CMN.bin: Difference between revisions

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Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes.
Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes.


== Nodes ==
== Other Unsorted Nodes: ==
{| class="wikitable sortable"
 
|+
* [[CMN.bin/Expression|Expression]]
!Node name
!ID
!Purpose
|-
|[[CMN.bin/Battle Attack|Battle Attack]]
|77
|Dictates the amount of damage, and type of damage enemies take if hit by attached bones
|-
|Battle Bomb
|75
|
|-
|Camera Shake
|88
|
|-
|Controller Rumble
|68
|
|-
|[[CMN.bin/Expression|Expression]]
|
|
|-
|Flowdust 1.0
|29
|Dust Particles that fly off attached bone
|-
|Rimflash Ver.2
|
|
|-
|Rimflash Ver.5.5
|31
|
|-
|Speed Control
|95
|Changes the speed of the game
|-
|Sound Cue
|26
|Plays a track from a cuesheet
|-
|Track Human
|73
|Particle Lines that follow attached bone
|-
|PIB
|19
|
|}
[[Category:File Formats]]
[[Category:File Formats]]

Latest revision as of 19:21, 17 September 2026

This page is under construction

Check back later for additional changes


Found within Dragon Engine auth, talk & hact files, this controls a wide variety of properties; from damage inflicted during heat actions, to sounds and animations played during cutscenes.

Other Unsorted Nodes: