GMD: Difference between revisions
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Metman98uk (talk | contribs) (added stage location) |
Metman98uk (talk | contribs) (chara_arc and common) |
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== Overview == | == Overview == | ||
* Character model GMDs are generally located in a folder or par named "Chara" | * Character model GMDs are generally located in a folder or par named "Chara" in OE/OOE games there is also chara_arc which contains stage specific models such as cabaret girls and accessories; there is also chara_common which controls how models behave in OE/OOE such as height, voice, and if any accessories are assigned. | ||
* Asset locations vary depending on the game engine, for DE it is located in a folder or par named "asset" and in OE/OOE it's "reactor" or "reactive_obj" | * Asset locations vary depending on the game engine, for DE it is located in a folder or par named "asset" and in OE/OOE it's "reactor" or "reactive_obj" | ||
* Stages can be located in the "stage" folder | * Stages can be located in the "stage" folder. |
Revision as of 04:00, 13 December 2022
The GMD file format extension for RGG games used from Ryu ga Gotoku: Kenzan! onwards. This file format is the models the games use ranging from characters to stages.
Overview
- Character model GMDs are generally located in a folder or par named "Chara" in OE/OOE games there is also chara_arc which contains stage specific models such as cabaret girls and accessories; there is also chara_common which controls how models behave in OE/OOE such as height, voice, and if any accessories are assigned.
- Asset locations vary depending on the game engine, for DE it is located in a folder or par named "asset" and in OE/OOE it's "reactor" or "reactive_obj"
- Stages can be located in the "stage" folder.