Ryu Ga Gotoku: Ishin!: Difference between revisions

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[[File:Ryu Ga Gotoku Ishin Boxart Universal.jpg|thumb|The cover for Ryu Ga Gotoku Ishin.]]
{{Infobox
| Image = RyuIshin.jpg
| Name = 龍が如く 維新!
| Alias = Yakuza Ishin, Like a Dragon Restoration!
| Developer = [[Ryu Ga Gotoku Studio]]
| Publisher = [[SEGA]]
| Platform = [[PlayStation 3]], [[PlayStation 4]]
| Release = '''PlayStation 3''', '''PlayStation 4''', JP: February 22nd, 2014
| Engine = [[Old Engine]]
| Codename = devil2
}}
 
龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the [[Modding Terms|Old Engine]]. It continues to use the file system that was introduced in this game's predecessor, [[Ryu ga Gotoku: Kenzan!|Ryu Ga Gotoku: Kenzan]].
龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the [[Modding Terms|Old Engine]]. It continues to use the file system that was introduced in this game's predecessor, [[Ryu ga Gotoku: Kenzan!|Ryu Ga Gotoku: Kenzan]].
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Revision as of 15:29, 14 December 2022

RyuIshin.jpg
龍が如く 維新!
Also known as: Yakuza Ishin, Like a Dragon Restoration!
Developer(s): Ryu Ga Gotoku Studio
Publisher: SEGA
Platform(s): PlayStation 3, PlayStation 4
Release: PlayStation 3, PlayStation 4, JP: February 22nd, 2014
Engine: Old Engine
Internal name: devil2

龍が如く: 維新! (Ryu Ga Gotoku: Ishin!) is the first Yakuza game to use the Old Engine. It continues to use the file system that was introduced in this game's predecessor, Ryu Ga Gotoku: Kenzan.

Main folders (PS3).
SYSDIR/ USRDIR/
PS3 game data. Game data.