OGRE2.CVM: Difference between revisions

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OGRE2.CVM is a file used to create media files such as music, video and voice files.
OGRE2.CVM is a file used in [[Yakuza]] to create media files such as music, video and voice files.


Within OGRE2.CVM, there is a folder named "MEDIA2/." This folder contains four other folders.
Within OGRE2.CVM, there is a folder named "MEDIA2/." This folder contains four other folders.
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!SOUND
!SOUND
|-
|-
|Do not know the purpose of this folder as of now.
|Contains cutscene character models, subtitles, and animations stored in .DAT files. Equivalent in post-PS2 Yakuza is auth.
|Contains .ADX files that are used for music.
|Contains .ADX files that are used for music.
|Contains .SFD video files that are used for displaying pre-rendered cutscenes such as the opening.
|Contains .SFD video files that are used for displaying pre-rendered cutscenes such as the opening.

Latest revision as of 17:33, 10 September 2023

OGRE2.CVM is a file used in Yakuza to create media files such as music, video and voice files.

Within OGRE2.CVM, there is a folder named "MEDIA2/." This folder contains four other folders.

AUTHOR BGM MOVIE SOUND
Contains cutscene character models, subtitles, and animations stored in .DAT files. Equivalent in post-PS2 Yakuza is auth. Contains .ADX files that are used for music. Contains .SFD video files that are used for displaying pre-rendered cutscenes such as the opening. Contains battle lines, voiced dialogue, and sound effects.