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The GMD file format extension for RGG games used from [[Ryu ga Gotoku: Kenzan!]] onwards. This file format is the [[Models|models]] the games use ranging from characters to stages.
The GMD file format extension for RGG games used from [[Ryu Ga Gotoku: Kenzan!]] onwards. This file format is the [[Models|models]] the games use ranging from characters to stages.




== Overview ==
== Overview ==
* Character model GMDs are generally located in a folder or par named "Chara"
* Character model GMDs are generally located in a folder or par named "Chara"  
* In OE/OOE games there is also chara_arc which contains stage specific models such as cabaret girls and accessories.
* There is also chara_common which controls how models behave in OE/OOE such as height, voice, and if any accessories are assigned.
* Asset locations vary depending on the game engine, for DE it is located in a folder or par named "asset" and in OE/OOE it's "reactor" or "reactive_obj"
* Asset locations vary depending on the game engine, for DE it is located in a folder or par named "asset" and in OE/OOE it's "reactor" or "reactive_obj"
* Stages can be located in the "stage" folder
* Stages can be located in the "stage" folder.
[[Category:File Formats]]

Latest revision as of 18:19, 29 December 2022

The GMD file format extension for RGG games used from Ryu Ga Gotoku: Kenzan! onwards. This file format is the models the games use ranging from characters to stages.


Overview

  • Character model GMDs are generally located in a folder or par named "Chara"
  • In OE/OOE games there is also chara_arc which contains stage specific models such as cabaret girls and accessories.
  • There is also chara_common which controls how models behave in OE/OOE such as height, voice, and if any accessories are assigned.
  • Asset locations vary depending on the game engine, for DE it is located in a folder or par named "asset" and in OE/OOE it's "reactor" or "reactive_obj"
  • Stages can be located in the "stage" folder.