Yakuza: Like a Dragon/db: Difference between revisions
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[[Yakuza: Like a Dragon]]'s database. | [[Yakuza: Like a Dragon]]'s database. | ||
{| class="wikitable" style="margin:auto" | {| class="wikitable" style="margin:auto" | ||
! File name | ! File name | ||
| Purpose | |||
|- | |- | ||
| access_type || | | access_type || Controls text/icons shown for interactables | ||
|- | |- | ||
| achievement_bind_bind_list || | | achievement_bind_bind_list || | ||
Line 65: | Line 65: | ||
| animal_ik_type || | | animal_ik_type || | ||
|- | |- | ||
| [[Yakuza: Like a Dragon/db/arms | arms]] || Equipment stats and properties | | [[Yakuza: Like a Dragon/db/arms |arms]] || Equipment stats and properties | ||
|- | |- | ||
| asset_arms_category || | | asset_arms_category || | ||
Line 73: | Line 73: | ||
| asset_arms_parameter || | | asset_arms_parameter || | ||
|- | |- | ||
| asset_asset_name || | | asset_asset_name || Stores asset names, referenced by asset_id.dat in asset.par | ||
|- | |- | ||
| asset_asset_name_judge || Leftover from Judgment | | asset_asset_name_judge || Leftover from Judgment | ||
|- | |- | ||
| asset_asset_name_lexus2 || Leftover from Kiwami 2 | | asset_asset_name_lexus2 || Leftover from Kiwami 2 | ||
|- | |- | ||
| asset_break_random_arms_drop || | | asset_break_random_arms_drop || | ||
Line 119: | Line 119: | ||
| attachment_node || | | attachment_node || | ||
|- | |- | ||
| auth || Subtitles for cutscenes | | auth || Subtitles for motion-captured cutscenes | ||
|- | |- | ||
| auth_costume_change || | | auth_costume_change || Leftover from Kiwami 2, controls outfit choices | ||
|- | |- | ||
| auth_light_preset || | | auth_light_preset || | ||
Line 131: | Line 131: | ||
| auth_priority || | | auth_priority || | ||
|- | |- | ||
| auth_scene_property || | | auth_scene_property || Controls variables such as stages & locations within those for cutscenes | ||
|- | |- | ||
| auth_taxi || | | auth_taxi || Controls destinations available for a stage and when the options appear in the menu (timeline) | ||
|- | |- | ||
| battle_action_info || | | battle_action_info || | ||
Line 141: | Line 141: | ||
| battle_arena_floor || | | battle_arena_floor || | ||
|- | |- | ||
| battle_arena_rule || | | battle_arena_rule || Battle rules for floors in the Arena | ||
|- | |- | ||
| battle_asset_info || | | battle_asset_info || | ||
Line 151: | Line 151: | ||
| battle_bhv_weapon_parts || | | battle_bhv_weapon_parts || | ||
|- | |- | ||
| battle_bomb_info || | | battle_bomb_info || Controls "Battle Bomb" (AoE) mechanics; such as damage, additional effects etc | ||
|- | |- | ||
| battle_bullet_info || | | battle_bullet_info || Controls bullet mechanics; such as damage, additional effects etc (unused in 7?) | ||
|- | |- | ||
| battle_coliball || | | battle_coliball || | ||
Line 165: | Line 165: | ||
| battle_command_test || | | battle_command_test || | ||
|- | |- | ||
| battle_config || | | battle_config || Controls basic settings for a battle, such as BTLST, BTLEND, caption and more | ||
|- | |- | ||
| battle_ctrltype || Controls movesets for mobs, split into 'classes' | | battle_ctrltype || Controls movesets for mobs, split into 'classes' | ||
Line 207: | Line 207: | ||
| battle_skill || | | battle_skill || | ||
|- | |- | ||
| battle_sphit_info || | | battle_sphit_info || Leftover from Kiwami 2 (technically Judgment) | ||
|- | |- | ||
| battle_sp_hact_map || | | battle_sp_hact_map || | ||
Line 217: | Line 217: | ||
| battle_stun_type || | | battle_stun_type || | ||
|- | |- | ||
| battle_tougijyo_bonus || | | battle_tougijyo_bonus || Leftover from Kiwami 2 | ||
|- | |- | ||
| battle_tougijyo_fighter_info || | | battle_tougijyo_fighter_info || Leftover from Kiwami 2 | ||
|- | |- | ||
| battle_tougijyo_message || | | battle_tougijyo_message || Leftover from Kiwami 2 | ||
|- | |- | ||
| battle_tougijyo_rank_info || | | battle_tougijyo_rank_info || Leftover from Kiwami 2 | ||
|- | |- | ||
| battle_tougijyo_select_match || | | battle_tougijyo_select_match || Leftover from Kiwami 2 | ||
|- | |- | ||
| battle_tougijyo_stage_type || | | battle_tougijyo_stage_type || Leftover from Kiwami 2 | ||
|- | |- | ||
| battle_valid_skill_set || | | battle_valid_skill_set || | ||
|- | |- | ||
| bouncer_mission || | | bouncer_mission || Leftover from Kiwami 2, bouncer menu selections | ||
|- | |- | ||
| bouncer_param || | | bouncer_param || Leftover from Kiwami 2, bouncer challenge effects in fights | ||
|- | |- | ||
| callback_bool_preparing_result || | | callback_bool_preparing_result || | ||
Line 245: | Line 245: | ||
| callback_void_void || | | callback_void_void || | ||
|- | |- | ||
| camera_shake || | | camera_shake || List of camera .CMT files that are in the 'runtime/media/data/camera' folder and their IDs | ||
|- | |- | ||
| caption || | | caption || | ||
Line 251: | Line 251: | ||
| caption_type || | | caption_type || | ||
|- | |- | ||
| car_kind || | | car_kind || The asset ID of a vehicle, the stage it appears in, seat count and more | ||
|- | |- | ||
| car_list_kind || | | car_list_kind || A list of car_kind IDs a road has in a stage (this would be referenced in the "general_car_road" entity type) | ||
|- | |- | ||
| caution_difficulty || | | caution_difficulty || | ||
Line 275: | Line 275: | ||
| character_battle_transform || | | character_battle_transform || | ||
|- | |- | ||
| character_bone_type || | | character_bone_type || Lists bone models that exist in chara/bone | ||
|- | |- | ||
| character_caba_characters || Leftover from Kiwami 2 | | character_caba_characters || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_dress_model_base_tex_list || Leftover from Kiwami 2 | | character_caba_dress_model_base_tex_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_dress_model_list || Leftover from Kiwami 2 | | character_caba_dress_model_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_eyebrow_change_index_list || Leftover from Kiwami 2 | | character_caba_eyebrow_change_index_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_eyelash_change_index_list || Leftover from Kiwami 2 | | character_caba_eyelash_change_index_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_eyeline_change_index_list || Leftover from Kiwami 2 | | character_caba_eyeline_change_index_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_hair_bone_offset_list || Leftover from Kiwami 2 | | character_caba_hair_bone_offset_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_hair_bone_type || Leftover from Kiwami 2 | | character_caba_hair_bone_type || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_hair_model_list || Leftover from Kiwami 2 | | character_caba_hair_model_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_model_hair || Leftover from Kiwami 2 | | character_caba_model_hair || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_model_tops || Leftover from Kiwami 2 | | character_caba_model_tops || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_tex_change || Leftover from Kiwami 2 | | character_caba_tex_change || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_caba_tex_change_list || Leftover from Kiwami 2 | | character_caba_tex_change_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| character_character_data || Character/pedestrian information | | character_character_data || Character/pedestrian information | ||
|- | |- | ||
| character_character_data_judge || Leftover from | | character_character_data_judge || Leftover from Judgment development | ||
|- | |- | ||
| character_common_texture || | | character_common_texture || | ||
|- | |- | ||
| character_common_texture_judge || Leftover from | | character_common_texture_judge || Leftover from Judgment development | ||
|- | |- | ||
| character_culling_bias || | | character_culling_bias || | ||
Line 335: | Line 335: | ||
| [[Yakuza: Like a Dragon/db/character model model data|character_model_model_data]] || What models to load for characters referenced in character_character_data | | [[Yakuza: Like a Dragon/db/character model model data|character_model_model_data]] || What models to load for characters referenced in character_character_data | ||
|- | |- | ||
| character_model_model_data_judge || Leftover from | | character_model_model_data_judge || Leftover from Judgment development | ||
|- | |- | ||
| character_npc_ability_set || | | character_npc_ability_set || | ||
Line 475: | Line 475: | ||
| check_point || | | check_point || | ||
|- | |- | ||
| clan_creator || | | clan_creator || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_ability || | | clan_creator_ability || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_btl_log || | | clan_creator_btl_log || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_enemy_level || | | clan_creator_enemy_level || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_exp_table || | | clan_creator_exp_table || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_gacha_price || | | clan_creator_gacha_price || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_guard || | | clan_creator_guard || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_main_menu || | | clan_creator_main_menu || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_member || | | clan_creator_member || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_mission || | | clan_creator_mission || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_online_rank || | | clan_creator_online_rank || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_organization_combi || | | clan_creator_organization_combi || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_rank || | | clan_creator_rank || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_rarity || | | clan_creator_rarity || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_skill || | | clan_creator_skill || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_skill_category || | | clan_creator_skill_category || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_skill_effect || | | clan_creator_skill_effect || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_skill_effect_kind || | | clan_creator_skill_effect_kind || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_skill_effect_target || | | clan_creator_skill_effect_target || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_skill_target || | | clan_creator_skill_target || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_special_attack || | | clan_creator_special_attack || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_tension || | | clan_creator_tension || Leftover from Kiwami 2 | ||
|- | |- | ||
| clan_creator_var || | | clan_creator_var || Leftover from Kiwami 2 | ||
|- | |- | ||
| clock_pkg_clock_pkg || | | clock_pkg_clock_pkg || | ||
|- | |- | ||
| coin_locker || | | coin_locker || Leftover from Kiwami 2 | ||
|- | |- | ||
| collision_filter_template || | | collision_filter_template || | ||
Line 535: | Line 535: | ||
| complete_group || | | complete_group || | ||
|- | |- | ||
| continue_info_root || | | continue_info_root || Options when you are about to encounter a game over (retry, retry with full recovery, etc.) | ||
|- | |- | ||
| continue_info_tips_condition || | | continue_info_tips_condition || Tips for the continue screen | ||
|- | |- | ||
| continue_root || | | continue_root || Leftover from Judgment | ||
|- | |- | ||
| continue_tips_condition || | | continue_tips_condition || Unused | ||
|- | |- | ||
| controller_guide || | | controller_guide || | ||
Line 547: | Line 547: | ||
| cooking_list || | | cooking_list || | ||
|- | |- | ||
| costume_change_exclusion_list || | | costume_change_exclusion_list || Leftover from Judgment | ||
|- | |- | ||
| create_item || | | create_item || | ||
Line 553: | Line 553: | ||
| create_item_list || | | create_item_list || | ||
|- | |- | ||
| credits || | | credits || UI texture list for the staffroll | ||
|- | |- | ||
| daynight_change_timeline_list || | | daynight_change_timeline_list || | ||
|- | |- | ||
| db2_test || | | db2_test || Test file | ||
|- | |- | ||
| db2_test_array || | | db2_test_array || Test file | ||
|- | |- | ||
| dbg_auth_game_mode || | | dbg_auth_game_mode || Test file | ||
|- | |- | ||
| db_example_array_of_puid || | | db_example_array_of_puid || Test file | ||
|- | |- | ||
| db_example_array_of_table || | | db_example_array_of_table || Test file | ||
|- | |- | ||
| db_example_array_of_table_and_puid_as_array_index || | | db_example_array_of_table_and_puid_as_array_index || Test file | ||
|- | |- | ||
| db_example_array_of_timeline || | | db_example_array_of_timeline || Test file | ||
|- | |- | ||
| db_example_array_of_u32 || | | db_example_array_of_u32 || Test file | ||
|- | |- | ||
| db_example_assign_obsolete || | | db_example_assign_obsolete || Test file | ||
|- | |- | ||
| db_example_check_cell_is_empty_or_not || | | db_example_check_cell_is_empty_or_not || Test file | ||
|- | |- | ||
| db_example_color_field || | | db_example_color_field || Test file | ||
|- | |- | ||
| db_example_default_value || | | db_example_default_value || Test file | ||
|- | |- | ||
| db_example_fixed_point || | | db_example_fixed_point || Test file | ||
|- | |- | ||
| db_example_foo || | | db_example_foo || Test file | ||
|- | |- | ||
| db_example_output_to_app || | | db_example_output_to_app || Test file | ||
|- | |- | ||
| db_example_overwrite_value_per_series || | | db_example_overwrite_value_per_series || Test file | ||
|- | |- | ||
| db_example_per_series_value || | | db_example_per_series_value || Test file | ||
|- | |- | ||
| db_example_puid_as_array_index || | | db_example_puid_as_array_index || Test file | ||
|- | |- | ||
| db_example_reference_subtable || | | db_example_reference_subtable || Test file | ||
|- | |- | ||
| db_example_setting_per_table || | | db_example_setting_per_table || Test file | ||
|- | |- | ||
| db_example_subtables || | | db_example_subtables || Test file | ||
|- | |- | ||
| db_example_subtable_main_table || | | db_example_subtable_main_table || Test file | ||
|- | |- | ||
| db_example_u32_color || | | db_example_u32_color || Test file | ||
|- | |- | ||
| db_example_use_message_as_display_name || | | db_example_use_message_as_display_name || Test file | ||
|- | |- | ||
| db_example_use_xlsx_file_type || | | db_example_use_xlsx_file_type || Test file | ||
|- | |- | ||
| db_example_vd256_field || | | db_example_vd256_field || Test file | ||
|- | |- | ||
| db_example_vf128_color || | | db_example_vf128_color || Test file | ||
|- | |- | ||
| db_example_vf128_field || | | db_example_vf128_field || Test file | ||
|- | |- | ||
| db_example_vf128_vector || | | db_example_vf128_vector || Test file | ||
|- | |- | ||
| db_unittest_test || | | db_unittest_test || Test file | ||
|- | |- | ||
| db_unittest_test_array || | | db_unittest_test_array || Test file | ||
|- | |- | ||
| db_unittest_test_subgroup || | | db_unittest_test_subgroup || Test file | ||
|- | |- | ||
| db_unittest_values_by_field || | | db_unittest_values_by_field || Test file | ||
|- | |- | ||
| db_unittest_values_by_record || | | db_unittest_values_by_record || Test file | ||
|- | |- | ||
| debug_color || | | debug_color || | ||
Line 649: | Line 649: | ||
| door_lock_door_lock_rule || | | door_lock_door_lock_rule || | ||
|- | |- | ||
| drone_course || Leftover from Judgment | | drone_course || Leftover from Judgment | ||
|- | |- | ||
| drone_enemy_division1 || Leftover from Judgment | | drone_enemy_division1 || Leftover from Judgment | ||
|- | |- | ||
| drone_enemy_division2 || Leftover from Judgment | | drone_enemy_division2 || Leftover from Judgment | ||
|- | |- | ||
| drone_enemy_division3 || Leftover from Judgment | | drone_enemy_division3 || Leftover from Judgment | ||
|- | |- | ||
| drone_enemy_division4 || Leftover from Judgment | | drone_enemy_division4 || Leftover from Judgment | ||
|- | |- | ||
| drone_enemy_division5 || Leftover from Judgment | | drone_enemy_division5 || Leftover from Judgment | ||
|- | |- | ||
| drone_enemy_etc || Leftover from Judgment | | drone_enemy_etc || Leftover from Judgment | ||
|- | |- | ||
| drone_grandprix_reward || Leftover from Judgment | | drone_grandprix_reward || Leftover from Judgment | ||
|- | |- | ||
| drone_max_height || Leftover from Judgment | | drone_max_height || Leftover from Judgment | ||
|- | |- | ||
| drone_message || Leftover from Judgment | | drone_message || Leftover from Judgment | ||
|- | |- | ||
| drone_parameter || Leftover from Judgment | | drone_parameter || Leftover from Judgment | ||
|- | |- | ||
| drone_parts || Leftover from Judgment | | drone_parts || Leftover from Judgment | ||
|- | |- | ||
| drone_parts_type || Leftover from Judgment | | drone_parts_type || Leftover from Judgment | ||
|- | |- | ||
| drone_rank_point || Leftover from Judgment | | drone_rank_point || Leftover from Judgment | ||
|- | |- | ||
| drone_single_course_reward || | | drone_single_course_reward || Leftover from Judgment | ||
|- | |- | ||
| easing_all || | | easing_all || | ||
Line 759: | Line 759: | ||
| effect_track_param || | | effect_track_param || | ||
|- | |- | ||
| effect_vr_space_pattern || Leftover from Judgment | | effect_vr_space_pattern || Leftover from Judgment | ||
|- | |- | ||
| effect_vr_space_type || Leftover from Judgment | | effect_vr_space_type || Leftover from Judgment | ||
|- | |- | ||
| encount_bgm_pattern || | | encount_bgm_pattern || | ||
|- | |- | ||
| encount_police_setting || | | encount_police_setting || Leftover from Judgment (?) | ||
|- | |- | ||
| encount_unsafe_area_level || | | encount_unsafe_area_level || | ||
Line 771: | Line 771: | ||
| encount_unsafe_area_setting || | | encount_unsafe_area_setting || | ||
|- | |- | ||
| evidence || Leftover from Judgment | | evidence || Leftover from Judgment | ||
|- | |- | ||
| evidence_item_to_update || Leftover from Judgment | | evidence_item_to_update || Leftover from Judgment | ||
|- | |- | ||
| evidence_list || Leftover from Judgment | | evidence_list || Leftover from Judgment | ||
|- | |- | ||
| evidence_list_update || Leftover from Judgment | | evidence_list_update || Leftover from Judgment | ||
|- | |- | ||
| exclusion_clock_range_list || | | exclusion_clock_range_list || | ||
Line 795: | Line 795: | ||
| exclusion_permission_title || | | exclusion_permission_title || | ||
|- | |- | ||
| explanation_main_scenario || | | explanation_main_scenario || Leftover from Yakuza 6 (Blue Jacket Demo?) | ||
|- | |- | ||
| fade_preset || | | fade_preset || | ||
Line 835: | Line 835: | ||
| graphics_config_anti_aliasing || | | graphics_config_anti_aliasing || | ||
|- | |- | ||
| graphics_config_geometry_quality || | | graphics_config_geometry_quality || LOD settings based on graphical setting | ||
|- | |- | ||
| graphics_config_sea || | | graphics_config_sea || Resolution of the sea based on graphical setting | ||
|- | |- | ||
| graphics_config_shadow_quality || | | graphics_config_shadow_quality || Resolutions of shadows based on graphical setting (Max 10240x10240?) | ||
|- | |- | ||
| graphics_config_texture_quality || | | graphics_config_texture_quality || LOD bias settings based on graphical settings | ||
|- | |- | ||
| graphics_config_xbox_scarlett_preset || | | graphics_config_xbox_scarlett_preset || Preset options for Xbox Series consoles (Unused) | ||
|- | |- | ||
| grass_area_info || | | grass_area_info || | ||
|- | |- | ||
| hact_najimi || | | hact_najimi || Leftover from Kiwami 2 | ||
|- | |- | ||
| hact_range_preset || | | hact_range_preset || | ||
Line 871: | Line 871: | ||
| input_key_texture_map || | | input_key_texture_map || | ||
|- | |- | ||
| instant_chat_answer || | | instant_chat_answer || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_category || | | instant_chat_category || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_category_answer || | | instant_chat_category_answer || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_category_set_data || | | instant_chat_category_set_data || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_category_trigger || | | instant_chat_category_trigger || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_combination_kind || | | instant_chat_combination_kind || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_group || | | instant_chat_group || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_joint || | | instant_chat_joint || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_chat_mutter || | | instant_chat_mutter || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_mission_exclusive || | | instant_mission_exclusive || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_mission_kind || | | instant_mission_kind || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_mission_message || | | instant_mission_message || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_mission_message_kind || | | instant_mission_message_kind || Leftover from Yakuza 6 | ||
|- | |- | ||
| instant_mission_pattern_kind || | | instant_mission_pattern_kind || Leftover from Yakuza 6 | ||
|- | |- | ||
| item || Core data for any kind of item, equipment, material etc | | item || Core data for any kind of item, equipment, material etc | ||
Line 935: | Line 935: | ||
| link_thing_link_thing || | | link_thing_link_thing || | ||
|- | |- | ||
| loading_text || | | loading_text || Leftover from Yakuza 6 (technically Kiwami 2?) | ||
|- | |- | ||
| loading_tips || Controls tips that appear when loading a save file/changing map locations | | loading_tips || Controls tips that appear when loading a save file/changing map locations | ||
Line 981: | Line 981: | ||
| map_camera || | | map_camera || | ||
|- | |- | ||
| map_icon || | | map_icon || Icon types (such as taxi, restaurant, store, etc.) | ||
|- | |- | ||
| map_icon_control || | | map_icon_control || | ||
Line 995: | Line 995: | ||
| map_parameter || | | map_parameter || | ||
|- | |- | ||
| map_place || | | map_place || Name, description and images of locations | ||
|- | |- | ||
| map_place_exp || | | map_place_exp || | ||
Line 1,003: | Line 1,003: | ||
| map_revealer_type || | | map_revealer_type || | ||
|- | |- | ||
| map_stage || | | map_stage || Minimap models and their positioning loaded from map.par | ||
|- | |- | ||
| message_dialog || | | message_dialog || | ||
Line 1,035: | Line 1,035: | ||
| minigame_batting_center_ingame_parameter || | | minigame_batting_center_ingame_parameter || | ||
|- | |- | ||
| minigame_batting_center_judge_result || Leftover from Judgment | | minigame_batting_center_judge_result || Leftover from Judgment | ||
|- | |- | ||
| minigame_batting_center_message || | | minigame_batting_center_message || | ||
Line 1,075: | Line 1,075: | ||
| minigame_cabaret_hostess || | | minigame_cabaret_hostess || | ||
|- | |- | ||
| minigame_cabaret_island_ability || Leftover from Kiwami 2 | | minigame_cabaret_island_ability || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_bonus || Leftover from Kiwami 2 | | minigame_cabaret_island_bonus || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_booth || Leftover from Kiwami 2 | | minigame_cabaret_island_booth || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_camera || Leftover from Kiwami 2 | | minigame_cabaret_island_camera || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_cast || Leftover from Kiwami 2 | | minigame_cabaret_island_cast || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_casts_ability_growth || Leftover from Kiwami 2 | | minigame_cabaret_island_casts_ability_growth || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_casts_level || Leftover from Kiwami 2 | | minigame_cabaret_island_casts_level || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_casts_potential_condition || Leftover from Kiwami 2 | | minigame_cabaret_island_casts_potential_condition || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_casts_talk_event_condition || Leftover from Kiwami 2 | | minigame_cabaret_island_casts_talk_event_condition || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_colorcaster || Leftover from Kiwami 2 | | minigame_cabaret_island_colorcaster || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_condition || Leftover from Kiwami 2 | | minigame_cabaret_island_condition || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_condition_type || Leftover from Kiwami 2 | | minigame_cabaret_island_condition_type || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_bracelet || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_bracelet || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_category || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_category || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_earrings || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_earrings || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_glasses || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_glasses || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_hair || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_hair || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_nail || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_nail || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_necklace || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_necklace || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_perfume || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_perfume || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_ring || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_ring || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_accessory_watches || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_accessory_watches || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_color_list || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_color_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_color_list_lineup || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_color_list_lineup || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_dress || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_dress || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_hair_color || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_hair_color || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_hair_style || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_hair_style || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_category || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_category || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_cheek || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_cheek || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_color_contact || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_color_contact || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_color_contacts || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_color_contacts || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_color_list || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_color_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_eyebrows || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_eyebrows || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_eyelashes || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_eyelashes || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_eyeline || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_eyeline || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_eyeshadow || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_eyeshadow || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_coordinate_makeup_lip || Leftover from Kiwami 2 | | minigame_cabaret_island_coordinate_makeup_lip || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_evaluation || Leftover from Kiwami 2 | | minigame_cabaret_island_evaluation || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_event || Leftover from Kiwami 2 | | minigame_cabaret_island_event || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_event_choices || Leftover from Kiwami 2 | | minigame_cabaret_island_event_choices || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_grandprix_commentary_message || Leftover from Kiwami 2 | | minigame_cabaret_island_grandprix_commentary_message || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_grandprix_detail || Leftover from Kiwami 2 | | minigame_cabaret_island_grandprix_detail || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_grandprix_evaluation_message || Leftover from Kiwami 2 | | minigame_cabaret_island_grandprix_evaluation_message || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_grandprix_ranking || Leftover from Kiwami 2 | | minigame_cabaret_island_grandprix_ranking || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_grandprix_rival_ai || Leftover from Kiwami 2 | | minigame_cabaret_island_grandprix_rival_ai || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_grandprix_sequence_infomation || Leftover from Kiwami 2 | | minigame_cabaret_island_grandprix_sequence_infomation || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_guest_category || Leftover from Kiwami 2 | | minigame_cabaret_island_guest_category || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_guest_satisfaction || Leftover from Kiwami 2 | | minigame_cabaret_island_guest_satisfaction || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_guest_use_money || Leftover from Kiwami 2 | | minigame_cabaret_island_guest_use_money || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_guest_visitors || Leftover from Kiwami 2 | | minigame_cabaret_island_guest_visitors || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_hact || Leftover from Kiwami 2 | | minigame_cabaret_island_hact || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_hierarchy_open || Leftover from Kiwami 2 | | minigame_cabaret_island_hierarchy_open || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_looks || Leftover from Kiwami 2 | | minigame_cabaret_island_looks || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_owner_rank || Leftover from Kiwami 2 | | minigame_cabaret_island_owner_rank || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_particle || Leftover from Kiwami 2 | | minigame_cabaret_island_particle || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_potential || Leftover from Kiwami 2 | | minigame_cabaret_island_potential || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_rarerity || Leftover from Kiwami 2 | | minigame_cabaret_island_rarerity || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_recruit_table || Leftover from Kiwami 2 | | minigame_cabaret_island_recruit_table || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_rival || Leftover from Kiwami 2 | | minigame_cabaret_island_rival || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_scenario_mode || Leftover from Kiwami 2 | | minigame_cabaret_island_scenario_mode || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_shop_lineup || Leftover from Kiwami 2 | | minigame_cabaret_island_shop_lineup || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_simulation || Leftover from Kiwami 2 | | minigame_cabaret_island_simulation || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_statics || Leftover from Kiwami 2 | | minigame_cabaret_island_statics || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_support || Leftover from Kiwami 2 | | minigame_cabaret_island_support || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_talk_event_exp || Leftover from Kiwami 2 | | minigame_cabaret_island_talk_event_exp || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_talk_event_gauge || Leftover from Kiwami 2 | | minigame_cabaret_island_talk_event_gauge || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_visitors || Leftover from Kiwami 2 | | minigame_cabaret_island_visitors || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_island_vistors || Leftover from Kiwami 2 | | minigame_cabaret_island_vistors || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cabaret_love_point_situation || | | minigame_cabaret_love_point_situation || | ||
Line 1,241: | Line 1,241: | ||
| minigame_cabaret_yoasobi_tension_rank || | | minigame_cabaret_yoasobi_tension_rank || | ||
|- | |- | ||
| minigame_cat_cafe_cat_food_param || | | minigame_cat_cafe_cat_food_param || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_cat_cafe_cat_kind || | | minigame_cat_cafe_cat_kind || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_cat_cafe_food_kind || | | minigame_cat_cafe_food_kind || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_cat_cafe_food_taste || | | minigame_cat_cafe_food_taste || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_cat_cafe_reward_lot || | | minigame_cat_cafe_reward_lot || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_chase_camera || | | minigame_chase_camera || | ||
Line 1,265: | Line 1,265: | ||
| minigame_chase_target_event || | | minigame_chase_target_event || | ||
|- | |- | ||
| minigame_clan_creator_control_timeline_list || Leftover from Kiwami 2 | | minigame_clan_creator_control_timeline_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_clan_creator_field_info || Leftover from Kiwami 2 | | minigame_clan_creator_field_info || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_clan_creator_invisible_asset_list || Leftover from Kiwami 2 | | minigame_clan_creator_invisible_asset_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_clan_creator_mission_tbl || Leftover from Kiwami 2 | | minigame_clan_creator_mission_tbl || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_cloud_funding_building_level || | | minigame_cloud_funding_building_level || Leftover from Judgment | ||
|- | |- | ||
| minigame_dandle_baby_dandlingbaby || Leftover from Yakuza 6 | | minigame_dandle_baby_dandlingbaby || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_dandle_baby_dandling_baby || Leftover from Yakuza 6 | | minigame_dandle_baby_dandling_baby || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_dandle_baby_game_config || Leftover from Yakuza 6 | | minigame_dandle_baby_game_config || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_dandle_baby_get_experience || Leftover from Yakuza 6 | | minigame_dandle_baby_get_experience || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_dandle_baby_playing_auth || Leftover from Yakuza 6 | | minigame_dandle_baby_playing_auth || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_dandle_baby_touch_range || Leftover from Yakuza 6 | | minigame_dandle_baby_touch_range || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_darts_asset_uid_list || | | minigame_darts_asset_uid_list || | ||
Line 1,311: | Line 1,311: | ||
| minigame_darts_rival_info || Defines character difficulty and type of darts they use | | minigame_darts_rival_info || Defines character difficulty and type of darts they use | ||
|- | |- | ||
| minigame_darts_rival_info_judge || Leftover from Judgment | | minigame_darts_rival_info_judge || Leftover from Judgment | ||
|- | |- | ||
| minigame_darts_rival_judge || Leftover from Judgment | | minigame_darts_rival_judge || Leftover from Judgment | ||
|- | |- | ||
| minigame_decorating_office_message || Leftover from Judgment | | minigame_decorating_office_message || Leftover from Judgment | ||
|- | |- | ||
| minigame_decorating_office_select_item_list || Leftover from Judgment | | minigame_decorating_office_select_item_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_dragon_cart_asset || | | minigame_dragon_cart_asset || | ||
Line 1,437: | Line 1,437: | ||
| minigame_golf_driving_range_stage_parameters || | | minigame_golf_driving_range_stage_parameters || | ||
|- | |- | ||
| minigame_gravure_shooting_studio_course_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_course_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_game_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_game_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_message || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_message || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_movie_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_movie_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_question_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_question_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_reaction_movie_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_reaction_movie_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_select_word_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_select_word_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_telop_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_telop_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_woman_data || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_woman_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_gravure_shooting_studio_word_flag || Leftover from Kiwami 2 | | minigame_gravure_shooting_studio_word_flag || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_guide || | | minigame_guide || | ||
Line 1,501: | Line 1,501: | ||
| minigame_karaoke_talk_div_name || | | minigame_karaoke_talk_div_name || | ||
|- | |- | ||
| minigame_live_chat_charge_select || Leftover from Yakuza 6 | | minigame_live_chat_charge_select || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_chat_commands || Leftover from Yakuza 6 | | minigame_live_chat_chat_commands || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_chat_info || Leftover from Yakuza 6 | | minigame_live_chat_chat_info || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_chat_messages || Leftover from Yakuza 6 | | minigame_live_chat_chat_messages || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_chat_names || Leftover from Yakuza 6 | | minigame_live_chat_chat_names || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_command_info || Leftover from Yakuza 6 | | minigame_live_chat_command_info || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_command_set_info || Leftover from Yakuza 6 | | minigame_live_chat_command_set_info || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_command_test01 || Leftover from Yakuza 6 | | minigame_live_chat_command_test01 || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_get_experience || Leftover from Yakuza 6 | | minigame_live_chat_get_experience || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_message || Leftover from Yakuza 6 | | minigame_live_chat_message || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_movie_info || Leftover from Yakuza 6 | | minigame_live_chat_movie_info || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_movie_set_info || Leftover from Yakuza 6 | | minigame_live_chat_movie_set_info || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_live_chat_window_message || Leftover from Yakuza 6 | | minigame_live_chat_window_message || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_lock_picking_button_picking_type_list || Leftover from Judgment | | minigame_lock_picking_button_picking_type_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_camera_position_setting || Leftover from Judgment | | minigame_lock_picking_camera_position_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_constant_value || Leftover from Judgment | | minigame_lock_picking_constant_value || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_keyring_constant_value || Leftover from Judgment | | minigame_lock_picking_keyring_constant_value || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_keyring_key_list || Leftover from Judgment | | minigame_lock_picking_keyring_key_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_light_setting || Leftover from Judgment | | minigame_lock_picking_light_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_picking_all_pin_paramater || Leftover from Judgment | | minigame_lock_picking_picking_all_pin_paramater || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_picking_bounding_box_setting || Leftover from Judgment | | minigame_lock_picking_picking_bounding_box_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_picking_constant_value || Leftover from Judgment | | minigame_lock_picking_picking_constant_value || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_picking_difficulty_setting || Leftover from Judgment | | minigame_lock_picking_picking_difficulty_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_picking_types || Leftover from Judgment | | minigame_lock_picking_picking_types || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_picking_value_scope || Leftover from Judgment | | minigame_lock_picking_picking_value_scope || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_position_setting || Leftover from Judgment | | minigame_lock_picking_position_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_selector_types || Leftover from Judgment | | minigame_lock_picking_selector_types || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_thumbturn_command_list || Leftover from Judgment | | minigame_lock_picking_thumbturn_command_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_thumbturn_constant_value || Leftover from Judgment | | minigame_lock_picking_thumbturn_constant_value || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_thumbturn_difficulty_setting || Leftover from Judgment | | minigame_lock_picking_thumbturn_difficulty_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_thumbturn_input_type || Leftover from Judgment | | minigame_lock_picking_thumbturn_input_type || Leftover from Judgment | ||
|- | |- | ||
| minigame_lock_picking_value_scope || Leftover from Judgment | | minigame_lock_picking_value_scope || Leftover from Judgment | ||
|- | |- | ||
| minigame_mahjong_ai_type || | | minigame_mahjong_ai_type || | ||
Line 1,635: | Line 1,635: | ||
| minigame_meigaza_ui_sleepy_gauge || UI settings for Cinema mini game | | minigame_meigaza_ui_sleepy_gauge || UI settings for Cinema mini game | ||
|- | |- | ||
| minigame_offertory_box_generate || | | minigame_offertory_box_generate || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_offertory_box_miracle || | | minigame_offertory_box_miracle || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_offertory_box_reel || | | minigame_offertory_box_reel || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_offertory_box_slot_item || | | minigame_offertory_box_slot_item || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_offertory_box_zone || | | minigame_offertory_box_zone || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_oichokabu_string_oichokabu || | | minigame_oichokabu_string_oichokabu || | ||
|- | |- | ||
| minigame_omikuji_type || | | minigame_omikuji_type || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_onedari_mission || | | minigame_onedari_mission || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_onedari_rank || | | minigame_onedari_rank || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_osonae_buff || | | minigame_osonae_buff || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_osonae_jizo_parameter || | | minigame_osonae_jizo_parameter || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_pachi_slot_setting || | | minigame_pachi_slot_setting || | ||
Line 1,673: | Line 1,673: | ||
| minigame_peeping_woman_data || | | minigame_peeping_woman_data || | ||
|- | |- | ||
| minigame_photo_shooting_mission_camera_data || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_camera_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_camera_selfie_info || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_camera_selfie_info || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_message || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_message || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_mission_data || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_mission_data || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_timeline_flows || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_timeline_flows || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_todo_condition_element || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_todo_condition_element || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_todo_face_condition || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_todo_face_condition || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_todo_item || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_todo_item || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_photo_shooting_mission_todo_list || Leftover from Kiwami 2 | | minigame_photo_shooting_mission_todo_list || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_picking_job_picking_job || | | minigame_picking_job_picking_job || | ||
Line 1,735: | Line 1,735: | ||
| minigame_poker_npc_table || | | minigame_poker_npc_table || | ||
|- | |- | ||
| minigame_rail_shooter_button_config || | | minigame_rail_shooter_button_config || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_combo || | | minigame_rail_shooter_combo || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_course || | | minigame_rail_shooter_course || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_course_enemy_group || | | minigame_rail_shooter_course_enemy_group || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_course_script || | | minigame_rail_shooter_course_script || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_age || | | minigame_rail_shooter_doll_age || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_body || | | minigame_rail_shooter_doll_body || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_body_object || | | minigame_rail_shooter_doll_body_object || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_body_object_mask || | | minigame_rail_shooter_doll_body_object_mask || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_body_parts || | | minigame_rail_shooter_doll_body_parts || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_data || | | minigame_rail_shooter_doll_data || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_form || | | minigame_rail_shooter_doll_form || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_form_limb || | | minigame_rail_shooter_doll_form_limb || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_gmd || | | minigame_rail_shooter_doll_gmd || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_hand || | | minigame_rail_shooter_doll_hand || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_head_parts || | | minigame_rail_shooter_doll_head_parts || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_limb || | | minigame_rail_shooter_doll_limb || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_lod || | | minigame_rail_shooter_doll_lod || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_node || | | minigame_rail_shooter_doll_node || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_sex || | | minigame_rail_shooter_doll_sex || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_z_body || | | minigame_rail_shooter_doll_z_body || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_z_bottom || | | minigame_rail_shooter_doll_z_bottom || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_z_head || | | minigame_rail_shooter_doll_z_head || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_z_head_node || | | minigame_rail_shooter_doll_z_head_node || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_doll_z_top || | | minigame_rail_shooter_doll_z_top || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_early_bonus || | | minigame_rail_shooter_early_bonus || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_effect_particle || | | minigame_rail_shooter_effect_particle || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_attack || | | minigame_rail_shooter_enemy_attack || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_boss_param || | | minigame_rail_shooter_enemy_boss_param || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_collision_node || | | minigame_rail_shooter_enemy_collision_node || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_data || | | minigame_rail_shooter_enemy_data || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_eye_emissive || | | minigame_rail_shooter_enemy_eye_emissive || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_eye_emissive_set || | | minigame_rail_shooter_enemy_eye_emissive_set || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_hp || | | minigame_rail_shooter_enemy_hp || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_look || | | minigame_rail_shooter_enemy_look || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_motion || | | minigame_rail_shooter_enemy_motion || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_motion_category || | | minigame_rail_shooter_enemy_motion_category || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_motion_event || | | minigame_rail_shooter_enemy_motion_event || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_motion_set || | | minigame_rail_shooter_enemy_motion_set || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_sound || | | minigame_rail_shooter_enemy_sound || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_sound_category || | | minigame_rail_shooter_enemy_sound_category || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_enemy_sound_set || | | minigame_rail_shooter_enemy_sound_set || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_result_rank || | | minigame_rail_shooter_result_rank || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_rumble || | | minigame_rail_shooter_rumble || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_sound_bgm || | | minigame_rail_shooter_sound_bgm || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_sound_cuesheet || | | minigame_rail_shooter_sound_cuesheet || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_sound_se || | | minigame_rail_shooter_sound_se || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_area || | | minigame_rail_shooter_stage_area || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_collision || | | minigame_rail_shooter_stage_collision || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_data || | | minigame_rail_shooter_stage_data || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_gmd || | | minigame_rail_shooter_stage_gmd || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_mesh || | | minigame_rail_shooter_stage_mesh || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_mesh_type || | | minigame_rail_shooter_stage_mesh_type || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_stage_object || | | minigame_rail_shooter_stage_object || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_system || | | minigame_rail_shooter_system || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_telop_text || | | minigame_rail_shooter_telop_text || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_text || | | minigame_rail_shooter_text || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_treasure || | | minigame_rail_shooter_treasure || Leftover from Judgment | ||
|- | |- | ||
| minigame_rail_shooter_treasure_exhibit || | | minigame_rail_shooter_treasure_exhibit || Leftover from Judgment | ||
|- | |- | ||
| minigame_sandlot_baseball_auth_setting || | | minigame_sandlot_baseball_auth_setting || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_auto_intervention || | | minigame_sandlot_baseball_auto_intervention || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_challenge || | | minigame_sandlot_baseball_challenge || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_change_player_pattern || | | minigame_sandlot_baseball_change_player_pattern || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_check_timeline || | | minigame_sandlot_baseball_check_timeline || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_comment_log || | | minigame_sandlot_baseball_comment_log || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_experience || | | minigame_sandlot_baseball_experience || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_growth_curve || | | minigame_sandlot_baseball_growth_curve || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_hint_message || | | minigame_sandlot_baseball_hint_message || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_hitting_grade || | | minigame_sandlot_baseball_hitting_grade || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_message || | | minigame_sandlot_baseball_message || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_parameter_fielder || | | minigame_sandlot_baseball_parameter_fielder || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_parameter_pitcher || | | minigame_sandlot_baseball_parameter_pitcher || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_pitchable_ball_rank || | | minigame_sandlot_baseball_pitchable_ball_rank || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_player || | | minigame_sandlot_baseball_player || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_probability || | | minigame_sandlot_baseball_probability || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_regulation || | | minigame_sandlot_baseball_regulation || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_regulation_rank || | | minigame_sandlot_baseball_regulation_rank || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_skill || | | minigame_sandlot_baseball_skill || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_team || | | minigame_sandlot_baseball_team || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_team_id || | | minigame_sandlot_baseball_team_id || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_sandlot_baseball_wait_time_configuration || | | minigame_sandlot_baseball_wait_time_configuration || Leftover from Yakuza 6 | ||
|- | |- | ||
| minigame_segaages_initial_score || | | minigame_segaages_initial_score || | ||
Line 1,929: | Line 1,929: | ||
| minigame_snack_topic || | | minigame_snack_topic || | ||
|- | |- | ||
| minigame_stalking_caution_area_contact_pattern || Leftover from Judgment | | minigame_stalking_caution_area_contact_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_caution_area_radius_pattern || Leftover from Judgment | | minigame_stalking_caution_area_radius_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_caution_area_speed_pattern || Leftover from Judgment | | minigame_stalking_caution_area_speed_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_caution_contact_kind || Leftover from Judgment | | minigame_stalking_caution_contact_kind || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_caution_gauge_pattern || Leftover from Judgment | | minigame_stalking_caution_gauge_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_common_flag || Leftover from Judgment | | minigame_stalking_common_flag || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_cover_action_kind || Leftover from Judgment | | minigame_stalking_cover_action_kind || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_cover_action_start_pattern || Leftover from Judgment | | minigame_stalking_cover_action_start_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_cover_action_start_type || Leftover from Judgment | | minigame_stalking_cover_action_start_type || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_cover_effect_type || Leftover from Judgment | | minigame_stalking_cover_effect_type || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_cover_height_type || Leftover from Judgment | | minigame_stalking_cover_height_type || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_cover_look_type || Leftover from Judgment | | minigame_stalking_cover_look_type || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_mission || Leftover from Judgment | | minigame_stalking_mission || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_setting || Leftover from Judgment | | minigame_stalking_setting || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_sight || Leftover from Judgment | | minigame_stalking_sight || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_stalker_action || Leftover from Judgment | | minigame_stalking_stalker_action || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_stalker_direction || Leftover from Judgment | | minigame_stalking_stalker_direction || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_target_action || Leftover from Judgment | | minigame_stalking_target_action || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_target_action_odds || Leftover from Judgment | | minigame_stalking_target_action_odds || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_target_collide_turn_ratio || Leftover from Judgment | | minigame_stalking_target_collide_turn_ratio || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_target_distance_factor || Leftover from Judgment | | minigame_stalking_target_distance_factor || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_target_parameter || Leftover from Judgment | | minigame_stalking_target_parameter || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_target_run_time || Leftover from Judgment | | minigame_stalking_target_run_time || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_visible_node_list || Leftover from Judgment | | minigame_stalking_visible_node_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_stalking_visible_node_list_kind || Leftover from Judgment | | minigame_stalking_visible_node_list_kind || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_item_compensation_high || Leftover from Judgment | | minigame_sugoroku_item_compensation_high || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_item_compensation_low || Leftover from Judgment | | minigame_sugoroku_item_compensation_low || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_item_compensation_mid || Leftover from Judgment | | minigame_sugoroku_item_compensation_mid || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_masu_type_list || Leftover from Judgment | | minigame_sugoroku_masu_type_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_param_general || Leftover from Judgment | | minigame_sugoroku_param_general || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_param_koronyan_face || Leftover from Judgment | | minigame_sugoroku_param_koronyan_face || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_param_stand_pos || Leftover from Judgment | | minigame_sugoroku_param_stand_pos || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_pattern_koronyan_asset_break_battle || Leftover from Judgment | | minigame_sugoroku_pattern_koronyan_asset_break_battle || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_pattern_koronyan_normal_battle || Leftover from Judgment | | minigame_sugoroku_pattern_koronyan_normal_battle || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_pattern_kuronyan_battle || Leftover from Judgment | | minigame_sugoroku_pattern_kuronyan_battle || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_pattern_picking || Leftover from Judgment | | minigame_sugoroku_pattern_picking || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_stage_masu_config_stage_masu_config || Leftover from Judgment | | minigame_sugoroku_stage_masu_config_stage_masu_config || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_battle_config_list || Leftover from Judgment | | minigame_sugoroku_sugoroku_battle_config_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_break_asset_list || Leftover from Judgment | | minigame_sugoroku_sugoroku_break_asset_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_camera_param || Leftover from Judgment | | minigame_sugoroku_sugoroku_camera_param || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_dice_param || Leftover from Judgment | | minigame_sugoroku_sugoroku_dice_param || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_dice_roll_pattern || Leftover from Judgment | | minigame_sugoroku_sugoroku_dice_roll_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_dispose_asset_pattern || Leftover from Judgment | | minigame_sugoroku_sugoroku_dispose_asset_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_dispose_effect || Leftover from Judgment | | minigame_sugoroku_sugoroku_dispose_effect || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_div_pattern || Leftover from Judgment | | minigame_sugoroku_sugoroku_div_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_event_rule || Leftover from Judgment | | minigame_sugoroku_sugoroku_event_rule || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_get_sp || Leftover from Judgment | | minigame_sugoroku_sugoroku_get_sp || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_gift_npc_list || Leftover from Judgment | | minigame_sugoroku_sugoroku_gift_npc_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_koronyan_talk_text || Leftover from Judgment | | minigame_sugoroku_sugoroku_koronyan_talk_text || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_koronyan_tutorial_list || Leftover from Judgment | | minigame_sugoroku_sugoroku_koronyan_tutorial_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_masu_personality || Leftover from Judgment | | minigame_sugoroku_sugoroku_masu_personality || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_move_chara || Leftover from Judgment | | minigame_sugoroku_sugoroku_move_chara || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_npc_stand_pos || Leftover from Judgment | | minigame_sugoroku_sugoroku_npc_stand_pos || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_random_slot_item || Leftover from Judgment | | minigame_sugoroku_sugoroku_random_slot_item || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_random_slot_pattern || Leftover from Judgment | | minigame_sugoroku_sugoroku_random_slot_pattern || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_rare_kinko_achievement || Leftover from Judgment | | minigame_sugoroku_sugoroku_rare_kinko_achievement || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_result_timeline || Leftover from Judgment | | minigame_sugoroku_sugoroku_result_timeline || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_special_effect_model_list || Leftover from Judgment | | minigame_sugoroku_sugoroku_special_effect_model_list || Leftover from Judgment | ||
|- | |- | ||
| minigame_sugoroku_sugoroku_stage_param || Leftover from Judgment | | minigame_sugoroku_sugoroku_stage_param || Leftover from Judgment | ||
|- | |- | ||
| minigame_toylets_hanagyu_enemy_power || Leftover from Kiwami 2 | | minigame_toylets_hanagyu_enemy_power || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_toylets_hanagyu_info || Leftover from Kiwami 2 | | minigame_toylets_hanagyu_info || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_toylets_kitakaze_level || Leftover from Kiwami 2 | | minigame_toylets_kitakaze_level || Leftover from Kiwami 2 | ||
|- | |- | ||
| minigame_ufo_catcher_cabinet || | | minigame_ufo_catcher_cabinet || | ||
Line 2,085: | Line 2,085: | ||
| mission_kind || | | mission_kind || | ||
|- | |- | ||
| mission_mission_kind || | | mission_mission_kind || Stores mission info data (e.g. the status in the pause menu, or the message that appears in the top right of the screen in gameplay) | ||
|- | |- | ||
| mission_player_character || | | mission_player_character || | ||
Line 2,109: | Line 2,109: | ||
| motion_hand_pattern || Values for hand shapes, used in .beps | | motion_hand_pattern || Values for hand shapes, used in .beps | ||
|- | |- | ||
| msg || | | msg || Common text strings | ||
|- | |- | ||
| msg_unit || | | msg_unit || | ||
Line 2,133: | Line 2,133: | ||
| open_player_activity_by_timeline_achievement || | | open_player_activity_by_timeline_achievement || | ||
|- | |- | ||
| option || | | option || Settings options | ||
|- | |- | ||
| option_audio_language || | | option_audio_language || Sound language options (english/japanese) | ||
|- | |- | ||
| option_text_language || | | option_text_language || Text language options | ||
|- | |- | ||
| pad_button || | | pad_button || | ||
Line 2,207: | Line 2,207: | ||
| pause_camera_filter || Names of camera filters and associated .cud files | | pause_camera_filter || Names of camera filters and associated .cud files | ||
|- | |- | ||
| pause_complete_profile || Leftover from Judgment | | pause_complete_profile || Leftover from Judgment | ||
|- | |- | ||
| pause_crowdfunding || | | pause_crowdfunding || Leftover from Judgment | ||
|- | |- | ||
| pause_crowdfunding_message || | | pause_crowdfunding_message || Leftover from Judgment | ||
|- | |- | ||
| pause_crowdfunding_parameters || | | pause_crowdfunding_parameters || Leftover from Judgment | ||
|- | |- | ||
| pause_crowdfunding_popularity || | | pause_crowdfunding_popularity || Leftover from Judgment | ||
|- | |- | ||
| pause_license || | | pause_license || | ||
Line 2,247: | Line 2,247: | ||
| pause_root || | | pause_root || | ||
|- | |- | ||
| pause_siea_eula || | | pause_siea_eula || PlayStation (North America & Canada) EULA | ||
|- | |- | ||
| pause_siee_eula || | | pause_siee_eula || PlayStation (European) EULA | ||
|- | |- | ||
| pause_sns || Unused (from Judgment?) | | pause_sns || Unused (from Judgment?) | ||
Line 2,277: | Line 2,277: | ||
| platform_type || | | platform_type || | ||
|- | |- | ||
| player || Name of party members | | player || Name of party members (Referenced for scene_config) | ||
|- | |- | ||
| player_ability || | | player_ability || | ||
Line 2,333: | Line 2,333: | ||
| popup_position_2d || | | popup_position_2d || | ||
|- | |- | ||
| position_position || | | position_position || Coordinates to be used in stage_warp or other files | ||
|- | |- | ||
| position_stage_warp || | | position_stage_warp || Controls the destination of taxis/locations that require transitioning between stages | ||
|- | |- | ||
| post_effect_dof_shapes || | | post_effect_dof_shapes || | ||
Line 2,363: | Line 2,363: | ||
| random_point_type || | | random_point_type || | ||
|- | |- | ||
| range_hact_type || | | range_hact_type || Types of hACT ranges that exist for use by the "hact range_type" for the "range" entity type in entity.par | ||
|- | |- | ||
| range_oct_tree_category || | | range_oct_tree_category || | ||
Line 2,371: | Line 2,371: | ||
| range_psychic_spot || | | range_psychic_spot || | ||
|- | |- | ||
| range_type || | | range_type || Types of ranges that exist for use by the "range" entity type in entity.par | ||
|- | |- | ||
| reflection_texture || | | reflection_texture || | ||
Line 2,377: | Line 2,377: | ||
| reward_delivery_box || | | reward_delivery_box || | ||
|- | |- | ||
| reward_judge_clear_achievement || Leftover from Judgment | | reward_judge_clear_achievement || Leftover from Judgment | ||
|- | |- | ||
| reward_minigame || | | reward_minigame || | ||
Line 2,393: | Line 2,393: | ||
| reward_table_items_batting_center_exp || | | reward_table_items_batting_center_exp || | ||
|- | |- | ||
| reward_table_items_cat_cafe_1 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_1 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_10 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_10 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_11 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_11 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_12 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_12 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_13 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_13 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_14 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_14 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_15 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_15 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_16 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_16 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_17 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_17 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_18 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_18 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_19 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_19 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_2 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_2 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_20 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_20 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_3 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_3 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_4 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_4 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_5 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_5 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_6 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_6 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_7 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_7 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_8 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_8 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_cat_cafe_9 || Leftover from Yakuza 6 | | reward_table_items_cat_cafe_9 || Leftover from Yakuza 6 | ||
|- | |- | ||
| reward_table_items_clubsega || | | reward_table_items_clubsega || | ||
|- | |- | ||
| reward_table_items_judge_batting_center || Leftover from Judgment | | reward_table_items_judge_batting_center || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_judge_batting_center_exp || Leftover from Judgment | | reward_table_items_judge_batting_center_exp || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_judge_clubsega || Leftover from Judgment | | reward_table_items_judge_clubsega || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_judge_mahjong || Leftover from Judgment | | reward_table_items_judge_mahjong || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_judge_side_case || Leftover from Judgment | | reward_table_items_judge_side_case || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_judge_special_favor || Leftover from Judgment | | reward_table_items_judge_special_favor || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_judge_ufo_catcher || Leftover from Judgment | | reward_table_items_judge_ufo_catcher || Leftover from Judgment | ||
|- | |- | ||
| reward_table_items_lexus2_batting_center || Leftover from Kiwami 2 | | reward_table_items_lexus2_batting_center || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_batting_center_exp || Leftover from Kiwami 2 | | reward_table_items_lexus2_batting_center_exp || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_clubsega || Leftover from Kiwami 2 | | reward_table_items_lexus2_clubsega || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_golf || Leftover from Kiwami 2 | | reward_table_items_lexus2_golf || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_mahjong || Leftover from Kiwami 2 | | reward_table_items_lexus2_mahjong || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_onedari || Leftover from Kiwami 2 | | reward_table_items_lexus2_onedari || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_special_favor || Leftover from Kiwami 2 | | reward_table_items_lexus2_special_favor || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_lexus2_ufo_catcher || Leftover from Kiwami 2 | | reward_table_items_lexus2_ufo_catcher || Leftover from Kiwami 2 | ||
|- | |- | ||
| reward_table_items_mahjong || | | reward_table_items_mahjong || | ||
Line 2,481: | Line 2,481: | ||
| rpg_camera_skill_camera_param || | | rpg_camera_skill_camera_param || | ||
|- | |- | ||
| rpg_chara_grow || Character specific skills, jobs they have access to, levelling | | rpg_chara_grow || Character specific skills, jobs they have access to, levelling parameters | ||
|- | |- | ||
| rpg_chara_param_type || | | rpg_chara_param_type || | ||
Line 2,487: | Line 2,487: | ||
| rpg_common_info_msg || Messages that pop up during certain abilities/commands in battle | | rpg_common_info_msg || Messages that pop up during certain abilities/commands in battle | ||
|- | |- | ||
| rpg_costume || What outfit can be equipped on what job from the | | rpg_costume || What outfit can be equipped on what job from the Hello Work job change menu | ||
|- | |- | ||
| rpg_def_target_status || | | rpg_def_target_status || | ||
Line 2,507: | Line 2,507: | ||
| rpg_skill_def_eff_range_type || | | rpg_skill_def_eff_range_type || | ||
|- | |- | ||
| rpg_skill_def_preset_use_cond || | | [[Yakuza:_Like_a_Dragon/db/rpg_skill_def_preset_use_cond | rpg_skill_def_preset_use_cond]] || Defines the use conditions for skills | ||
|- | |- | ||
| rpg_skill_eff_param || Status effects and passive | | rpg_skill_eff_param || Status effects and passive abilities from skills & items | ||
|- | |- | ||
| rpg_skill_eff_param_msg || Messages for status effects | | rpg_skill_eff_param_msg || Messages for status effects | ||
Line 2,529: | Line 2,529: | ||
| scene_category || | | scene_category || | ||
|- | |- | ||
| scene_config || | | scene_config || Scenario configuration, mainly consisting of timeline, player id, among other things | ||
|- | |- | ||
| scene_config_fade_set || | | scene_config_fade_set || | ||
Line 2,601: | Line 2,601: | ||
| series_reward || | | series_reward || | ||
|- | |- | ||
| shop || | | shop || Stores IDs for items sold in a shop, shop name and relevant talk_param IDs for restaurants | ||
|- | |- | ||
| shop_bonus || | | shop_bonus || | ||
Line 2,635: | Line 2,635: | ||
| sound_asstkind_label_to_voicer || | | sound_asstkind_label_to_voicer || | ||
|- | |- | ||
| sound_auth || | | sound_auth || | ||
|- | |- | ||
| sound_auth_subtitles || | | sound_auth_subtitles || | ||
Line 2,653: | Line 2,653: | ||
| sound_auth_subtitles_speech_list_caba_cabacrew || | | sound_auth_subtitles_speech_list_caba_cabacrew || | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_caba_erina || Leftover from Yakuza 6 | | sound_auth_subtitles_speech_list_caba_erina || Leftover from Yakuza 6 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_caba_hikaru || Leftover from Yakuza 6 | | sound_auth_subtitles_speech_list_caba_hikaru || Leftover from Yakuza 6 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_caba_riona || Leftover from Yakuza 6 | | sound_auth_subtitles_speech_list_caba_riona || Leftover from Yakuza 6 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_caba_saki || Leftover from Yakuza 6 | | sound_auth_subtitles_speech_list_caba_saki || Leftover from Yakuza 6 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_caba_sora || Leftover from Yakuza 6 | | sound_auth_subtitles_speech_list_caba_sora || Leftover from Yakuza 6 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_aikadate || Leftover from Yakuza Kiwami 2 | | sound_auth_subtitles_speech_list_cab_aikadate || Leftover from Yakuza Kiwami 2 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_kanadate || Leftover from Yakuza Kiwami 2 | | sound_auth_subtitles_speech_list_cab_kanadate || Leftover from Yakuza Kiwami 2 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_kiraradate || Leftover from Yakuza Kiwami 2 | | sound_auth_subtitles_speech_list_cab_kiraradate || Leftover from Yakuza Kiwami 2 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_koyukidate || Leftover from Yakuza Kiwami 2 | | sound_auth_subtitles_speech_list_cab_koyukidate || Leftover from Yakuza Kiwami 2 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_main01 || | | sound_auth_subtitles_speech_list_cab_main01 || | ||
Line 2,677: | Line 2,677: | ||
| sound_auth_subtitles_speech_list_cab_main50 || | | sound_auth_subtitles_speech_list_cab_main50 || | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_shoukodate || Leftover from Yakuza Kiwami 2 | | sound_auth_subtitles_speech_list_cab_shoukodate || Leftover from Yakuza Kiwami 2 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cab_yuadate || Leftover from Yakuza Kiwami 2 | | sound_auth_subtitles_speech_list_cab_yuadate || Leftover from Yakuza Kiwami 2 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_cln || | | sound_auth_subtitles_speech_list_cln || | ||
Line 2,709: | Line 2,709: | ||
| sound_auth_subtitles_speech_list_imssn || | | sound_auth_subtitles_speech_list_imssn || | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c01 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c01 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c02 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c02 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c03 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c03 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c04 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c04 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c05 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c05 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c06 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c06 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c07 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c07 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c08 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c08 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c09 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c09 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c10 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c10 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c11 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c11 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c12 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c12 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_judge_main_c13 || Leftover from Judgment | | sound_auth_subtitles_speech_list_judge_main_c13 || Leftover from Judgment | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_main01 || | | sound_auth_subtitles_speech_list_main01 || | ||
Line 2,777: | Line 2,777: | ||
| sound_auth_subtitles_speech_list_minig_mj || | | sound_auth_subtitles_speech_list_minig_mj || | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_minig_sandlot_baseball || | | sound_auth_subtitles_speech_list_minig_sandlot_baseball || Leftover from Yakuza 6 | ||
|- | |- | ||
| sound_auth_subtitles_speech_list_minig_townwalk || | | sound_auth_subtitles_speech_list_minig_townwalk || | ||
Line 2,903: | Line 2,903: | ||
| sound_auth_subtitles_speech_list_sub_b27 || | | sound_auth_subtitles_speech_list_sub_b27 || | ||
|- | |- | ||
| sound_bgm_condition || | | sound_bgm_condition || Leftover from Judgment | ||
|- | |- | ||
| sound_bgm_conditions || | | sound_bgm_conditions || Conditions for when a BGM plays (such as boss fights, adventure music and so on), referencing timeline values | ||
|- | |- | ||
| sound_bgm_fin_table || | | sound_bgm_fin_table || | ||
Line 2,967: | Line 2,967: | ||
| sound_category_label_gv_mng_common || | | sound_category_label_gv_mng_common || | ||
|- | |- | ||
| sound_category_label_gv_mng_drone || Leftover from Judgment | | sound_category_label_gv_mng_drone || Leftover from Judgment | ||
|- | |- | ||
| sound_category_label_gv_mng_golf || | | sound_category_label_gv_mng_golf || | ||
Line 2,981: | Line 2,981: | ||
| sound_category_label_gv_mng_shogi || | | sound_category_label_gv_mng_shogi || | ||
|- | |- | ||
| sound_category_label_gv_mng_sugo || Leftover from Judgment | | sound_category_label_gv_mng_sugo || Leftover from Judgment | ||
|- | |- | ||
| sound_category_label_gv_mng_toylets || | | sound_category_label_gv_mng_toylets || Leftover from Kiwami 2 | ||
|- | |- | ||
| sound_category_label_gv_tailing || | | sound_category_label_gv_tailing || Leftover from Judgment | ||
|- | |- | ||
| sound_category_label_gv_talk || | | sound_category_label_gv_talk || | ||
Line 3,047: | Line 3,047: | ||
| sound_movie_info || | | sound_movie_info || | ||
|- | |- | ||
| sound_movie_info_judge || Leftover from Judgment | | sound_movie_info_judge || Leftover from Judgment | ||
|- | |- | ||
| sound_not_btl_bgm_list || | | sound_not_btl_bgm_list || | ||
Line 3,093: | Line 3,093: | ||
| staffroll_credits || | | staffroll_credits || | ||
|- | |- | ||
| stage || | | stage || Stage name, directory name and other miscellaneous data | ||
|- | |- | ||
| stage_name || | | stage_name || Unused | ||
|- | |- | ||
| stage_supplement_data || | | stage_supplement_data || | ||
Line 3,143: | Line 3,143: | ||
| table_stage_warp || | | table_stage_warp || | ||
|- | |- | ||
| talk || | | talk || Generic messages and non-cutscene speech boxes | ||
|- | |- | ||
| talk_category_title || | | talk_category_title || | ||
Line 3,233: | Line 3,233: | ||
| talk_system_msg || | | talk_system_msg || | ||
|- | |- | ||
| talk_talker || | | talk_talker || IDs for character speechboxes, to show who is speaking | ||
|- | |- | ||
| talk_text || | | talk_text || | ||
Line 3,253: | Line 3,253: | ||
| taxi || | | taxi || | ||
|- | |- | ||
| test_personal_horie_db_test_horie || | | test_personal_horie_db_test_horie || Test file | ||
|- | |- | ||
| test_personal_ishii_parameter || | | test_personal_ishii_parameter || Test file | ||
|- | |- | ||
| test_personal_nakais_parameter || | | test_personal_nakais_parameter || Test file | ||
|- | |- | ||
| test_personal_xu_parameter || | | test_personal_xu_parameter || Test file | ||
|- | |- | ||
| test_personal_yonezawa_test_param || | | test_personal_yonezawa_test_param || Test file | ||
|- | |- | ||
| timeline || | | timeline || Stores unlocks and the general quests/mission flags for the entire game | ||
|- | |- | ||
| timeline_achievement || | | timeline_achievement || | ||
Line 3,283: | Line 3,283: | ||
| timeline_main || | | timeline_main || | ||
|- | |- | ||
| timeline_main_c02 || | | timeline_main_c02 || Leftover? | ||
|- | |- | ||
| timeline_main_c03 || | | timeline_main_c03 || Leftover? | ||
|- | |- | ||
| timeline_minigame || | | timeline_minigame || | ||
Line 3,319: | Line 3,319: | ||
| tips || | | tips || | ||
|- | |- | ||
| tips_context || Loading screen tips | | tips_context || Loading screen and cellphone text message tips | ||
|- | |- | ||
| tips_context_tips_group || | | tips_context_tips_group || | ||
Line 3,325: | Line 3,325: | ||
| tips_tips || | | tips_tips || | ||
|- | |- | ||
| title_movie || | | title_movie || Specific cutscenes in replay mode | ||
|- | |- | ||
| title_movie_chapter || | | title_movie_chapter || Chapter categories in replay mode | ||
|- | |- | ||
| title_root || | | [[Yakuza: Like a Dragon/db/title root|title_root]]|| Main menu options | ||
|- | |- | ||
| treasure_treasure_box_map_icon || | | treasure_treasure_box_map_icon || | ||
Line 3,391: | Line 3,391: | ||
| ui_scene_sound || | | ui_scene_sound || | ||
|- | |- | ||
| ui_sound || | | ui_sound || Links sound cuesheet and cue to a specific UI layer | ||
|- | |- | ||
| ui_text || Common text strings, such as error messages | | ui_text || Common text strings, such as error messages | ||
Line 3,419: | Line 3,419: | ||
| upstart_article_sales_base || | | upstart_article_sales_base || | ||
|- | |- | ||
| upstart_attribute || | | upstart_attribute || Defines the type of 'job' a recruit for Ichiban Holdings is best at | ||
|- | |- | ||
| upstart_battle_audience || | | upstart_battle_audience || | ||
Line 3,517: | Line 3,517: | ||
| upstart_param || | | upstart_param || | ||
|- | |- | ||
| upstart_person || | | upstart_person || List of characters used in Ichiban Holdings | ||
|- | |- | ||
| upstart_person_care || | | upstart_person_care || | ||
Line 3,565: | Line 3,565: | ||
| upstart_string || | | upstart_string || | ||
|- | |- | ||
| vehicle_train_kind || | | vehicle_train_kind || Train paths and their IDs (to be used in entity) | ||
|- | |- | ||
| verification_obstacle_range || | | verification_obstacle_range || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_page || | | verification_page || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_rotatable_range || | | verification_rotatable_range || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_search_list || | | verification_search_list || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_survey || | | verification_survey || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_survey_3d || | | verification_survey_3d || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_survey_3d_group || | | verification_survey_3d_group || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_todo_item || | | verification_todo_item || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_todo_list || | | verification_todo_list || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_trophy_list || | | verification_trophy_list || Values relating to the "searching" minigame | ||
|- | |- | ||
| verification_verification || | | verification_verification || Values relating to the "searching" minigame | ||
|- | |- | ||
| water_bath_wave || | | water_bath_wave || |
Latest revision as of 00:10, 14 March 2025
Yakuza: Like a Dragon's database.
File name | Purpose |
---|---|
access_type | Controls text/icons shown for interactables |
achievement_bind_bind_list | |
ai_act_group | |
ai_act_group_list | |
ai_act_group_list_after_btl | |
ai_act_group_list_cat_stay | |
ai_act_group_list_cheer | |
ai_act_group_list_stand_by_btl | |
ai_act_kind | Controls how NPCs react to battles and other player decisions in the game world |
ai_dispose | |
ai_div_ai_param | |
ai_enemy_arts_data | Unused, leftover from prior games (see rpg_enemy_arts_data) |
ai_look_param | |
ai_mind_control | |
ai_mind_control_list_kind | |
ai_param | |
ai_parts_action_group | |
ai_parts_action_group_homeless | |
ai_parts_action_group_list | |
ai_parts_action_kind | |
ai_sensor_sight | |
ai_setup | |
ai_stay_group_list | |
ai_stay_kind | |
ai_vehicle_seat | |
animal_ik_animal_kind | |
animal_ik_leg | |
animal_ik_neck | |
animal_ik_node | |
animal_ik_type | |
arms | Equipment stats and properties |
asset_arms_category | |
asset_arms_category_icon | |
asset_arms_parameter | |
asset_asset_name | Stores asset names, referenced by asset_id.dat in asset.par |
asset_asset_name_judge | Leftover from Judgment |
asset_asset_name_lexus2 | Leftover from Kiwami 2 |
asset_break_random_arms_drop | |
asset_break_restraints_category | |
asset_category_icon | |
asset_control_action | |
asset_icon | |
asset_item_type | |
asset_language_replace_texture | |
asset_load_high_priority | |
asset_obstacle_force_auto | |
asset_obstacle_ignore | |
asset_obstacle_planting | |
asset_physics_cloth | |
asset_program_category | |
asset_treasure_combination | |
asset_treasure_control_action | |
asset_treasure_inside | |
asset_treasure_outside | |
attachment_combination | |
attachment_equip_template | |
attachment_node | |
auth | Subtitles for motion-captured cutscenes |
auth_costume_change | Leftover from Kiwami 2, controls outfit choices |
auth_light_preset | |
auth_node_character_node_replace | |
auth_preview_config | |
auth_priority | |
auth_scene_property | Controls variables such as stages & locations within those for cutscenes |
auth_taxi | Controls destinations available for a stage and when the options appear in the menu (timeline) |
battle_action_info | |
battle_arena_additional_condition | |
battle_arena_floor | |
battle_arena_rule | Battle rules for floors in the Arena |
battle_asset_info | |
battle_auto_mode_strategy | |
battle_bhv_motion_set | |
battle_bhv_weapon_parts | |
battle_bomb_info | Controls "Battle Bomb" (AoE) mechanics; such as damage, additional effects etc |
battle_bullet_info | Controls bullet mechanics; such as damage, additional effects etc (unused in 7?) |
battle_coliball | |
battle_coliball_setting | |
battle_command_mode | |
battle_command_set | |
battle_command_test | |
battle_config | Controls basic settings for a battle, such as BTLST, BTLEND, caption and more |
battle_ctrltype | Controls movesets for mobs, split into 'classes' |
battle_damage_type | |
battle_dgn_title | |
battle_exeffect_mot_set | |
battle_fighter_type | |
battle_kasuga_braver_bat | |
battle_level_status_up | |
battle_main_ui | |
battle_motion_set | Determines which animations (defined in puid/motion_gmt.bin) to use for particular actions; taunting, 'swaying', item use etc |
battle_param | |
battle_pfm_mot_set | |
battle_player_mot_set | |
battle_ragdoll_react_match | |
battle_reaction_attr | |
battle_reaction_match | |
battle_reaction_test | |
battle_reaction_type | |
battle_rpg_enemy | Controls in-battle variables for enemies |
battle_sequel | |
battle_skill | |
battle_sphit_info | Leftover from Kiwami 2 (technically Judgment) |
battle_sp_hact_map | |
battle_start_pos | |
battle_stun_info | |
battle_stun_type | |
battle_tougijyo_bonus | Leftover from Kiwami 2 |
battle_tougijyo_fighter_info | Leftover from Kiwami 2 |
battle_tougijyo_message | Leftover from Kiwami 2 |
battle_tougijyo_rank_info | Leftover from Kiwami 2 |
battle_tougijyo_select_match | Leftover from Kiwami 2 |
battle_tougijyo_stage_type | Leftover from Kiwami 2 |
battle_valid_skill_set | |
bouncer_mission | Leftover from Kiwami 2, bouncer menu selections |
bouncer_param | Leftover from Kiwami 2, bouncer challenge effects in fights |
callback_bool_preparing_result | |
callback_bool_uint | |
callback_bool_uint_ref | |
callback_bool_void | |
callback_void_void | |
camera_shake | List of camera .CMT files that are in the 'runtime/media/data/camera' folder and their IDs |
caption | |
caption_type | |
car_kind | The asset ID of a vehicle, the stage it appears in, seat count and more |
car_list_kind | A list of car_kind IDs a road has in a stage (this would be referenced in the "general_car_road" entity type) |
caution_difficulty | |
caution_param | |
caution_sight_gauge_speed | |
ccc_access_reaction | |
ccc_ccc_action_set_pos | |
chapter | Recaps of past chapters as well as current chapter titles |
character_adjust_culling | |
character_animal_kind | |
character_attach_kind | |
character_battle_transform | |
character_bone_type | Lists bone models that exist in chara/bone |
character_caba_characters | Leftover from Kiwami 2 |
character_caba_dress_model_base_tex_list | Leftover from Kiwami 2 |
character_caba_dress_model_list | Leftover from Kiwami 2 |
character_caba_eyebrow_change_index_list | Leftover from Kiwami 2 |
character_caba_eyelash_change_index_list | Leftover from Kiwami 2 |
character_caba_eyeline_change_index_list | Leftover from Kiwami 2 |
character_caba_hair_bone_offset_list | Leftover from Kiwami 2 |
character_caba_hair_bone_type | Leftover from Kiwami 2 |
character_caba_hair_model_list | Leftover from Kiwami 2 |
character_caba_model_hair | Leftover from Kiwami 2 |
character_caba_model_tops | Leftover from Kiwami 2 |
character_caba_tex_change | Leftover from Kiwami 2 |
character_caba_tex_change_list | Leftover from Kiwami 2 |
character_character_data | Character/pedestrian information |
character_character_data_judge | Leftover from Judgment development |
character_common_texture | |
character_common_texture_judge | Leftover from Judgment development |
character_culling_bias | |
character_dedit | |
character_equip_offset | |
character_equip_type | |
character_friend_list | |
character_generate_group | |
character_generate_property_template | |
character_ghost | |
character_height_scale | |
character_height_scale_target | |
character_icon_kind | |
character_model_model_data | What models to load for characters referenced in character_character_data |
character_model_model_data_judge | Leftover from Judgment development |
character_npc_ability_set | |
character_npc_behavior_foot_ground | |
character_npc_behavior_move_action | |
character_npc_behavior_move_dir_set | |
character_npc_behavior_move_dir_type | |
character_npc_behavior_move_kind | |
character_npc_behavior_move_level | |
character_npc_behavior_parameter | |
character_npc_behavior_shift_action | |
character_npc_behavior_shift_dir_type | |
character_npc_behavior_shift_move_set | |
character_npc_behavior_turn_action | |
character_npc_behavior_turn_dir_type | |
character_npc_deform_kind | |
character_npc_deform_parts | |
character_npc_formation_kind | |
character_npc_look_param | |
character_npc_map_icon | |
character_npc_mob_voicer | |
character_npc_npc_control_kind | |
character_npc_npc_list | |
character_npc_npc_team_list | |
character_npc_original_npc_list_kind | |
character_npc_popup_area | |
character_npc_popup_category | |
character_npc_popup_group | |
character_npc_popup_icon_list_kind | |
character_npc_popup_kind | |
character_npc_popup_setting | |
character_npc_popup_text | |
character_npc_setup | |
character_npc_soldier_encounter_catch_param | |
character_npc_soldier_encounter_detect_param | |
character_npc_soldier_encounter_exp_reform | |
character_npc_soldier_encounter_find | |
character_npc_soldier_encounter_hp_reform | |
character_npc_soldier_encounter_kind | |
character_npc_soldier_encounter_power_reform | |
character_npc_soldier_encounter_reform_kind | |
character_npc_soldier_encounter_reward_reform | |
character_npc_soldier_hp | |
character_npc_soldier_kind | |
character_npc_soldier_name | Controls individual names of mobs, usually bosses |
character_npc_soldier_name_group | Controls the "class" names of mobs as well as the randomly assigned ones |
character_npc_soldier_personal_data | Data for mobs such as moveset, Sujimon ID, resistances, total HP & atk/def stats |
character_npc_soldier_personal_data_group | |
character_npc_soldier_personal_data_group_groups | |
character_npc_soldier_personal_data_group_set | |
character_npc_soldier_personal_data_group_set_group_sets | |
character_npc_soldier_personal_data_group_set_grp_sets | |
character_npc_soldier_personal_data_list | |
character_npc_soldier_reward_item | |
character_npc_soldier_reward_item_list_kind | |
character_npc_soldier_reward_type | |
character_npc_tag | |
character_npc_voice | |
character_npc_voicer_list_kind | |
character_npc_voice_list_kind | |
character_property_template | |
character_replace | |
character_rpg_job | Which model/character ID to load for every playable character depending on the selected job |
character_sub_parts_type | |
character_sub_parts_type_caba | |
character_tex_change_table | |
character_tex_change_table_judge | |
character_touch_assist_ik_control | |
character_touch_assist_kind | |
character_touch_assist_position | |
check_point | |
clan_creator | Leftover from Kiwami 2 |
clan_creator_ability | Leftover from Kiwami 2 |
clan_creator_btl_log | Leftover from Kiwami 2 |
clan_creator_enemy_level | Leftover from Kiwami 2 |
clan_creator_exp_table | Leftover from Kiwami 2 |
clan_creator_gacha_price | Leftover from Kiwami 2 |
clan_creator_guard | Leftover from Kiwami 2 |
clan_creator_main_menu | Leftover from Kiwami 2 |
clan_creator_member | Leftover from Kiwami 2 |
clan_creator_mission | Leftover from Kiwami 2 |
clan_creator_online_rank | Leftover from Kiwami 2 |
clan_creator_organization_combi | Leftover from Kiwami 2 |
clan_creator_rank | Leftover from Kiwami 2 |
clan_creator_rarity | Leftover from Kiwami 2 |
clan_creator_skill | Leftover from Kiwami 2 |
clan_creator_skill_category | Leftover from Kiwami 2 |
clan_creator_skill_effect | Leftover from Kiwami 2 |
clan_creator_skill_effect_kind | Leftover from Kiwami 2 |
clan_creator_skill_effect_target | Leftover from Kiwami 2 |
clan_creator_skill_target | Leftover from Kiwami 2 |
clan_creator_special_attack | Leftover from Kiwami 2 |
clan_creator_tension | Leftover from Kiwami 2 |
clan_creator_var | Leftover from Kiwami 2 |
clock_pkg_clock_pkg | |
coin_locker | Leftover from Kiwami 2 |
collision_filter_template | |
complete | |
complete_category | |
complete_checklist | |
complete_group | |
continue_info_root | Options when you are about to encounter a game over (retry, retry with full recovery, etc.) |
continue_info_tips_condition | Tips for the continue screen |
continue_root | Leftover from Judgment |
continue_tips_condition | Unused |
controller_guide | |
cooking_list | |
costume_change_exclusion_list | Leftover from Judgment |
create_item | |
create_item_list | |
credits | UI texture list for the staffroll |
daynight_change_timeline_list | |
db2_test | Test file |
db2_test_array | Test file |
dbg_auth_game_mode | Test file |
db_example_array_of_puid | Test file |
db_example_array_of_table | Test file |
db_example_array_of_table_and_puid_as_array_index | Test file |
db_example_array_of_timeline | Test file |
db_example_array_of_u32 | Test file |
db_example_assign_obsolete | Test file |
db_example_check_cell_is_empty_or_not | Test file |
db_example_color_field | Test file |
db_example_default_value | Test file |
db_example_fixed_point | Test file |
db_example_foo | Test file |
db_example_output_to_app | Test file |
db_example_overwrite_value_per_series | Test file |
db_example_per_series_value | Test file |
db_example_puid_as_array_index | Test file |
db_example_reference_subtable | Test file |
db_example_setting_per_table | Test file |
db_example_subtables | Test file |
db_example_subtable_main_table | Test file |
db_example_u32_color | Test file |
db_example_use_message_as_display_name | Test file |
db_example_use_xlsx_file_type | Test file |
db_example_vd256_field | Test file |
db_example_vf128_color | Test file |
db_example_vf128_field | Test file |
db_example_vf128_vector | Test file |
db_unittest_test | Test file |
db_unittest_test_array | Test file |
db_unittest_test_subgroup | Test file |
db_unittest_values_by_field | Test file |
db_unittest_values_by_record | Test file |
debug_color | |
debug_params | |
dialog_info | |
dialog_kind | |
dialog_param | |
difficulty | |
dispose_dispose_entity_for_asset_unit | |
door_lock_door_effect | |
door_lock_door_effect_type | |
door_lock_door_lock | |
door_lock_door_lock_force_ignore | |
door_lock_door_lock_rule | |
drone_course | Leftover from Judgment |
drone_enemy_division1 | Leftover from Judgment |
drone_enemy_division2 | Leftover from Judgment |
drone_enemy_division3 | Leftover from Judgment |
drone_enemy_division4 | Leftover from Judgment |
drone_enemy_division5 | Leftover from Judgment |
drone_enemy_etc | Leftover from Judgment |
drone_grandprix_reward | Leftover from Judgment |
drone_max_height | Leftover from Judgment |
drone_message | Leftover from Judgment |
drone_parameter | Leftover from Judgment |
drone_parts | Leftover from Judgment |
drone_parts_type | Leftover from Judgment |
drone_rank_point | Leftover from Judgment |
drone_single_course_reward | Leftover from Judgment |
easing_all | |
effect_bep_effect_no_delete_talk | |
effect_body_damage | |
effect_body_damage_param | |
effect_caption_info | |
effect_character_use_effect | |
effect_charge_dust_generator | |
effect_charge_dust_level | |
effect_charge_dust_param | |
effect_charge_dust_ptcl | |
effect_color_matrix | |
effect_event_character_resident | |
effect_event_character_resident_timeline_info | |
effect_event_chara_info | |
effect_event_dispose_set | |
effect_event_dispose_set_property | |
effect_event_ignore_aura_hact | |
effect_eye_texture_modifier_param | |
effect_flow_dust_hit | |
effect_flow_dust_param | |
effect_glasswater | |
effect_glasswater_asset | |
effect_glasswater_asset_node | |
effect_glass_param | |
effect_highlight | |
effect_hit_wound_param | |
effect_hit_wound_type | |
effect_mission_area | |
effect_overlay_movie_alpha_source | |
effect_projection_paint_param | |
effect_rim_flash_asset | |
effect_rim_flash_param | |
effect_rim_flash_pattern | |
effect_room_dust_priority | |
effect_sea_cap_asset | |
effect_sea_debris_object | |
effect_sea_local_wave_priority | |
effect_sea_ripple_set_param | |
effect_splash_liquid_param | |
effect_track_param | |
effect_vr_space_pattern | Leftover from Judgment |
effect_vr_space_type | Leftover from Judgment |
encount_bgm_pattern | |
encount_police_setting | Leftover from Judgment (?) |
encount_unsafe_area_level | |
encount_unsafe_area_setting | |
evidence | Leftover from Judgment |
evidence_item_to_update | Leftover from Judgment |
evidence_list | Leftover from Judgment |
evidence_list_update | Leftover from Judgment |
exclusion_clock_range_list | |
exclusion_clock_range_list_title | |
exclusion_condition | |
exclusion_condition_title | |
exclusion_exclusion_control | |
exclusion_exclusion_control_title | |
exclusion_permission | |
exclusion_permission_title | |
explanation_main_scenario | Leftover from Yakuza 6 (Blue Jacket Demo?) |
fade_preset | |
fill_light_preset | |
flow_dust | |
font | |
font_color | |
font_effect | |
font_kind | |
font_symbol | |
game_ctrl_dead_effect | |
game_ctrl_game_var_callback_bind | |
game_ctrl_game_var_talk_end_timer | |
game_ctrl_inhibition_pair | |
game_ctrl_loading_text_field_callback_bind | |
game_ctrl_select_pause_id_callback_bind | |
game_ctrl_start_pause_id_callback_bind | |
game_sentence | |
game_var | |
gimmick_jumping_spear | |
graphics_config_anti_aliasing | |
graphics_config_geometry_quality | LOD settings based on graphical setting |
graphics_config_sea | Resolution of the sea based on graphical setting |
graphics_config_shadow_quality | Resolutions of shadows based on graphical setting (Max 10240x10240?) |
graphics_config_texture_quality | LOD bias settings based on graphical settings |
graphics_config_xbox_scarlett_preset | Preset options for Xbox Series consoles (Unused) |
grass_area_info | |
hact_najimi | Leftover from Kiwami 2 |
hact_range_preset | |
help | |
help_category | |
ik_drink | |
ik_drink_shape | |
input_action | |
input_device | |
input_device_term | |
input_game_state | |
input_key | |
input_key_texture_map | |
instant_chat_answer | Leftover from Yakuza 6 |
instant_chat_category | Leftover from Yakuza 6 |
instant_chat_category_answer | Leftover from Yakuza 6 |
instant_chat_category_set_data | Leftover from Yakuza 6 |
instant_chat_category_trigger | Leftover from Yakuza 6 |
instant_chat_combination_kind | Leftover from Yakuza 6 |
instant_chat_group | Leftover from Yakuza 6 |
instant_chat_joint | Leftover from Yakuza 6 |
instant_chat_mutter | Leftover from Yakuza 6 |
instant_mission_exclusive | Leftover from Yakuza 6 |
instant_mission_kind | Leftover from Yakuza 6 |
instant_mission_message | Leftover from Yakuza 6 |
instant_mission_message_kind | Leftover from Yakuza 6 |
instant_mission_pattern_kind | Leftover from Yakuza 6 |
item | Core data for any kind of item, equipment, material etc |
item_buff | |
item_category | |
item_present | |
item_reaction_voice | |
item_recipe | |
item_record_list | |
item_se_type | |
item_special | |
life_gauge_skin | |
link_any_key_scene_config | |
link_any_key_talk | |
link_any_key_timeline | |
link_any_link_any | |
link_thing_key_scene_config | |
link_thing_key_talk | |
link_thing_key_timeline | |
link_thing_link_thing | |
loading_text | Leftover from Yakuza 6 (technically Kiwami 2?) |
loading_tips | Controls tips that appear when loading a save file/changing map locations |
load_position_override_priority | |
mail_stamp | |
manual | |
manual_kind | |
manual_kind_baccarat | |
manual_kind_billiards | |
manual_kind_blackjack | |
manual_kind_chinchiro | |
manual_kind_darts | |
manual_kind_darts_countup | |
manual_kind_darts_cricket | |
manual_kind_kabu | |
manual_kind_koikoi | |
manual_kind_mj | |
manual_kind_poker | |
manual_kind_roulette | |
manual_kind_shougi | |
manual_layout | |
map_area | |
map_camera | |
map_icon | Icon types (such as taxi, restaurant, store, etc.) |
map_icon_control | |
map_kind | |
map_masking | |
map_mode | |
map_model_type | |
map_parameter | |
map_place | Name, description and images of locations |
map_place_exp | |
map_revealer | |
map_revealer_type | |
map_stage | Minimap models and their positioning loaded from map.par |
message_dialog | |
minigame_attribute | |
minigame_batting_center_ball_course | |
minigame_batting_center_bat | |
minigame_batting_center_challenge | |
minigame_batting_center_change_timeline_after_game | |
minigame_batting_center_check_timeline | |
minigame_batting_center_clear_rank | |
minigame_batting_center_clock_range_list | |
minigame_batting_center_config | |
minigame_batting_center_course | |
minigame_batting_center_hitting_judge_pattern | |
minigame_batting_center_hitting_judge_time | |
minigame_batting_center_homerun_rank | |
minigame_batting_center_ingame_parameter | |
minigame_batting_center_judge_result | Leftover from Judgment |
minigame_batting_center_message | |
minigame_batting_center_motion_gmt | |
minigame_batting_center_pitch_parameter | |
minigame_batting_center_pitch_pattern | |
minigame_batting_center_player_character | |
minigame_batting_center_position | |
minigame_batting_center_reward | |
minigame_batting_center_scene_condition_category | |
minigame_batting_center_scene_condition_character | |
minigame_batting_center_scene_condition_devil_mode | |
minigame_batting_center_stage_entity_table | |
minigame_batting_center_type_of_pitch | |
minigame_batting_center_ui_param | |
minigame_blackjack_talk_id_exchange | |
minigame_cabaret_cabaret | |
minigame_cabaret_card_synergize | |
minigame_cabaret_drink_kind | |
minigame_cabaret_food_kind | |
minigame_cabaret_hostess | |
minigame_cabaret_island_ability | Leftover from Kiwami 2 |
minigame_cabaret_island_bonus | Leftover from Kiwami 2 |
minigame_cabaret_island_booth | Leftover from Kiwami 2 |
minigame_cabaret_island_camera | Leftover from Kiwami 2 |
minigame_cabaret_island_cast | Leftover from Kiwami 2 |
minigame_cabaret_island_casts_ability_growth | Leftover from Kiwami 2 |
minigame_cabaret_island_casts_level | Leftover from Kiwami 2 |
minigame_cabaret_island_casts_potential_condition | Leftover from Kiwami 2 |
minigame_cabaret_island_casts_talk_event_condition | Leftover from Kiwami 2 |
minigame_cabaret_island_colorcaster | Leftover from Kiwami 2 |
minigame_cabaret_island_condition | Leftover from Kiwami 2 |
minigame_cabaret_island_condition_type | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_bracelet | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_category | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_earrings | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_glasses | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_hair | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_nail | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_necklace | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_perfume | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_ring | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_accessory_watches | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_color_list | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_color_list_lineup | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_dress | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_hair_color | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_hair_style | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_category | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_cheek | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_color_contact | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_color_contacts | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_color_list | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_eyebrows | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_eyelashes | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_eyeline | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_eyeshadow | Leftover from Kiwami 2 |
minigame_cabaret_island_coordinate_makeup_lip | Leftover from Kiwami 2 |
minigame_cabaret_island_evaluation | Leftover from Kiwami 2 |
minigame_cabaret_island_event | Leftover from Kiwami 2 |
minigame_cabaret_island_event_choices | Leftover from Kiwami 2 |
minigame_cabaret_island_grandprix_commentary_message | Leftover from Kiwami 2 |
minigame_cabaret_island_grandprix_detail | Leftover from Kiwami 2 |
minigame_cabaret_island_grandprix_evaluation_message | Leftover from Kiwami 2 |
minigame_cabaret_island_grandprix_ranking | Leftover from Kiwami 2 |
minigame_cabaret_island_grandprix_rival_ai | Leftover from Kiwami 2 |
minigame_cabaret_island_grandprix_sequence_infomation | Leftover from Kiwami 2 |
minigame_cabaret_island_guest_category | Leftover from Kiwami 2 |
minigame_cabaret_island_guest_satisfaction | Leftover from Kiwami 2 |
minigame_cabaret_island_guest_use_money | Leftover from Kiwami 2 |
minigame_cabaret_island_guest_visitors | Leftover from Kiwami 2 |
minigame_cabaret_island_hact | Leftover from Kiwami 2 |
minigame_cabaret_island_hierarchy_open | Leftover from Kiwami 2 |
minigame_cabaret_island_looks | Leftover from Kiwami 2 |
minigame_cabaret_island_owner_rank | Leftover from Kiwami 2 |
minigame_cabaret_island_particle | Leftover from Kiwami 2 |
minigame_cabaret_island_potential | Leftover from Kiwami 2 |
minigame_cabaret_island_rarerity | Leftover from Kiwami 2 |
minigame_cabaret_island_recruit_table | Leftover from Kiwami 2 |
minigame_cabaret_island_rival | Leftover from Kiwami 2 |
minigame_cabaret_island_scenario_mode | Leftover from Kiwami 2 |
minigame_cabaret_island_shop_lineup | Leftover from Kiwami 2 |
minigame_cabaret_island_simulation | Leftover from Kiwami 2 |
minigame_cabaret_island_statics | Leftover from Kiwami 2 |
minigame_cabaret_island_support | Leftover from Kiwami 2 |
minigame_cabaret_island_talk_event_exp | Leftover from Kiwami 2 |
minigame_cabaret_island_talk_event_gauge | Leftover from Kiwami 2 |
minigame_cabaret_island_visitors | Leftover from Kiwami 2 |
minigame_cabaret_island_vistors | Leftover from Kiwami 2 |
minigame_cabaret_love_point_situation | |
minigame_cabaret_love_rank | |
minigame_cabaret_message | |
minigame_cabaret_sp_talk_kind | |
minigame_cabaret_status | |
minigame_cabaret_talk_card | |
minigame_cabaret_yoasobi_favorite_rank | |
minigame_cabaret_yoasobi_kizuna_point | |
minigame_cabaret_yoasobi_store | |
minigame_cabaret_yoasobi_store_casts | |
minigame_cabaret_yoasobi_store_foods | |
minigame_cabaret_yoasobi_success_rank | |
minigame_cabaret_yoasobi_success_rank_table | |
minigame_cabaret_yoasobi_tension_rank | |
minigame_cat_cafe_cat_food_param | Leftover from Yakuza 6 |
minigame_cat_cafe_cat_kind | Leftover from Yakuza 6 |
minigame_cat_cafe_food_kind | Leftover from Yakuza 6 |
minigame_cat_cafe_food_taste | Leftover from Yakuza 6 |
minigame_cat_cafe_reward_lot | Leftover from Yakuza 6 |
minigame_chase_camera | |
minigame_chase_mission | |
minigame_chase_player_control | |
minigame_chase_qte_result | |
minigame_chase_setting | |
minigame_chase_speed | |
minigame_chase_target_event | |
minigame_clan_creator_control_timeline_list | Leftover from Kiwami 2 |
minigame_clan_creator_field_info | Leftover from Kiwami 2 |
minigame_clan_creator_invisible_asset_list | Leftover from Kiwami 2 |
minigame_clan_creator_mission_tbl | Leftover from Kiwami 2 |
minigame_cloud_funding_building_level | Leftover from Judgment |
minigame_dandle_baby_dandlingbaby | Leftover from Yakuza 6 |
minigame_dandle_baby_dandling_baby | Leftover from Yakuza 6 |
minigame_dandle_baby_game_config | Leftover from Yakuza 6 |
minigame_dandle_baby_get_experience | Leftover from Yakuza 6 |
minigame_dandle_baby_playing_auth | Leftover from Yakuza 6 |
minigame_dandle_baby_touch_range | Leftover from Yakuza 6 |
minigame_darts_asset_uid_list | |
minigame_darts_check_timeline | |
minigame_darts_clock_rival_list | |
minigame_darts_clock_rival_list_judge | |
minigame_darts_colour | |
minigame_darts_constants | |
minigame_darts_darts_exp | |
minigame_darts_darts_exp_judge | |
minigame_darts_dart_kind | |
minigame_darts_pattern | |
minigame_darts_rival | |
minigame_darts_rival_info | Defines character difficulty and type of darts they use |
minigame_darts_rival_info_judge | Leftover from Judgment |
minigame_darts_rival_judge | Leftover from Judgment |
minigame_decorating_office_message | Leftover from Judgment |
minigame_decorating_office_select_item_list | Leftover from Judgment |
minigame_dragon_cart_asset | |
minigame_dragon_cart_asset_uid_invisible | |
minigame_dragon_cart_behavior | |
minigame_dragon_cart_body_type | |
minigame_dragon_cart_camera_param | |
minigame_dragon_cart_camera_preset | |
minigame_dragon_cart_camera_preset_menu | |
minigame_dragon_cart_cart_battle_position | |
minigame_dragon_cart_collision_wakeup_kamuro | |
minigame_dragon_cart_collision_wakeup_yokohama | |
minigame_dragon_cart_color | |
minigame_dragon_cart_common_parameter | |
minigame_dragon_cart_course | |
minigame_dragon_cart_course_type | |
minigame_dragon_cart_damage | |
minigame_dragon_cart_difficulty | |
minigame_dragon_cart_difficult_npc_control | |
minigame_dragon_cart_difficult_npc_upgrade | |
minigame_dragon_cart_driver | |
minigame_dragon_cart_grandprix | |
minigame_dragon_cart_grandprix_point | |
minigame_dragon_cart_item | |
minigame_dragon_cart_item_respawn | |
minigame_dragon_cart_level_param | |
minigame_dragon_cart_material | |
minigame_dragon_cart_message | |
minigame_dragon_cart_message_menu | |
minigame_dragon_cart_message_race | |
minigame_dragon_cart_motion | |
minigame_dragon_cart_npc_level | |
minigame_dragon_cart_particle | |
minigame_dragon_cart_parts_body | |
minigame_dragon_cart_parts_cart | |
minigame_dragon_cart_parts_cart_level_param | |
minigame_dragon_cart_parts_engine | |
minigame_dragon_cart_parts_engine_level_param | |
minigame_dragon_cart_parts_tire | |
minigame_dragon_cart_parts_tire_level_param | |
minigame_dragon_cart_parts_weapon | |
minigame_dragon_cart_parts_weapon_level_param | |
minigame_dragon_cart_race | |
minigame_dragon_cart_race_type | |
minigame_dragon_cart_reward_grandprix | |
minigame_dragon_cart_reward_network | |
minigame_dragon_cart_reward_rival | |
minigame_dragon_cart_reward_time_attack | |
minigame_dragon_cart_rival_match | |
minigame_dragon_cart_rival_talk | |
minigame_dragon_cart_sound | |
minigame_dragon_cart_sound_bgm | |
minigame_dragon_cart_time_attack | |
minigame_dragon_cart_upgrade_drive_performance | |
minigame_dragon_cart_upgrade_hp | |
minigame_dragon_cart_upgrade_item | |
minigame_dragon_cart_upgrade_ring | |
minigame_dragon_cart_voice | |
minigame_golf_driving_range_config_parameters | |
minigame_golf_driving_range_message | |
minigame_golf_driving_range_stage_parameters | |
minigame_gravure_shooting_studio_course_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_game_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_message | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_movie_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_question_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_reaction_movie_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_select_word_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_telop_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_woman_data | Leftover from Kiwami 2 |
minigame_gravure_shooting_studio_word_flag | Leftover from Kiwami 2 |
minigame_guide | |
minigame_hanafuda_string_hanafuda | |
minigame_hanafuda_string_mainmenu | |
minigame_homeless_character | |
minigame_homeless_course | |
minigame_homeless_ingame_parameter | |
minigame_homeless_invisible_asset | |
minigame_homeless_lucky_npc | |
minigame_homeless_particle | |
minigame_homeless_position | |
minigame_homeless_result | |
minigame_homeless_sound | |
minigame_homeless_title | |
minigame_homeless_truck | |
minigame_karaoke_fumen_list | |
minigame_karaoke_karaoke_exp_table | |
minigame_karaoke_karaoke_kizuna_table | |
minigame_karaoke_music_cue | |
minigame_karaoke_music_data | |
minigame_karaoke_play_data | |
minigame_karaoke_spotlight_time_list | |
minigame_karaoke_talk_div_name | |
minigame_live_chat_charge_select | Leftover from Yakuza 6 |
minigame_live_chat_chat_commands | Leftover from Yakuza 6 |
minigame_live_chat_chat_info | Leftover from Yakuza 6 |
minigame_live_chat_chat_messages | Leftover from Yakuza 6 |
minigame_live_chat_chat_names | Leftover from Yakuza 6 |
minigame_live_chat_command_info | Leftover from Yakuza 6 |
minigame_live_chat_command_set_info | Leftover from Yakuza 6 |
minigame_live_chat_command_test01 | Leftover from Yakuza 6 |
minigame_live_chat_get_experience | Leftover from Yakuza 6 |
minigame_live_chat_message | Leftover from Yakuza 6 |
minigame_live_chat_movie_info | Leftover from Yakuza 6 |
minigame_live_chat_movie_set_info | Leftover from Yakuza 6 |
minigame_live_chat_window_message | Leftover from Yakuza 6 |
minigame_lock_picking_button_picking_type_list | Leftover from Judgment |
minigame_lock_picking_camera_position_setting | Leftover from Judgment |
minigame_lock_picking_constant_value | Leftover from Judgment |
minigame_lock_picking_keyring_constant_value | Leftover from Judgment |
minigame_lock_picking_keyring_key_list | Leftover from Judgment |
minigame_lock_picking_light_setting | Leftover from Judgment |
minigame_lock_picking_picking_all_pin_paramater | Leftover from Judgment |
minigame_lock_picking_picking_bounding_box_setting | Leftover from Judgment |
minigame_lock_picking_picking_constant_value | Leftover from Judgment |
minigame_lock_picking_picking_difficulty_setting | Leftover from Judgment |
minigame_lock_picking_picking_types | Leftover from Judgment |
minigame_lock_picking_picking_value_scope | Leftover from Judgment |
minigame_lock_picking_position_setting | Leftover from Judgment |
minigame_lock_picking_selector_types | Leftover from Judgment |
minigame_lock_picking_thumbturn_command_list | Leftover from Judgment |
minigame_lock_picking_thumbturn_constant_value | Leftover from Judgment |
minigame_lock_picking_thumbturn_difficulty_setting | Leftover from Judgment |
minigame_lock_picking_thumbturn_input_type | Leftover from Judgment |
minigame_lock_picking_value_scope | Leftover from Judgment |
minigame_mahjong_ai_type | |
minigame_mahjong_string_agari | |
minigame_mahjong_string_command | |
minigame_mahjong_string_common | |
minigame_mahjong_string_kyoku | |
minigame_mahjong_string_mainmenu | |
minigame_mahjong_string_mangan | |
minigame_mahjong_string_npc | |
minigame_mahjong_string_npc_name_rank_kamuro | |
minigame_mahjong_string_ranking_name | |
minigame_mahjong_string_setting | |
minigame_mahjong_string_yaku | |
minigame_mahjong_string_yakuman | |
minigame_meigaza_camera | |
minigame_meigaza_character_audience | |
minigame_meigaza_character_enemy | |
minigame_meigaza_character_ichiban | |
minigame_meigaza_character_ichiban_sleep | |
minigame_meigaza_character_position_scale | |
minigame_meigaza_const | |
minigame_meigaza_const_param | |
minigame_meigaza_course | |
minigame_meigaza_course_test_1_header | |
minigame_meigaza_course_test_1_timing | |
minigame_meigaza_div | |
minigame_meigaza_effect_charge | |
minigame_meigaza_game_difficulty | Difficulty setting for Cinema mini game |
minigame_meigaza_game_setting | |
minigame_meigaza_general_setting | |
minigame_meigaza_song_header | |
minigame_meigaza_song_header_song_header | |
minigame_meigaza_song_timing | |
minigame_meigaza_song_timing_song_timing | |
minigame_meigaza_ui_button | |
minigame_meigaza_ui_sleepy_gauge | UI settings for Cinema mini game |
minigame_offertory_box_generate | Leftover from Yakuza 6 |
minigame_offertory_box_miracle | Leftover from Yakuza 6 |
minigame_offertory_box_reel | Leftover from Yakuza 6 |
minigame_offertory_box_slot_item | Leftover from Yakuza 6 |
minigame_offertory_box_zone | Leftover from Yakuza 6 |
minigame_oichokabu_string_oichokabu | |
minigame_omikuji_type | Leftover from Yakuza 6 |
minigame_onedari_mission | Leftover from Kiwami 2 |
minigame_onedari_rank | Leftover from Kiwami 2 |
minigame_osonae_buff | Leftover from Yakuza 6 |
minigame_osonae_jizo_parameter | Leftover from Yakuza 6 |
minigame_pachi_slot_setting | |
minigame_peeping_course_data | |
minigame_peeping_game_data | |
minigame_peeping_movie_data | |
minigame_peeping_question_data | |
minigame_peeping_select_word_data | |
minigame_peeping_telop_data | |
minigame_peeping_woman_data | |
minigame_photo_shooting_mission_camera_data | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_camera_selfie_info | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_message | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_mission_data | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_timeline_flows | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_todo_condition_element | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_todo_face_condition | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_todo_item | Leftover from Kiwami 2 |
minigame_photo_shooting_mission_todo_list | Leftover from Kiwami 2 |
minigame_picking_job_picking_job | |
minigame_planter_nutrition | |
minigame_planter_seed | |
minigame_planter_type | |
minigame_poker | |
minigame_poker_com_1 | |
minigame_poker_com_2 | |
minigame_poker_com_3 | |
minigame_poker_com_4 | |
minigame_poker_com_5 | |
minigame_poker_com_6 | |
minigame_poker_com_high_1 | |
minigame_poker_com_high_2 | |
minigame_poker_com_high_3 | |
minigame_poker_com_high_4 | |
minigame_poker_com_high_5 | |
minigame_poker_com_high_6 | |
minigame_poker_com_special_1 | |
minigame_poker_com_special_2 | |
minigame_poker_com_special_3 | |
minigame_poker_com_special_4 | |
minigame_poker_npc_table | |
minigame_rail_shooter_button_config | Leftover from Judgment |
minigame_rail_shooter_combo | Leftover from Judgment |
minigame_rail_shooter_course | Leftover from Judgment |
minigame_rail_shooter_course_enemy_group | Leftover from Judgment |
minigame_rail_shooter_course_script | Leftover from Judgment |
minigame_rail_shooter_doll_age | Leftover from Judgment |
minigame_rail_shooter_doll_body | Leftover from Judgment |
minigame_rail_shooter_doll_body_object | Leftover from Judgment |
minigame_rail_shooter_doll_body_object_mask | Leftover from Judgment |
minigame_rail_shooter_doll_body_parts | Leftover from Judgment |
minigame_rail_shooter_doll_data | Leftover from Judgment |
minigame_rail_shooter_doll_form | Leftover from Judgment |
minigame_rail_shooter_doll_form_limb | Leftover from Judgment |
minigame_rail_shooter_doll_gmd | Leftover from Judgment |
minigame_rail_shooter_doll_hand | Leftover from Judgment |
minigame_rail_shooter_doll_head_parts | Leftover from Judgment |
minigame_rail_shooter_doll_limb | Leftover from Judgment |
minigame_rail_shooter_doll_lod | Leftover from Judgment |
minigame_rail_shooter_doll_node | Leftover from Judgment |
minigame_rail_shooter_doll_sex | Leftover from Judgment |
minigame_rail_shooter_doll_z_body | Leftover from Judgment |
minigame_rail_shooter_doll_z_bottom | Leftover from Judgment |
minigame_rail_shooter_doll_z_head | Leftover from Judgment |
minigame_rail_shooter_doll_z_head_node | Leftover from Judgment |
minigame_rail_shooter_doll_z_top | Leftover from Judgment |
minigame_rail_shooter_early_bonus | Leftover from Judgment |
minigame_rail_shooter_effect_particle | Leftover from Judgment |
minigame_rail_shooter_enemy_attack | Leftover from Judgment |
minigame_rail_shooter_enemy_boss_param | Leftover from Judgment |
minigame_rail_shooter_enemy_collision_node | Leftover from Judgment |
minigame_rail_shooter_enemy_data | Leftover from Judgment |
minigame_rail_shooter_enemy_eye_emissive | Leftover from Judgment |
minigame_rail_shooter_enemy_eye_emissive_set | Leftover from Judgment |
minigame_rail_shooter_enemy_hp | Leftover from Judgment |
minigame_rail_shooter_enemy_look | Leftover from Judgment |
minigame_rail_shooter_enemy_motion | Leftover from Judgment |
minigame_rail_shooter_enemy_motion_category | Leftover from Judgment |
minigame_rail_shooter_enemy_motion_event | Leftover from Judgment |
minigame_rail_shooter_enemy_motion_set | Leftover from Judgment |
minigame_rail_shooter_enemy_sound | Leftover from Judgment |
minigame_rail_shooter_enemy_sound_category | Leftover from Judgment |
minigame_rail_shooter_enemy_sound_set | Leftover from Judgment |
minigame_rail_shooter_result_rank | Leftover from Judgment |
minigame_rail_shooter_rumble | Leftover from Judgment |
minigame_rail_shooter_sound_bgm | Leftover from Judgment |
minigame_rail_shooter_sound_cuesheet | Leftover from Judgment |
minigame_rail_shooter_sound_se | Leftover from Judgment |
minigame_rail_shooter_stage_area | Leftover from Judgment |
minigame_rail_shooter_stage_collision | Leftover from Judgment |
minigame_rail_shooter_stage_data | Leftover from Judgment |
minigame_rail_shooter_stage_gmd | Leftover from Judgment |
minigame_rail_shooter_stage_mesh | Leftover from Judgment |
minigame_rail_shooter_stage_mesh_type | Leftover from Judgment |
minigame_rail_shooter_stage_object | Leftover from Judgment |
minigame_rail_shooter_system | Leftover from Judgment |
minigame_rail_shooter_telop_text | Leftover from Judgment |
minigame_rail_shooter_text | Leftover from Judgment |
minigame_rail_shooter_treasure | Leftover from Judgment |
minigame_rail_shooter_treasure_exhibit | Leftover from Judgment |
minigame_sandlot_baseball_auth_setting | Leftover from Yakuza 6 |
minigame_sandlot_baseball_auto_intervention | Leftover from Yakuza 6 |
minigame_sandlot_baseball_challenge | Leftover from Yakuza 6 |
minigame_sandlot_baseball_change_player_pattern | Leftover from Yakuza 6 |
minigame_sandlot_baseball_check_timeline | Leftover from Yakuza 6 |
minigame_sandlot_baseball_comment_log | Leftover from Yakuza 6 |
minigame_sandlot_baseball_experience | Leftover from Yakuza 6 |
minigame_sandlot_baseball_growth_curve | Leftover from Yakuza 6 |
minigame_sandlot_baseball_hint_message | Leftover from Yakuza 6 |
minigame_sandlot_baseball_hitting_grade | Leftover from Yakuza 6 |
minigame_sandlot_baseball_message | Leftover from Yakuza 6 |
minigame_sandlot_baseball_parameter_fielder | Leftover from Yakuza 6 |
minigame_sandlot_baseball_parameter_pitcher | Leftover from Yakuza 6 |
minigame_sandlot_baseball_pitchable_ball_rank | Leftover from Yakuza 6 |
minigame_sandlot_baseball_player | Leftover from Yakuza 6 |
minigame_sandlot_baseball_probability | Leftover from Yakuza 6 |
minigame_sandlot_baseball_regulation | Leftover from Yakuza 6 |
minigame_sandlot_baseball_regulation_rank | Leftover from Yakuza 6 |
minigame_sandlot_baseball_skill | Leftover from Yakuza 6 |
minigame_sandlot_baseball_team | Leftover from Yakuza 6 |
minigame_sandlot_baseball_team_id | Leftover from Yakuza 6 |
minigame_sandlot_baseball_wait_time_configuration | Leftover from Yakuza 6 |
minigame_segaages_initial_score | |
minigame_segaages_setting | |
minigame_shikaku_mondai | |
minigame_shikaku_shikaku | |
minigame_shogi_menu | |
minigame_shogi_message | |
minigame_shogi_shogi | |
minigame_shogi_taikyoku_menu | |
minigame_shogi_touha_menu | |
minigame_snack_character_info | |
minigame_snack_common_message | |
minigame_snack_event_telop_color | |
minigame_snack_rank | |
minigame_snack_talk_event | |
minigame_snack_telop | |
minigame_snack_topic | |
minigame_stalking_caution_area_contact_pattern | Leftover from Judgment |
minigame_stalking_caution_area_radius_pattern | Leftover from Judgment |
minigame_stalking_caution_area_speed_pattern | Leftover from Judgment |
minigame_stalking_caution_contact_kind | Leftover from Judgment |
minigame_stalking_caution_gauge_pattern | Leftover from Judgment |
minigame_stalking_common_flag | Leftover from Judgment |
minigame_stalking_cover_action_kind | Leftover from Judgment |
minigame_stalking_cover_action_start_pattern | Leftover from Judgment |
minigame_stalking_cover_action_start_type | Leftover from Judgment |
minigame_stalking_cover_effect_type | Leftover from Judgment |
minigame_stalking_cover_height_type | Leftover from Judgment |
minigame_stalking_cover_look_type | Leftover from Judgment |
minigame_stalking_mission | Leftover from Judgment |
minigame_stalking_setting | Leftover from Judgment |
minigame_stalking_sight | Leftover from Judgment |
minigame_stalking_stalker_action | Leftover from Judgment |
minigame_stalking_stalker_direction | Leftover from Judgment |
minigame_stalking_target_action | Leftover from Judgment |
minigame_stalking_target_action_odds | Leftover from Judgment |
minigame_stalking_target_collide_turn_ratio | Leftover from Judgment |
minigame_stalking_target_distance_factor | Leftover from Judgment |
minigame_stalking_target_parameter | Leftover from Judgment |
minigame_stalking_target_run_time | Leftover from Judgment |
minigame_stalking_visible_node_list | Leftover from Judgment |
minigame_stalking_visible_node_list_kind | Leftover from Judgment |
minigame_sugoroku_item_compensation_high | Leftover from Judgment |
minigame_sugoroku_item_compensation_low | Leftover from Judgment |
minigame_sugoroku_item_compensation_mid | Leftover from Judgment |
minigame_sugoroku_masu_type_list | Leftover from Judgment |
minigame_sugoroku_param_general | Leftover from Judgment |
minigame_sugoroku_param_koronyan_face | Leftover from Judgment |
minigame_sugoroku_param_stand_pos | Leftover from Judgment |
minigame_sugoroku_pattern_koronyan_asset_break_battle | Leftover from Judgment |
minigame_sugoroku_pattern_koronyan_normal_battle | Leftover from Judgment |
minigame_sugoroku_pattern_kuronyan_battle | Leftover from Judgment |
minigame_sugoroku_pattern_picking | Leftover from Judgment |
minigame_sugoroku_stage_masu_config_stage_masu_config | Leftover from Judgment |
minigame_sugoroku_sugoroku_battle_config_list | Leftover from Judgment |
minigame_sugoroku_sugoroku_break_asset_list | Leftover from Judgment |
minigame_sugoroku_sugoroku_camera_param | Leftover from Judgment |
minigame_sugoroku_sugoroku_dice_param | Leftover from Judgment |
minigame_sugoroku_sugoroku_dice_roll_pattern | Leftover from Judgment |
minigame_sugoroku_sugoroku_dispose_asset_pattern | Leftover from Judgment |
minigame_sugoroku_sugoroku_dispose_effect | Leftover from Judgment |
minigame_sugoroku_sugoroku_div_pattern | Leftover from Judgment |
minigame_sugoroku_sugoroku_event_rule | Leftover from Judgment |
minigame_sugoroku_sugoroku_get_sp | Leftover from Judgment |
minigame_sugoroku_sugoroku_gift_npc_list | Leftover from Judgment |
minigame_sugoroku_sugoroku_koronyan_talk_text | Leftover from Judgment |
minigame_sugoroku_sugoroku_koronyan_tutorial_list | Leftover from Judgment |
minigame_sugoroku_sugoroku_masu_personality | Leftover from Judgment |
minigame_sugoroku_sugoroku_move_chara | Leftover from Judgment |
minigame_sugoroku_sugoroku_npc_stand_pos | Leftover from Judgment |
minigame_sugoroku_sugoroku_random_slot_item | Leftover from Judgment |
minigame_sugoroku_sugoroku_random_slot_pattern | Leftover from Judgment |
minigame_sugoroku_sugoroku_rare_kinko_achievement | Leftover from Judgment |
minigame_sugoroku_sugoroku_result_timeline | Leftover from Judgment |
minigame_sugoroku_sugoroku_special_effect_model_list | Leftover from Judgment |
minigame_sugoroku_sugoroku_stage_param | Leftover from Judgment |
minigame_toylets_hanagyu_enemy_power | Leftover from Kiwami 2 |
minigame_toylets_hanagyu_info | Leftover from Kiwami 2 |
minigame_toylets_kitakaze_level | Leftover from Kiwami 2 |
minigame_ufo_catcher_cabinet | |
minigame_ufo_catcher_camera_movement | |
minigame_ufo_catcher_freeplay | |
minigame_ufo_catcher_player_info | |
minigame_ufo_catcher_prize_get_flag | |
minigame_ufo_catcher_prize_get_judgment | |
minigame_ufo_catcher_prize_group | |
minigame_ufo_catcher_prize_group_assignment | |
minigame_ufo_catcher_prize_reward | |
minigame_ufo_catcher_prize_type | |
minigame_vf5_button_set | |
minigame_vf5_key_set | |
minigame_vf5_option | |
minigame_video_param | |
mission | |
mission_kind | |
mission_mission_kind | Stores mission info data (e.g. the status in the pause menu, or the message that appears in the top right of the screen in gameplay) |
mission_player_character | |
mission_wall_effect | |
mood_influence_kind | |
motion_behavior_info | |
motion_behavior_route | |
motion_behavior_set_info | |
motion_cloth_node | |
motion_face_pattern | Values for facial expressions, used in .beps / HACTs / selfie mode |
motion_face_target | Defines what facial animations to use for models |
motion_flag_info | |
motion_hand_pattern | Values for hand shapes, used in .beps |
msg | Common text strings |
msg_unit | |
navi | |
navigation_mesh_use_condition | |
navi_redirection | |
nawabari | |
network_tus_ruser_slot | |
network_tus_type | |
network_tus_user | |
network_tus_user_type | |
network_tus_vuser_slot | |
open_player_activity_by_timeline_achievement | |
option | Settings options |
option_audio_language | Sound language options (english/japanese) |
option_text_language | Text language options |
pad_button | |
parameter_parameter | |
particle_character_ignore | |
particle_ground_node | |
particle_language_brunch | |
particle_mild_list | |
particle_oneshot_se | |
party_equip | |
party_equip_slot | |
part_time_job_quest_category_job | |
part_time_job_quest_client | |
part_time_job_quest_job_action_breaker | |
part_time_job_quest_job_action_breaker_condition | |
part_time_job_quest_job_action_host_cond | |
part_time_job_quest_job_quest | |
part_time_job_quest_personality_inc | |
part_time_job_quest_point_to_level | |
part_time_job_quest_quest | |
part_time_job_quest_reception | |
part_time_job_quest_reception_area | |
pause | |
pause_auth_renderer | |
pause_auth_renderer_camera | |
pause_auth_renderer_expression | |
pause_auth_renderer_expression_set | |
pause_auth_renderer_job_to_motion | |
pause_auth_renderer_mode | |
pause_auth_renderer_motion | Defines animations used in 'pause' screens (Eri's animations for Business Management can be found here) |
pause_auth_renderer_player_to_position | |
pause_auth_renderer_position | |
pause_auth_renderer_turn_face | |
pause_camera_album_label | |
pause_camera_face_kind | Defines the faces Ichiban pulls while using selfie mode |
pause_camera_filter | Names of camera filters and associated .cud files |
pause_complete_profile | Leftover from Judgment |
pause_crowdfunding | Leftover from Judgment |
pause_crowdfunding_message | Leftover from Judgment |
pause_crowdfunding_parameters | Leftover from Judgment |
pause_crowdfunding_popularity | Leftover from Judgment |
pause_license | |
pause_mail | |
pause_mail_stamp | |
pause_map_icon_explanation | |
pause_map_icon_filter | |
pause_menu_root | |
pause_message | |
pause_message_make_talk | |
pause_message_person | |
pause_messenger | |
pause_messenger_person | |
pause_others | |
pause_profile | Character profiles found in the Pause menu |
pause_profile_category | Names of categories for character profiles ("Kamurocho", "Tojo Clan", etc) |
pause_root | |
pause_siea_eula | PlayStation (North America & Canada) EULA |
pause_siee_eula | PlayStation (European) EULA |
pause_sns | Unused (from Judgment?) |
pause_sns_status | |
pause_taxi | |
pause_taxi_area | |
pause_top_menu | Main pause menu options |
pause_top_menu_auth_renderer | Defines animations used by characters in the main pause menu |
pause_trial | |
pause_trial_root | |
pause_tutorial | |
picked_item | |
platform | Internal names for consoles & platforms |
platform_term | Visible names of consoles & platforms, as well as specific terms (such as trophies for Playstation vs achievements for XBox/Steam) |
platform_type | |
player | Name of party members (Referenced for scene_config) |
player_ability | |
player_ability_rank | |
player_carry_item_slot | |
player_equip | |
player_equip_bonus | |
player_equip_slot | |
player_exp | |
player_money | |
player_personality | |
player_photo_mode_camera_mode | Controls different types of the camera mode. Most of this seems specific to Judgment however |
player_photo_mode_sticker | Snapchat-style stickers used in the camera mode |
player_photo_mode_sticker_pos | Positioning for the Snapchat-style stickers |
player_photo_mode_sticker_set | |
player_point | |
player_point_count | |
player_preset | |
player_preset_apply_scene_config | |
player_skill | |
player_skill_category | |
player_sp_provider_param | |
player_sp_provider_request_kind | |
player_sub_ability | |
player_var | |
play_go_message | |
popup_frame | |
popup_param | |
popup_position_2d | |
position_position | Coordinates to be used in stage_warp or other files |
position_stage_warp | Controls the destination of taxis/locations that require transitioning between stages |
post_effect_dof_shapes | |
post_effect_glare_shapes | |
post_effect_pp_resolution_8th | |
qrcord_asset_list | |
qsearch_keyword | |
qsearch_keyword_pack | |
qsearch_random | |
qsearch_range | |
qsearch_result | |
qsearch_search | |
random_point_group | |
random_point_timing | |
random_point_type | |
range_hact_type | Types of hACT ranges that exist for use by the "hact range_type" for the "range" entity type in entity.par |
range_oct_tree_category | |
range_oct_tree_filter | |
range_psychic_spot | |
range_type | Types of ranges that exist for use by the "range" entity type in entity.par |
reflection_texture | |
reward_delivery_box | |
reward_judge_clear_achievement | Leftover from Judgment |
reward_minigame | |
reward_safebox_type | |
reward_special_favor | |
reward_table | |
reward_table_items | |
reward_table_items_batting_center | |
reward_table_items_batting_center_exp | |
reward_table_items_cat_cafe_1 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_10 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_11 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_12 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_13 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_14 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_15 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_16 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_17 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_18 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_19 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_2 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_20 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_3 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_4 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_5 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_6 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_7 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_8 | Leftover from Yakuza 6 |
reward_table_items_cat_cafe_9 | Leftover from Yakuza 6 |
reward_table_items_clubsega | |
reward_table_items_judge_batting_center | Leftover from Judgment |
reward_table_items_judge_batting_center_exp | Leftover from Judgment |
reward_table_items_judge_clubsega | Leftover from Judgment |
reward_table_items_judge_mahjong | Leftover from Judgment |
reward_table_items_judge_side_case | Leftover from Judgment |
reward_table_items_judge_special_favor | Leftover from Judgment |
reward_table_items_judge_ufo_catcher | Leftover from Judgment |
reward_table_items_lexus2_batting_center | Leftover from Kiwami 2 |
reward_table_items_lexus2_batting_center_exp | Leftover from Kiwami 2 |
reward_table_items_lexus2_clubsega | Leftover from Kiwami 2 |
reward_table_items_lexus2_golf | Leftover from Kiwami 2 |
reward_table_items_lexus2_mahjong | Leftover from Kiwami 2 |
reward_table_items_lexus2_onedari | Leftover from Kiwami 2 |
reward_table_items_lexus2_special_favor | Leftover from Kiwami 2 |
reward_table_items_lexus2_ufo_catcher | Leftover from Kiwami 2 |
reward_table_items_mahjong | |
reward_table_items_player_point_to_money | |
reward_table_items_special_favor | |
reward_table_items_treasure_contents_table | |
reward_table_items_ufo_catcher | |
roulette_chara_type | |
roulette_npc | |
rpg_camera_skill_camera_param | |
rpg_chara_grow | Character specific skills, jobs they have access to, levelling parameters |
rpg_chara_param_type | |
rpg_common_info_msg | Messages that pop up during certain abilities/commands in battle |
rpg_costume | What outfit can be equipped on what job from the Hello Work job change menu |
rpg_def_target_status | |
rpg_delivery_help | |
rpg_enemy_arts_change_trigger | |
rpg_enemy_arts_data | Controls skills used by enemies, basically this game's version of ai_enemy_arts_data |
rpg_enemy_arts_type | |
rpg_job | Character jobs and their skills |
rpg_skill | Core data for character skills, use conditions, effects, animations |
rpg_skill_def_boot_type | |
rpg_skill_def_eff_range_type | |
rpg_skill_def_preset_use_cond | Defines the use conditions for skills |
rpg_skill_eff_param | Status effects and passive abilities from skills & items |
rpg_skill_eff_param_msg | Messages for status effects |
rpg_skill_eff_param_set | |
rpg_skill_target_lot | |
rumble | |
save_data_title | |
save_data_title2 | |
save_dialog | |
scene | |
scene_category | |
scene_config | Scenario configuration, mainly consisting of timeline, player id, among other things |
scene_config_fade_set | |
scene_config_player_set | |
scene_config_save_set | |
scene_dungeon | |
scene_exit_condition | |
scene_exit_condition_event | |
scene_explanation_update | |
scene_explanation_update_side_case_a11 | |
scene_explanation_update_side_case_a23 | |
scene_explanation_update_side_case_test01 | |
scene_gameover_tips_condition | |
scene_how_to_next | |
scene_human_model | |
scene_main_info | |
scene_player_status_reset | |
scene_preload_chara_adachi | |
scene_preload_chara_ichiban | |
scene_preload_chara_nanba | |
scene_preload_effect_chara_bep | |
scene_preload_enemy_ps_data | |
scene_preload_list | |
scene_preload_st_yokohama_map | |
scene_preload_st_yokohama_tex | |
scene_scenario_color_set | |
scene_scenario_explanation | |
scene_scenario_explanation_extension | |
scene_scenario_type | |
scene_situation | |
scene_status | |
scene_two_player_check | |
search_characteristic | |
search_characteristic_set | |
search_param | |
secret_medicine_secret_medicine | |
series_reward | |
shop | Stores IDs for items sold in a shop, shop name and relevant talk_param IDs for restaurants |
shop_bonus | |
shop_coin_locker | |
shop_destory | |
shop_exp_table | |
shop_group | |
shop_level | |
shop_message | |
side_case_side_case_kind | |
side_case_side_case_map_icon | |
side_case_side_case_request | |
sound_amb_condition | |
sound_amb_range_group_id | |
sound_armkind_label_to_voicer | |
sound_armkind_parent | |
sound_arm_kind | |
sound_asstkind_label_to_voicer | |
sound_auth | |
sound_auth_subtitles | |
sound_auth_subtitles_speech_list_adv_player_cmn | |
sound_auth_subtitles_speech_list_adv_shop_ippan | |
sound_auth_subtitles_speech_list_adv_shop_sp | |
sound_auth_subtitles_speech_list_auth_for_liptsync | |
sound_auth_subtitles_speech_list_auth_gaya | |
sound_auth_subtitles_speech_list_btl_hact | |
sound_auth_subtitles_speech_list_caba_cabacrew | |
sound_auth_subtitles_speech_list_caba_erina | Leftover from Yakuza 6 |
sound_auth_subtitles_speech_list_caba_hikaru | Leftover from Yakuza 6 |
sound_auth_subtitles_speech_list_caba_riona | Leftover from Yakuza 6 |
sound_auth_subtitles_speech_list_caba_saki | Leftover from Yakuza 6 |
sound_auth_subtitles_speech_list_caba_sora | Leftover from Yakuza 6 |
sound_auth_subtitles_speech_list_cab_aikadate | Leftover from Yakuza Kiwami 2 |
sound_auth_subtitles_speech_list_cab_kanadate | Leftover from Yakuza Kiwami 2 |
sound_auth_subtitles_speech_list_cab_kiraradate | Leftover from Yakuza Kiwami 2 |
sound_auth_subtitles_speech_list_cab_koyukidate | Leftover from Yakuza Kiwami 2 |
sound_auth_subtitles_speech_list_cab_main01 | |
sound_auth_subtitles_speech_list_cab_main02 | |
sound_auth_subtitles_speech_list_cab_main50 | |
sound_auth_subtitles_speech_list_cab_shoukodate | Leftover from Yakuza Kiwami 2 |
sound_auth_subtitles_speech_list_cab_yuadate | Leftover from Yakuza Kiwami 2 |
sound_auth_subtitles_speech_list_cln | |
sound_auth_subtitles_speech_list_cln01 | |
sound_auth_subtitles_speech_list_cln02 | |
sound_auth_subtitles_speech_list_cln04 | |
sound_auth_subtitles_speech_list_cln06 | |
sound_auth_subtitles_speech_list_cln08 | |
sound_auth_subtitles_speech_list_cln10 | |
sound_auth_subtitles_speech_list_cln12 | |
sound_auth_subtitles_speech_list_cln14 | |
sound_auth_subtitles_speech_list_cln50 | |
sound_auth_subtitles_speech_list_cln51 | |
sound_auth_subtitles_speech_list_cln_main50 | |
sound_auth_subtitles_speech_list_cln_main51 | |
sound_auth_subtitles_speech_list_imssn | |
sound_auth_subtitles_speech_list_judge_main_c01 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c02 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c03 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c04 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c05 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c06 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c07 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c08 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c09 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c10 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c11 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c12 | Leftover from Judgment |
sound_auth_subtitles_speech_list_judge_main_c13 | Leftover from Judgment |
sound_auth_subtitles_speech_list_main01 | |
sound_auth_subtitles_speech_list_main02 | |
sound_auth_subtitles_speech_list_main03 | |
sound_auth_subtitles_speech_list_main04 | |
sound_auth_subtitles_speech_list_main05 | |
sound_auth_subtitles_speech_list_main06 | |
sound_auth_subtitles_speech_list_main07 | |
sound_auth_subtitles_speech_list_main08 | |
sound_auth_subtitles_speech_list_main09 | |
sound_auth_subtitles_speech_list_main10 | |
sound_auth_subtitles_speech_list_main11 | |
sound_auth_subtitles_speech_list_main12 | |
sound_auth_subtitles_speech_list_main13 | |
sound_auth_subtitles_speech_list_main14 | |
sound_auth_subtitles_speech_list_main15 | |
sound_auth_subtitles_speech_list_main16 | |
sound_auth_subtitles_speech_list_majima | |
sound_auth_subtitles_speech_list_minig_clubsega | |
sound_auth_subtitles_speech_list_minig_darts | |
sound_auth_subtitles_speech_list_minig_karaoke | |
sound_auth_subtitles_speech_list_minig_mj | |
sound_auth_subtitles_speech_list_minig_sandlot_baseball | Leftover from Yakuza 6 |
sound_auth_subtitles_speech_list_minig_townwalk | |
sound_auth_subtitles_speech_list_mob | |
sound_auth_subtitles_speech_list_snack01 | |
sound_auth_subtitles_speech_list_snack_b17 | |
sound_auth_subtitles_speech_list_snack_b18 | |
sound_auth_subtitles_speech_list_snack_b19 | |
sound_auth_subtitles_speech_list_snack_b20 | |
sound_auth_subtitles_speech_list_snack_b21 | |
sound_auth_subtitles_speech_list_snack_b22 | |
sound_auth_subtitles_speech_list_snack_etc | |
sound_auth_subtitles_speech_list_snack_kikkake | |
sound_auth_subtitles_speech_list_sub_a01 | |
sound_auth_subtitles_speech_list_sub_a02 | |
sound_auth_subtitles_speech_list_sub_a03 | |
sound_auth_subtitles_speech_list_sub_a04 | |
sound_auth_subtitles_speech_list_sub_a05 | |
sound_auth_subtitles_speech_list_sub_a06 | |
sound_auth_subtitles_speech_list_sub_a07 | |
sound_auth_subtitles_speech_list_sub_a08 | |
sound_auth_subtitles_speech_list_sub_a09 | |
sound_auth_subtitles_speech_list_sub_a11 | |
sound_auth_subtitles_speech_list_sub_a12 | |
sound_auth_subtitles_speech_list_sub_a13 | |
sound_auth_subtitles_speech_list_sub_a14 | |
sound_auth_subtitles_speech_list_sub_a15 | |
sound_auth_subtitles_speech_list_sub_a16 | |
sound_auth_subtitles_speech_list_sub_a17 | |
sound_auth_subtitles_speech_list_sub_a18 | |
sound_auth_subtitles_speech_list_sub_a19 | |
sound_auth_subtitles_speech_list_sub_a20 | |
sound_auth_subtitles_speech_list_sub_a21 | |
sound_auth_subtitles_speech_list_sub_a23 | |
sound_auth_subtitles_speech_list_sub_a24 | |
sound_auth_subtitles_speech_list_sub_a25 | |
sound_auth_subtitles_speech_list_sub_a26 | |
sound_auth_subtitles_speech_list_sub_a99 | |
sound_auth_subtitles_speech_list_sub_b01 | |
sound_auth_subtitles_speech_list_sub_b02 | |
sound_auth_subtitles_speech_list_sub_b03 | |
sound_auth_subtitles_speech_list_sub_b04 | |
sound_auth_subtitles_speech_list_sub_b05 | |
sound_auth_subtitles_speech_list_sub_b06 | |
sound_auth_subtitles_speech_list_sub_b07 | |
sound_auth_subtitles_speech_list_sub_b08 | |
sound_auth_subtitles_speech_list_sub_b09 | |
sound_auth_subtitles_speech_list_sub_b11 | |
sound_auth_subtitles_speech_list_sub_b12 | |
sound_auth_subtitles_speech_list_sub_b13 | |
sound_auth_subtitles_speech_list_sub_b14 | |
sound_auth_subtitles_speech_list_sub_b15 | |
sound_auth_subtitles_speech_list_sub_b16 | |
sound_auth_subtitles_speech_list_sub_b17 | |
sound_auth_subtitles_speech_list_sub_b18 | |
sound_auth_subtitles_speech_list_sub_b19 | |
sound_auth_subtitles_speech_list_sub_b20 | |
sound_auth_subtitles_speech_list_sub_b21 | |
sound_auth_subtitles_speech_list_sub_b22 | |
sound_auth_subtitles_speech_list_sub_b23 | |
sound_auth_subtitles_speech_list_sub_b24 | |
sound_auth_subtitles_speech_list_sub_b25 | |
sound_auth_subtitles_speech_list_sub_b26 | |
sound_auth_subtitles_speech_list_sub_b27 | |
sound_bgm_condition | Leftover from Judgment |
sound_bgm_conditions | Conditions for when a BGM plays (such as boss fights, adventure music and so on), referencing timeline values |
sound_bgm_fin_table | |
sound_bgm_priority_table | |
sound_bgm_trigger_speech | |
sound_category | |
sound_category_label | |
sound_category_label_adv_common_voice | |
sound_category_label_arm | |
sound_category_label_arm_kind | |
sound_category_label_arm_no_vp | |
sound_category_label_battle_se | |
sound_category_label_clan_uv | |
sound_category_label_down | |
sound_category_label_down_l | |
sound_category_label_down_m | |
sound_category_label_down_s | |
sound_category_label_fighter | |
sound_category_label_guard | |
sound_category_label_gv_buddy | |
sound_category_label_gv_chase | |
sound_category_label_gv_cmn | |
sound_category_label_gv_dact | |
sound_category_label_gv_enemy | |
sound_category_label_gv_evenc | |
sound_category_label_gv_fighter | |
sound_category_label_gv_ichat | |
sound_category_label_gv_igaya | |
sound_category_label_gv_mng_bj | |
sound_category_label_gv_mng_caba | |
sound_category_label_gv_mng_caba_live | |
sound_category_label_gv_mng_common | |
sound_category_label_gv_mng_drone | Leftover from Judgment |
sound_category_label_gv_mng_golf | |
sound_category_label_gv_mng_koikoi | |
sound_category_label_gv_mng_oicho | |
sound_category_label_gv_mng_pin | |
sound_category_label_gv_mng_poker | |
sound_category_label_gv_mng_shogi | |
sound_category_label_gv_mng_sugo | Leftover from Judgment |
sound_category_label_gv_mng_toylets | Leftover from Kiwami 2 |
sound_category_label_gv_tailing | Leftover from Judgment |
sound_category_label_gv_talk | |
sound_category_label_ichat | |
sound_category_label_menu | |
sound_category_label_minig_sbb_vo | |
sound_category_label_step | |
sound_category_label_step_dash | |
sound_category_label_step_run | |
sound_category_label_step_walk | |
sound_category_label_step_wdrwalk | |
sound_category_label_vehicle_cmn | |
sound_cuesheet_bundle | |
sound_cuesheet_info | |
sound_cue_subtitle | |
sound_dbg_auth_game_mode | |
sound_enemy_category_cuesheet | |
sound_enemy_category_label_alias | |
sound_expression_expression_tweak | |
sound_expression_parameter | |
sound_expression_voicer_tweak | |
sound_finish_blow | |
sound_game_mode_priority | |
sound_game_var | |
sound_guard_se_table | |
sound_hcf_preset | |
sound_hcf_preset_condition | |
sound_label | |
sound_lcf_preset | |
sound_lcf_preset_condition | |
sound_mob_voicer_table | |
sound_movie_info | |
sound_movie_info_judge | Leftover from Judgment |
sound_not_btl_bgm_list | |
sound_reverb_preset | |
sound_reverb_preset_condition | |
sound_reverb_snapshot | |
sound_se_all_id_to_id | |
sound_se_all_id_to_id_lite | |
sound_se_name_table | |
sound_se_table_all | |
sound_se_table_property | |
sound_shoes_kind | |
sound_speech_info | |
sound_voicer | |
sound_voice_table | |
sound_volume_preset | |
sound_volume_preset_add_condition | |
sound_volume_preset_condition | |
sound_volume_preset_force_table | |
sound_volume_preset_preset | |
sound_volume_preset_preset_battle | |
sound_volume_preset_preset_common | |
sound_volume_preset_preset_pause | |
staffroll_credits | |
stage | Stage name, directory name and other miscellaneous data |
stage_name | Unused |
stage_supplement_data | |
store_item_pack | |
store_relation | |
street_map_area | |
street_map_area_reform | |
street_map_density_enc_set | |
street_map_density_enc_value | |
street_map_density_set | |
street_map_density_value | |
street_map_live_npc_kind | |
street_map_live_npc_set | |
street_map_live_npc_sole | |
street_map_live_npc_team | |
street_map_obstacle_asset | |
subgame_omg_keys | |
subgame_omg_key_preset | |
sub_story_mission | |
sujimon_category | |
sujimon_data | Names of enemies, descriptions, items dropped & specific skills listed in the Sujidex |
system_language | |
table_camera_info | |
table_position | |
table_stage_warp | |
talk | Generic messages and non-cutscene speech boxes |
talk_category_title | |
talk_elevator | |
talk_friend_gauge | |
talk_friend_param | |
talk_input_number | |
talk_judge_title | |
talk_notice_gauge_general_setting | |
talk_param | HACT IDs |
talk_party_chat_character | |
talk_party_chat_emote | |
talk_party_chat_gain | |
talk_party_chat_general_setting | |
talk_party_chat_list | |
talk_party_chat_reminiscence | |
talk_party_chat_text_data | |
talk_party_talk_additional_choice | |
talk_party_talk_camera | |
talk_party_talk_category | |
talk_party_talk_character | |
talk_party_talk_character_kind | |
talk_party_talk_command | |
talk_party_talk_cutin | |
talk_party_talk_effect | |
talk_party_talk_emote | |
talk_party_talk_expression | |
talk_party_talk_general_setting | |
talk_party_talk_list | |
talk_party_talk_member_voice | |
talk_party_talk_motion | |
talk_party_talk_parent | |
talk_party_talk_position | |
talk_party_talk_speaker | |
talk_party_talk_text_data | |
talk_party_talk_weight | |
talk_popup_popup | |
talk_popup_position_2d | |
talk_pos_param_pos | |
talk_question_text | |
talk_select | |
talk_select_random_ls | |
talk_select_select | |
talk_shop_break_text | |
talk_sub_story_title | |
talk_system_msg | |
talk_talker | IDs for character speechboxes, to show who is speaking |
talk_text | |
talk_text_test_ishii | |
talk_trust_border | |
talk_trust_general_setting | |
talk_trust_money_drama | |
talk_trust_param | |
talk_trust_player | |
talk_type | |
taxi | |
test_personal_horie_db_test_horie | Test file |
test_personal_ishii_parameter | Test file |
test_personal_nakais_parameter | Test file |
test_personal_xu_parameter | Test file |
test_personal_yonezawa_test_param | Test file |
timeline | Stores unlocks and the general quests/mission flags for the entire game |
timeline_achievement | |
timeline_category | |
timeline_clock_flag | |
timeline_ext_clock_flag | |
timeline_ignore_save | |
timeline_instant_mission | |
timeline_instant_mission_fire | |
timeline_instant_mission_rob | |
timeline_main | |
timeline_main_c02 | Leftover? |
timeline_main_c03 | Leftover? |
timeline_minigame | |
timeline_minigame_hanafuda | |
timeline_minigame_oichokabu | |
timeline_program_alias | |
timeline_program_clock_range_alias | |
timeline_program_use_clock | |
timeline_substory | |
timeline_substory_sub01 | |
timeline_substory_sub02 | |
timeline_taikenban_c01 | |
timeline_takeover | |
timeline_test | |
timeline_test_test00 | |
timeline_test_test_long_btl | |
timer_skin | |
tips | |
tips_context | Loading screen and cellphone text message tips |
tips_context_tips_group | |
tips_tips | |
title_movie | Specific cutscenes in replay mode |
title_movie_chapter | Chapter categories in replay mode |
title_root | Main menu options |
treasure_treasure_box_map_icon | |
treasure_treasure_contents_table | |
treasure_treasure_distribution | |
treasure_treasure_set | |
trigger | |
trophy | |
ui_animation_all | |
ui_animation_set_all | |
ui_animation_set_global | |
ui_camera_all | |
ui_color_preset | Color presets for text/UI elements |
ui_crop_all | |
ui_crop_global | |
ui_exclusive_hide | |
ui_focus_operation | |
ui_layer_all | |
ui_layer_global | |
ui_layer_text | |
ui_pattern_all | |
ui_preload | |
ui_preview_text | |
ui_priority | |
ui_project_property | |
ui_proprity | |
ui_scene_all | |
ui_scene_default_input_game_state | |
ui_scene_global | |
ui_scene_property | |
ui_scene_setting | |
ui_scene_sound | |
ui_sound | Links sound cuesheet and cue to a specific UI layer |
ui_text | Common text strings, such as error messages |
ui_texture_preload | |
ui_texture_remapper | |
ui_texture_replace | |
ui_visibility | |
upstart_article | |
upstart_article_category | |
upstart_article_cost | |
upstart_article_investment | |
upstart_article_job_type | |
upstart_article_param | |
upstart_article_rising_cost | |
upstart_article_sales_base | |
upstart_attribute | Defines the type of 'job' a recruit for Ichiban Holdings is best at |
upstart_battle_audience | |
upstart_battle_audience_motion | |
upstart_battle_camera | |
upstart_battle_combo | |
upstart_battle_command_time | |
upstart_battle_event | |
upstart_battle_job | |
upstart_battle_message | |
upstart_battle_message_set | |
upstart_battle_mode | |
upstart_battle_motion | |
upstart_battle_motion_label | |
upstart_battle_motion_set | |
upstart_battle_parameter | |
upstart_battle_position | |
upstart_battle_preset | |
upstart_battle_preset_character | |
upstart_battle_ratings | |
upstart_battle_result_rank | |
upstart_battle_skill | |
upstart_battle_speech | |
upstart_battle_speech_set | |
upstart_battle_turn_speed | |
upstart_battle_voice | |
upstart_company_scale | |
upstart_condition | |
upstart_event | |
upstart_event_fund | |
upstart_event_fund_category | |
upstart_event_fund_rate | |
upstart_financing | |
upstart_financing_lineup | |
upstart_financing_string | |
upstart_management_assistant_talk_text | |
upstart_management_commercial | |
upstart_management_info_bar | |
upstart_management_nick_promise | |
upstart_management_param_type | |
upstart_management_sales_event | |
upstart_management_sales_money | |
upstart_management_sales_player | |
upstart_management_timeline | |
upstart_management_tutorial | |
upstart_management_tutorial_flow | |
upstart_management_ui_bg | |
upstart_management_ui_choice | |
upstart_management_ui_param | |
upstart_param | |
upstart_person | List of characters used in Ichiban Holdings |
upstart_person_care | |
upstart_person_deck | |
upstart_person_dismissal | |
upstart_person_frustration | |
upstart_person_frustration_move | |
upstart_person_level_up | |
upstart_person_level_up_param | |
upstart_person_level_up_support_rate | |
upstart_person_level_up_type | |
upstart_person_param | |
upstart_person_rank | |
upstart_person_rank_frustration | |
upstart_person_rarity | |
upstart_person_sort | |
upstart_person_title | |
upstart_person_training | |
upstart_person_training_result | |
upstart_rank_unlock_article_slot | |
upstart_rank_unlock_person_num | |
upstart_stock_price | |
upstart_stock_price_move | |
upstart_stock_price_point_to_rank | |
upstart_string | |
vehicle_train_kind | Train paths and their IDs (to be used in entity) |
verification_obstacle_range | Values relating to the "searching" minigame |
verification_page | Values relating to the "searching" minigame |
verification_rotatable_range | Values relating to the "searching" minigame |
verification_search_list | Values relating to the "searching" minigame |
verification_survey | Values relating to the "searching" minigame |
verification_survey_3d | Values relating to the "searching" minigame |
verification_survey_3d_group | Values relating to the "searching" minigame |
verification_todo_item | Values relating to the "searching" minigame |
verification_todo_list | Values relating to the "searching" minigame |
verification_trophy_list | Values relating to the "searching" minigame |
verification_verification | Values relating to the "searching" minigame |
water_bath_wave | |
water_wave |