YAKUZA 0 Companion App: Difference between revisions
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{{Infobox | |||
|Image=Yakuza_0_Companion_App_LiveArea.jpg | |||
|Name=YAKUZA 0 Companion app | |||
|Developer=[[Ryu Ga Gotoku Studio]] | |||
|Publisher=[[SEGA]] | |||
|Platform=[[PlayStation Vita]] | |||
|Release=February 26, 2015 | |||
|Engine=[[Old Engine]] | |||
|Codename=cima|Alias=龍が如く0 基本無料アプリ (Ryu Ga Gotoku Zero Basic Free App) | |||
人中之龍0 基本免費App (Ryu Ga Gotoku Zero Basic Free App)}} | |||
Yakuza 0 Companion App is a demo of [[Yakuza 0]] for the PlayStation Vita. | Yakuza 0 Companion App is a demo of [[Yakuza 0]] for the PlayStation Vita. | ||
== Folder and Package Structure == | |||
Taken from title ID PCSH00147. | |||
===Folders=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
|- | |||
!Folder name!!Description | |||
|- | |||
|2dpar||Contains UI data and sprites | |||
|- | |||
|battlepar|| | |||
|- | |||
|bootpar||Boot data and properties for miscellaneous things | |||
|- | |- | ||
| | |chara_arc|| | ||
| | |||
|- | |- | ||
| | |chara_common|| | ||
| | |||
|- | |- | ||
| | |cloth|| | ||
| | |||
|- | |- | ||
| | |drama_scanner||Leftover from full game, animations with face animation for cabaret | ||
| | |||
|- | |- | ||
| | |effect|| | ||
| | |- | ||
|fighter|| | |||
|- | |||
|fontpar||Font and miscellaneous textures | |||
|- | |||
|light_anim||Light animation data | |||
|- | |- | ||
| | |loading||HACT for loading screen that shows the bubble background | ||
| | |||
|- | |- | ||
| | |map_par||Leftover from full game | ||
| | |||
|- | |- | ||
| | |minigame || | ||
| | |||
|- | |- | ||
| | |module|| | ||
| | |||
|- | |- | ||
| | |motion | ||
| | | | ||
|- | |- | ||
| | |pausepar | ||
| | | | ||
|- | |- | ||
| | |reactorpar | ||
| | | | ||
|- | |- | ||
| | |savedata | ||
| | |Leftover from full game | ||
|- | |- | ||
| | |savedata_vita | ||
| | |Save images for system and save data | ||
|- | |- | ||
| | |scenario | ||
| | | | ||
|- | |- | ||
| | |shader | ||
| | | | ||
|- | |- | ||
| | |soundcpk | ||
| | |Background and miscellaneous audio | ||
|- | |- | ||
| | |soundpar | ||
| | |Miscellaneous audio | ||
|- | |- | ||
| | |stage | ||
| | | | ||
|- | |- | ||
| | |staypar | ||
| | | | ||
|- | |- | ||
| | |wdr_par_c | ||
| | |Word Data Registry (Chinese) - stores dialogue, stage interactions and shop interactions | ||
|- | |- | ||
| | |wdr_par_j | ||
| | |Word Data Registry (Japanese) - stores dialogue, stage interactions and shop interactions | ||
|} | |||
===PAR Archives=== | |||
{| class="wikitable" | |||
|+ | |||
|- | |- | ||
!Archive name!!Description | |||
|- | |- | ||
| | |chara||Character models | ||
| | |||
|- | |- | ||
| | |flood | ||
| | |Crowd animations merged into one (likely for LOD use-cases) | ||
|- | |- | ||
| | |hact_vita||Heat action cutscenes | ||
| | |||
|- | |- | ||
|} | |} | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Old Engine]] | |||
Latest revision as of 23:27, 6 February 2025
| This page is under construction Check back later for additional changes |
| YAKUZA 0 Companion app | |
| Also known as: | 龍が如く0 基本無料アプリ (Ryu Ga Gotoku Zero Basic Free App)
人中之龍0 基本免費App (Ryu Ga Gotoku Zero Basic Free App) |
| Developer(s): | Ryu Ga Gotoku Studio |
| Publisher: | SEGA |
| Platform(s): | PlayStation Vita |
| Release: | February 26, 2015 |
| Engine: | Old Engine |
| Internal name: | cima |
Yakuza 0 Companion App is a demo of Yakuza 0 for the PlayStation Vita.
Folder and Package Structure
Taken from title ID PCSH00147.
Folders
| Folder name | Description |
|---|---|
| 2dpar | Contains UI data and sprites |
| battlepar | |
| bootpar | Boot data and properties for miscellaneous things |
| chara_arc | |
| chara_common | |
| cloth | |
| drama_scanner | Leftover from full game, animations with face animation for cabaret |
| effect | |
| fighter | |
| fontpar | Font and miscellaneous textures |
| light_anim | Light animation data |
| loading | HACT for loading screen that shows the bubble background |
| map_par | Leftover from full game |
| minigame | |
| module | |
| motion | |
| pausepar | |
| reactorpar | |
| savedata | Leftover from full game |
| savedata_vita | Save images for system and save data |
| scenario | |
| shader | |
| soundcpk | Background and miscellaneous audio |
| soundpar | Miscellaneous audio |
| stage | |
| staypar | |
| wdr_par_c | Word Data Registry (Chinese) - stores dialogue, stage interactions and shop interactions |
| wdr_par_j | Word Data Registry (Japanese) - stores dialogue, stage interactions and shop interactions |
PAR Archives
| Archive name | Description |
|---|---|
| chara | Character models |
| flood | Crowd animations merged into one (likely for LOD use-cases) |
| hact_vita | Heat action cutscenes |