Judgment Remastered: Difference between revisions
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| Release = '''PlayStation 5'''. '''Stadia''', '''Xbox Series X/S''' <br> WW: April 23, 2021 <br> '''Amazon Luna''' <br> US: December 16, 2021 <br> '''Windows''' <br> WW: September 14, 2022 | | Release = '''PlayStation 5'''. '''Stadia''', '''Xbox Series X/S''' <br> WW: April 23, 2021 <br> '''Amazon Luna''' <br> US: December 16, 2021 <br> '''Windows''' <br> WW: September 14, 2022 | ||
| Engine = [[Dragon Engine]] | | Engine = [[Dragon Engine]] | ||
| Codename = judge | | Codename = bengal / judge | ||
}} | }} | ||
Judgment Remastered is the re-release of the 2018 game, Judgment. It features a new visual style different to the original game, with enhanced lighting and visual effects. Remastered is also no longer capped to 30fps, as it was on the PS4. | |||
[[Category: Games]] | The game internally keeps reference of the "judge" project name, however, the project name "bengal" has been spotted in the file names of promotional art. | ||
[[Category: Dragon Engine]] | |||
== Folder and Package Structure == | |||
Taken from the Steam release of the game. | |||
=== Folders === | |||
{| class="wikitable" | |||
|+ | |||
|- | |||
! Folder name !! Description | |||
|- | |||
| 3dlut || Colour look up tables, used for filters | |||
|- | |||
| artisan || Debug file; serves no purpose | |||
|- | |||
| auth || Cutscene data (Japanese/English) | |||
|- | |||
| battle || Contains data for battle movesets and HACT conditions. | |||
|- | |||
| boot || Used when booting | |||
|- | |||
| camera || Camera shake animations | |||
|- | |||
| entity_table || | |||
|- | |||
| flood || Crowd animations combined into a single GMT (likely used for LOD situations) | |||
|- | |||
| font.judge || Font | |||
|- | |||
| hact_judge || Heat action cutscenes | |||
|- | |||
| minigame || Data relating to minigames | |||
|- | |||
| puid.judge|| Unique identifier tables used by the game's database | |||
|- | |||
| shader || .cso/fxo/pso/vso files packed in .par archives; shaders used by the game engine | |||
|- | |||
| stage_judge || .PAR archives for locations; models, textures & file list data | |||
|- | |||
| system || | |||
|} | |||
=== PAR Archives === | |||
{| class="wikitable" | |||
|+ | |||
|- | |||
! Archive name !! Description | |||
|- | |||
| asset || Props; weapons, items used in cutscenes, destructible objects in the game world etc | |||
|- | |||
| chara || Character models, including animals | |||
|- | |||
| cmm || AI scripting for specific usecases | |||
|- | |||
| cubemap_judge || Cubemap textures | |||
|- | |||
| db.judge.de || Database files for the game (German) | |||
|- | |||
| db.judge.en || Database files for the game (English) | |||
|- | |||
| db.judge.es || Database files for the game (Spanish) | |||
|- | |||
| db.judge.fr || Database files for the game (French) | |||
|- | |||
| db.judge.it || Database files for the game (Italian) | |||
|- | |||
| db.judge.ja || Database files for the game (Japanese) | |||
|- | |||
| db.judge.ko || Database files for the game (Korean) | |||
|- | |||
| db.judge.zh || Database files for the game (Traditional Chinese) | |||
|- | |||
| db.judge.zhs || Database files for the game (Simplified Chinese) | |||
|- | |||
| effect || In game effects, such as auras from heat moves, or common particle effects for debuffs | |||
|- | |||
| entity_judge || Entity jsons and entity tables for each stage | |||
|- | |||
| light_anim_judge ||Light animation files | |||
|- | |||
| lua || Lua scripts | |||
|- | |||
| map ||Minimap models | |||
|- | |||
| motion || Animation files | |||
|- | |||
| movie || USM videos (this is a CPK disguised as a .PAR) | |||
|- | |||
| particle || Particle effects | |||
|- | |||
| sound || .acb containers; used for music, sound, voices (Japanese) | |||
|- | |||
| sound_en || .acb containers; used for music, sound, voices (English) | |||
|- | |||
| stream || .awb containers; used for music, sound, voices (Japanese) (this is a CPK disguised as a .PAR) | |||
|- | |||
| stream_en || .awb containers; used for music, sound, voices (English) (this is a CPK disguised as a .PAR) | |||
|- | |||
| talk_judge || Controls dialogues for non-motion capped cutscenes as well as general shops/minigames | |||
|- | |||
| ui.judge.de || UI textures (German) | |||
|- | |||
| ui.judge.en || UI textures (English) | |||
|- | |||
| ui.judge.es || UI textures (Spanish) | |||
|- | |||
| ui.judge.fr || UI textures (French) | |||
|- | |||
| ui.judge.it || UI textures (Italian) | |||
|- | |||
| ui.judge.ja || UI textures (Japanese) | |||
|- | |||
| ui.judge.ko || UI textures (Korean) | |||
|- | |||
| ui.judge.zh || UI textures (Traditional Chinese) | |||
|- | |||
| ui.judge.zhs || UI textures (Simplified Chinese) | |||
|- | |||
|} | |||
[[Category:Games]] | |||
[[Category:Dragon Engine 2.0]] |
Latest revision as of 21:46, 6 February 2025
![]() | |
Judgment Remastered | |
Also known as: | ジャッジアイズ: 死神の遺言 Remastered (JUDGE EYES: Shinigami no Yuigon Remastered) |
Developer(s): | Ryu Ga Gotoku Studio |
Publisher: | SEGA |
Platform(s): | PlayStation 5, Stadia, Amazon Luna, Xbox Series, Windows |
Release: | PlayStation 5. Stadia, Xbox Series X/S WW: April 23, 2021 Amazon Luna US: December 16, 2021 Windows WW: September 14, 2022 |
Engine: | Dragon Engine |
Internal name: | bengal / judge |
Judgment Remastered is the re-release of the 2018 game, Judgment. It features a new visual style different to the original game, with enhanced lighting and visual effects. Remastered is also no longer capped to 30fps, as it was on the PS4.
The game internally keeps reference of the "judge" project name, however, the project name "bengal" has been spotted in the file names of promotional art.
Folder and Package Structure
Taken from the Steam release of the game.
Folders
Folder name | Description |
---|---|
3dlut | Colour look up tables, used for filters |
artisan | Debug file; serves no purpose |
auth | Cutscene data (Japanese/English) |
battle | Contains data for battle movesets and HACT conditions. |
boot | Used when booting |
camera | Camera shake animations |
entity_table | |
flood | Crowd animations combined into a single GMT (likely used for LOD situations) |
font.judge | Font |
hact_judge | Heat action cutscenes |
minigame | Data relating to minigames |
puid.judge | Unique identifier tables used by the game's database |
shader | .cso/fxo/pso/vso files packed in .par archives; shaders used by the game engine |
stage_judge | .PAR archives for locations; models, textures & file list data |
system |
PAR Archives
Archive name | Description |
---|---|
asset | Props; weapons, items used in cutscenes, destructible objects in the game world etc |
chara | Character models, including animals |
cmm | AI scripting for specific usecases |
cubemap_judge | Cubemap textures |
db.judge.de | Database files for the game (German) |
db.judge.en | Database files for the game (English) |
db.judge.es | Database files for the game (Spanish) |
db.judge.fr | Database files for the game (French) |
db.judge.it | Database files for the game (Italian) |
db.judge.ja | Database files for the game (Japanese) |
db.judge.ko | Database files for the game (Korean) |
db.judge.zh | Database files for the game (Traditional Chinese) |
db.judge.zhs | Database files for the game (Simplified Chinese) |
effect | In game effects, such as auras from heat moves, or common particle effects for debuffs |
entity_judge | Entity jsons and entity tables for each stage |
light_anim_judge | Light animation files |
lua | Lua scripts |
map | Minimap models |
motion | Animation files |
movie | USM videos (this is a CPK disguised as a .PAR) |
particle | Particle effects |
sound | .acb containers; used for music, sound, voices (Japanese) |
sound_en | .acb containers; used for music, sound, voices (English) |
stream | .awb containers; used for music, sound, voices (Japanese) (this is a CPK disguised as a .PAR) |
stream_en | .awb containers; used for music, sound, voices (English) (this is a CPK disguised as a .PAR) |
talk_judge | Controls dialogues for non-motion capped cutscenes as well as general shops/minigames |
ui.judge.de | UI textures (German) |
ui.judge.en | UI textures (English) |
ui.judge.es | UI textures (Spanish) |
ui.judge.fr | UI textures (French) |
ui.judge.it | UI textures (Italian) |
ui.judge.ja | UI textures (Japanese) |
ui.judge.ko | UI textures (Korean) |
ui.judge.zh | UI textures (Traditional Chinese) |
ui.judge.zhs | UI textures (Simplified Chinese) |