Modding Terms: Difference between revisions
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The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the [ | The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the [[:Category:Games|Yakuza Franchise]]. | ||
==Game Terms== | ==Game Terms == | ||
A collection of terms to organize games based release and gameplay. | A collection of terms to organize games based release and gameplay. | ||
* "PS2" Era Games: | *"PS2" Era Games: | ||
Refers to the Playstation 2 games including: | Refers to the Playstation 2 games including: | ||
#[[Yakuza]] | #[[Yakuza]] | ||
#[[Yakuza 2]] | #[[Yakuza 2]] | ||
#[[Ryu ga Gotoku 1 + 2 HD Edition]] | #[[Ryu ga Gotoku 1 + 2 HD Edition]] | ||
<br> | <br> | ||
*"OOE" Old Old Engine: | *"OOE" Old Old Engine: | ||
Refers to older titles (including Remasters) such as: | Refers to older titles (including Remasters) such as: | ||
# [[Ryu ga Gotoku: Kenzan!]] | #[[Ryu ga Gotoku: Kenzan!]] | ||
#[[Yakuza 3]] | #[[Yakuza 3]] | ||
#[[Yakuza 3 Remastered]] | #[[Yakuza 3 Remastered]] | ||
Line 33: | Line 33: | ||
*"DE" Dragon Engine: | *"DE" Dragon Engine: | ||
Refers to titles made in an entirely new engine, after Old Engine games: | Refers to titles made in an entirely new engine, after Old Engine games: | ||
#[[Yakuza 6: The Song of Life]] | #[[Yakuza 6: The Song of Life]] | ||
#[[Yakuza Kiwami 2]] | #[[Yakuza Kiwami 2]] | ||
#[[Judgment]] | #[[Judgment]] | ||
<br> | <br> | ||
*"DE 2.0" Dragon Engine Version 2: | *"DE 2.0" Dragon Engine Version 2: | ||
Line 50: | Line 50: | ||
Includes: | Includes: | ||
#[[Like A Dragon: Ishin!]] | #[[Like A Dragon: Ishin!]] | ||
<br> | <br> | ||
*Misc Games: | *Misc Games: | ||
Line 58: | Line 58: | ||
#[[Kurohyou: Ryu Ga Gotoku Shinsho]] | #[[Kurohyou: Ryu Ga Gotoku Shinsho]] | ||
#[[Kurohyou 2: Ryu Ga Gotoku Ashura-hen]] | #[[Kurohyou 2: Ryu Ga Gotoku Ashura-hen]] | ||
# [[Def Jam]] | #[[Def Jam]] | ||
=File Terms= | =File Terms = | ||
*Node: | *Node: | ||
Defines a data structure that files utilize in order to insert different data into the game. | Defines a data structure that files utilize in order to insert different data into the game. |
Revision as of 05:27, 13 December 2022
The Yakuza Modding Community has coined several terms to identify (and simplify) files used in the Yakuza Franchise.
Game Terms
A collection of terms to organize games based release and gameplay.
- "PS2" Era Games:
Refers to the Playstation 2 games including:
- "OOE" Old Old Engine:
Refers to older titles (including Remasters) such as:
- "OE" Old Engine:
Refers to the titles right before the release of the Dragon Engine. As a side note: "Magical V" is not the official term for OE/OOE games. This includes:
- Yakuza 5
- Yakuza 5 Remastered
- Ryu ga Gotoku: Ishin!
- Yakuza 0
- Yakuza Kiwami
- Fist of the North Star: Lost Paradise
- "DE" Dragon Engine:
Refers to titles made in an entirely new engine, after Old Engine games:
- "DE 2.0" Dragon Engine Version 2:
Another term used for Dragon Engine after Judgment, noted for different file structural changes. Includes:
- "UE" Unreal Engine:
Games that are developed with Unreal Engine later on. Includes:
- Misc Games:
Games developed for other devices or entirely different games in general. Not a modding term, just a general categorization. AKI Engine Games include:
File Terms
- Node:
Defines a data structure that files utilize in order to insert different data into the game. Example: