwide on February 11th, 2020 for Playstation 4 and for Janurary 28th, 2021 for Windows and Xbox One.
Modding Documents
Placeholder link
Folder and Package Structure
Taken from the Steam release of the game.
Folders
Folder name | Description |
---|---|
2dpar | |
auth | Cutscene data (Japanese) |
auth_telop | Cutscene data (English, Korean and Chinese) |
battlepar | |
bootpar | |
chara | |
chara_arc | |
chara_common | |
db.devil | |
fighter | |
fontpar | |
hact | |
light_anim | |
m2ftg | |
map_par_hd | |
minigame_en | |
minigame_ja | |
minigame_ko | |
minigame_zh | |
module | |
motion | |
mvstm | |
pausepar | |
puid.devil | |
reactorpar | |
scenario | |
scenario_en | |
scenario_ja | |
scenario_ko | |
scenario_zh | |
shader | |
soundpar | Contains the game's sound effects via sound.par. |
stage | |
staypar | |
strmen | |
wdr_par_en | |
wdr_par_jp | |
wdr_par_ko | |
wdr_par_zh |